VMT Editor: Difference between revisions
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Material parameters are arranged in groups that you can add to your material, like Reflection or Specular. Commonly used groups and shaders are just a click away. | Material parameters are arranged in groups that you can add to your material, like Reflection or Specular. Commonly used groups and shaders are just a click away. | ||
<gallery mode="packed" widths="300px" heights="300px"> | <gallery mode="packed" widths="300px" heights="300px"> | ||
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VMTEditor-Texture_Preview.png|<h3>TEXTURE PREVIEW</h3><p style="text-align: left;>Every imported material is validated for missing textures, mismatching parameters, or missing brackets.</p> | VMTEditor-Texture_Preview.png|<h3>TEXTURE PREVIEW</h3><p style="text-align: left;>Every imported material is validated for missing textures, mismatching parameters, or missing brackets.</p> | ||
</gallery> | </gallery> | ||
<center>[[File:VMTEditor-Drag_and_Drop_Conversion.gif]]</center> | <center>[[File:VMTEditor-Drag_and_Drop_Conversion.gif]]</center> | ||
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Drag and drop your texture files into the VMT Editor window to have them automatically converted to VTF and copied to the appropriate folder. | Drag and drop your texture files into the VMT Editor window to have them automatically converted to VTF and copied to the appropriate folder. | ||
<gallery mode="packed" widths="300px" heights="300px"> | <gallery mode="packed" widths="300px" heights="300px"> | ||
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VMTEditor-Blend_Tool_Texture.png|<h3>BLEND TOOL TEXTURE</h3><p style="text-align: left;>Generate a blend tool texture for your blend material. Works on both WorldVertexTransition and Lightmapped_4WayBlend.</p> | VMTEditor-Blend_Tool_Texture.png|<h3>BLEND TOOL TEXTURE</h3><p style="text-align: left;>Generate a blend tool texture for your blend material. Works on both WorldVertexTransition and Lightmapped_4WayBlend.</p> | ||
</gallery> | </gallery> | ||
<div style="text-align: center; padding-top: 9.529px; padding-bottom: 2.700px;"><span style="color: white; font-weight: bold; font-size: 132%;">AND MORE...</span></div> | <div style="text-align: center; padding-top: 9.529px; padding-bottom: 2.700px;"><span style="color: white; font-weight: bold; font-size: 132%;">AND MORE...</span></div> | ||
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Download the '''.zip''' file from the GitHub page and extract it anywhere on your computer. | Download the '''.zip''' file from the GitHub page and extract it anywhere on your computer. | ||
<div style="overflow: hidden;> | <div style="overflow: hidden;> | ||
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<p>If there are no games detected, navigate to the '''''Games > Manage Games...''''' dialog. Click on the '''Add''' button, then type in a name and browse for the game installation folder. This should be the folder that has '''[[Gameinfo.txt|gameinfo.txt]]''' in it.</p> | <p>If there are no games detected, navigate to the '''''Games > Manage Games...''''' dialog. Click on the '''Add''' button, then type in a name and browse for the game installation folder. This should be the folder that has '''[[Gameinfo.txt|gameinfo.txt]]''' in it.</p> | ||
</div> | </div> | ||
<div style="overflow: hidden;> | <div style="overflow: hidden;> | ||
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<p>To add textures to your material you can click on the Browse button next to the appropriate text box, or you can drag and drop your textures directly into the box. You can add both VTF files or normal image files (PNG, TGA ...).</p> | <p>To add textures to your material you can click on the Browse button next to the appropriate text box, or you can drag and drop your textures directly into the box. You can add both VTF files or normal image files (PNG, TGA ...).</p> | ||
</div> | </div> | ||
<div style="overflow: hidden;> | <div style="overflow: hidden;> |
Revision as of 18:11, 23 April 2021
Not to be confused with Material Editor.
VMT Editor is a free open source editor for VMT files written by Dmytro "Gira-X" Butemann and Jan "Yanzl" Gortnar.
Features

FAST VMT CREATION
Material parameters are arranged in groups that you can add to your material, like Reflection or Specular. Commonly used groups and shaders are just a click away.

DRAG AND DROP CONVERSION
Drag and drop your texture files into the VMT Editor window to have them automatically converted to VTF and copied to the appropriate folder.
AND MORE...
sRGB color correction, water texture creation, editing the VMT Preview, adding custom alpha channels...
Quick Start
1. DOWNLOAD AND EXTRACT
Download the .zip file from the GitHub page and extract it anywhere on your computer.
Screenshots
See also
External links
- VMT Editor - The official website
- GitHub page - VMT Editor's source code
- Download @ GitHub