Non-code mod settings: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 16: | Line 16: | ||
|- | |- | ||
| <code>scripts/chapterbackgrounds.txt</code> || List the chapter background images (used until background map is loaded). See [[Adding chapters to your mod]] | | <code>scripts/chapterbackgrounds.txt</code> || List the chapter background images (used until background map is loaded). See [[Adding chapters to your mod]] | ||
|- | |- | ||
| <code>scripts/kb_act.lst</code> || Set the contents of the Keyboard tab of the Options menu. | | <code>scripts/kb_act.lst</code> || Set the contents of the Keyboard tab of the Options menu. |
Revision as of 21:12, 23 October 2005
Here are some of the files that can be modified for a mod, but which do not require any programming. For programming documentation, see Category:Programming.
All file paths are relative to the mod directory.
Most mods will want to change these
File | What it lets you do |
---|---|
gameinfo.txt |
Set mod title, icon, and other settings |
maplist.txt |
List maps used by the mod |
Resource\SourceScheme.res |
Change GUI appearance |
scripts/titles.txt |
Set some localized strings. See Adding chapters to your mod |
scripts/chapterbackgrounds.txt |
List the chapter background images (used until background map is loaded). See Adding chapters to your mod |
scripts/kb_act.lst |
Set the contents of the Keyboard tab of the Options menu. |
cfg/config_default.cfg |
Set the default keyboard layout |