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Note:If you omit the file extension, it will also works if the file is a .wav sound.
Warning:If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.
		
	
Joheskiller (talk | contribs)  (Created page with "{{DISPLAYTITLE:play}} {{syntax|play <sound_name>}}  Play a sound where "<code>sound_name</code>" is the specified sound with the path from <sound/>.  Example: <code>play "comm...")  | 
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{{warning|If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.}}  | {{warning|If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.}}  | ||
= See also =  | |||
* {{ent|playvol}}  | |||
[[Category:Console Commands]]  | [[Category:Console Commands]]  | ||
Revision as of 06:50, 10 June 2021
Syntax: play <sound_name>
Play a sound where "sound_name" is the specified sound with the path from <sound/>.
Example:
play "common/stuck1.wav"
This will play the sound "stuck1.wav" in the folder "sound/common/".