Fixing Per-Material Footsteps in HL2MP: Difference between revisions
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Turtletamer (talk | contribs) (Created page with "===src\cl_dll\hl2mp\c_hl2mp_player.h=== ====Prototype Removal==== * PlayStepSound * PrecacheFootStepSounds ===src\game_shared\hl2mp\hl2mp_player_shared.cpp=== ====Symbol Remov...") |
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The information had been taken from the [[Prop Footsteps]] page, as these steps are required before making that fix. But, I have found that in Source SDK 2013 MP, Footsteps are not correct until these steps have been taken. | |||
==Code Changes== | |||
===src\cl_dll\hl2mp\c_hl2mp_player.h=== | ===src\cl_dll\hl2mp\c_hl2mp_player.h=== | ||
====Prototype Removal==== | ====Prototype Removal==== |
Revision as of 20:46, 18 October 2020
The information had been taken from the Prop Footsteps page, as these steps are required before making that fix. But, I have found that in Source SDK 2013 MP, Footsteps are not correct until these steps have been taken.
Code Changes
src\cl_dll\hl2mp\c_hl2mp_player.h
Prototype Removal
- PlayStepSound
- PrecacheFootStepSounds
Symbol Removal
- PlayStepSound
- PrecacheFootStepSounds
src\dlls\hl2mp_dll\hl2mp_player.cpp
Precache
In function CHL2MP_Player::Precache | |
---|---|
Remove | PrecacheFootStepSounds(); |
src\dlls\hl2mp_dll\hl2mp_player.h
Prototype Removal
- PlayStepSound
- PrecacheFootStepSounds