Model studio: Difference between revisions

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(Created page with "{{DISPLAYTITLE:model_studio}} {{ent not in fgd}} {{obsolete|entity=1}} {{base point|model_studio}} Leftover from Half-Life 2's early development (early 2001). It was a old pre...")
 
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{{obsolete|entity=1}}
{{obsolete|entity=1}}
{{base point|model_studio}}
{{base point|model_studio}}
Leftover from Half-Life 2's early development (early 2001). It was a old predecessor of prop entities (''prop_static,prop_physics...ect.''). This entity had only 2 keyvalues: angles and model directional path.
Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (''prop_static,prop_physics...ect.''). This entity had only 2 keyvalues: angles and model directional path.


{{Note|This entity is only supported in the Half-Life 2's beta builds of VRAD.}}
{{Note|This entity is only supported in the Half-Life 2's beta builds of VRAD.}}

Revision as of 14:21, 8 September 2020

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

Template:Base point Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (prop_static,prop_physics...ect.). This entity had only 2 keyvalues: angles and model directional path.

Note.pngNote:This entity is only supported in the Half-Life 2's beta builds of VRAD.