Npc stalker: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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==Dedicated Console Variables== | |||
* '''sk_stalker_health''' | |||
: <integer> A stalker's spawn health | |||
* '''sk_stalker_melee_dmg''' | |||
: <integer> Melee damage | |||
==Keyvalues== | ==Keyvalues== | ||
* {{kv basenpc}} | * {{kv basenpc}} |
Revision as of 12:58, 12 August 2005
Entity Description
BEWARE: The default stalker model does not yet have a ragdoll - when one dies, the game will crash! Make sure the player cannot harm any stalkers in your map.

Dedicated Console Variables
- sk_stalker_health
- <integer> A stalker's spawn health
- sk_stalker_melee_dmg
- <integer> Melee damage
Keyvalues
- BeamPower
- <choices>
- 0 : Low
- 1 : Medium
- 2 : High