Dota 2 Workshop Tools/Panorama/Javascript/API: Difference between revisions
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| SetReadyForDisplay | | SetReadyForDisplay | ||
| <code>Panel.SetReadyForDisplay( boolean boolean_1 )</code> | | <code>Panel.SetReadyForDisplay( boolean boolean_1 )</code> | ||
| | |||
|- | |||
| SetPositionInPixels | |||
| <code>Panel.SetPositionInPixels( float x, float y, float z )</code> | |||
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|- | |- | ||
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|} | |} | ||
=== Label === | === Label === |
Revision as of 03:07, 26 December 2018
This is automatic documentation generated using 'cl_panorama_script_help_2' console command and requires updating.
NOTE: Currently, the command only describes panel types that have actually been accessed from JavaScript during that session. (So run a custom game that exercises Panorama to get documentation.)
NOTE: Currently, the command doesn't distinguish between methods declared on a class and methods it inherits from a base class. For example, every subclass of Panel2D lists 'SetHasClass' as a method.
Generated on 28 March 2018
CPanoramaScript_GameEvents
Function | Signature | Description |
---|---|---|
Subscribe | GameEvents.Subscribe( cstring pEventName, js_value funcVal )
|
Subscribe to a game event |
Unsubscribe | GameEvents.Unsubscribe( integer nCallbackHandle )
|
Unsubscribe from a game event |
SendCustomGameEventToServer | GameEvents.SendCustomGameEventToServer( cstring pEventName, js_object jsObject )
|
Send a custom game event to the server |
SendCustomGameEventToAllClients | GameEvents.SendCustomGameEventToAllClients( cstring pEventName, js_object jsObject )
|
Send a custom game event to the server, which will send it to all clients |
SendCustomGameEventToClient | GameEvents.SendCustomGameEventToClient( cstring pEventName, integer playerIndex, js_object jsObject )
|
Send a custom game event to the server, which will then send it to one client |
SendEventClientSide | GameEvents.SendEventClientSide( cstring pEventName, js_object jsObject )
|
Send a client-side event using gameeventmanager (only useful for a few specific events) |
CPanoramaScript_CustomNetTables
Function | Signature | Description |
---|---|---|
GetTableValue | CustomNetTables.GetTableValue( cstring pTableName, cstring pKeyName )
|
Get a key from a custom net table |
GetAllTableValues | CustomNetTables.GetAllTableValues( cstring pTableName )
|
Get all values from a custom net table |
SubscribeNetTableListener | CustomNetTables.SubscribeNetTableListener( js_raw_args args )
|
Register a callback when a particular custom net table changes. two args: tableName,callback function(tableName,key,value) |
UnsubscribeNetTableListener | CustomNetTables.UnsubscribeNetTableListener( integer nCallbackHandle )
|
Unsubscribe from a game event |
CPanoramaScript_SteamUGC
Function | Signature | Description |
---|---|---|
SubscribeItem | SteamUGC.SubscribeItem( cstring pPublishedFileID, js_value funcVal )
|
Subscribe to a piece of UGC |
UnsubscribeItem | SteamUGC.UnsubscribeItem( cstring pPublishedFileID, js_value funcVal )
|
Unsubscribe from a piece of UGC |
GetSubscriptionInfo | SteamUGC.GetSubscriptionInfo( cstring pPublishedFileID )
|
Get a key from a custom net table |
SetUserItemVote | SteamUGC.SetUserItemVote( cstring pPublishedFileID, boolean bVoteUp, js_value funcVal )
|
Vote on a piece of UGC |
GetUserItemVote | SteamUGC.GetUserItemVote( cstring pPublishedFileID, js_value funcVal )
|
Get the user's vote on a piece of UGC |
AddToFavorites | SteamUGC.AddToFavorites( cstring pPublishedFileID, js_value funcVal )
|
Add an item to the user's favorites list |
RemoveFromFavorites | SteamUGC.RemoveFromFavorites( cstring pPublishedFileID, js_value funcVal )
|
Remove an item from the user's favorites list |
CreateQueryAllUGCRequest | SteamUGC.CreateQueryAllUGCRequest( integer eQueryType, integer eMatchingeMatchingUGCTypeFileType, unsigned unPage )
|
Create a request to query Steam for all UGC |
CreateQueryUGCDetailsRequest | SteamUGC.CreateQueryUGCDetailsRequest( js_array jsArray )
|
Create a request to query Steam for specific UGC |
AddRequiredTagToQuery | SteamUGC.AddRequiredTagToQuery( integer handle, cstring pchTag )
|
Adds a required tag to the query |
AddExcludedTagToQuery | SteamUGC.AddExcludedTagToQuery( integer handle, cstring pchTag )
|
Adds an excluded tag to the query |
ConfigureQuery | SteamUGC.ConfigureQuery( integer handle, js_object jsObject )
|
Adds a required tag to the query |
SendUGCQuery | SteamUGC.SendUGCQuery( integer handle, js_value funcVal )
|
Sends the prepared query |
RegisterDownloadItemResultCallback | SteamUGC.RegisterDownloadItemResultCallback( cstring pPublishedFileID, js_value funcVal )
|
Register a callback to be called when the item is downloaded |
CPanoramaScript_SteamFriends
Function | Signature | Description |
---|---|---|
RequestPersonaName | SteamFriends.RequestPersonaName( cstring pchSteamID, js_value funcVal )
|
Requests the user's persona name |
SetLargeAvatarImage | SteamFriends.SetLargeAvatarImage( js_raw_args args )
|
Sets the avatar image on the image panel |
CPanoramaScript_SteamUtils
Function | Signature | Description |
---|---|---|
GetConnectedUniverse | SteamUtils.GetConnectedUniverse()
|
Returns the connected universe |
GetAppID | SteamUtils.GetAppID()
|
Returns the appid of the current app |
CPanoramaScript_VRUtils
Function | Signature | Description |
---|---|---|
GetVRAppPropertyData | VRUtils.GetVRAppPropertyData( unsigned nAppID )
|
Get application properties for a VR app with the specified appID |
LaunchSteamApp | VRUtils.LaunchSteamApp( unsigned nAppID )
|
Launches a Steam application using OpenVR. |
CScriptBindingPR_Buffs
Function | Signature | Description |
---|---|---|
GetName | Buffs.GetName( integer nEntity, integer nBuff )
|
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GetClass | Buffs.GetClass( integer nEntity, integer nBuff )
|
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GetTexture | Buffs.GetTexture( integer nEntity, integer nBuff )
|
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GetDuration | Buffs.GetDuration( integer nEntity, integer nBuff )
|
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GetDieTime | Buffs.GetDieTime( integer nEntity, integer nBuff )
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GetRemainingTime | Buffs.GetRemainingTime( integer nEntity, integer nBuff )
|
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GetElapsedTime | Buffs.GetElapsedTime( integer nEntity, integer nBuff )
|
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GetCreationTime | Buffs.GetCreationTime( integer nEntity, integer nBuff )
|
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GetStackCount | Buffs.GetStackCount( integer nEntity, integer nBuff )
|
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IsDebuff | Buffs.IsDebuff( integer nEntity, integer nBuff )
|
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IsHidden | Buffs.IsHidden( integer nEntity, integer nBuff )
|
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GetCaster | Buffs.GetCaster( integer nEntity, integer nBuff )
|
Get the owner of the ability responsible for the modifier. |
GetParent | Buffs.GetParent( integer nEntity, integer nBuff )
|
Get the unit the modifier is parented to. |
GetAbility | Buffs.GetAbility( integer nEntity, integer nBuff )
|
Get the ability that generated the modifier. |
CScriptBindingPR_Players
Function | Signature | Description |
---|---|---|
GetMaxPlayers | Players.GetMaxPlayers()
|
Get the maximum number of players in the game. |
GetMaxTeamPlayers | Players.GetMaxTeamPlayers()
|
Get the maximum number of players on teams. |
GetLocalPlayer | Players.GetLocalPlayer()
|
Get the local player ID. |
IsValidPlayerID | Players.IsValidPlayerID( integer iPlayerID )
|
Is the nth player a valid player? |
GetPlayerName | Players.GetPlayerName( integer iPlayerID )
|
Return the name of a player. |
GetPlayerHeroEntityIndex | Players.GetPlayerHeroEntityIndex( integer iPlayerID )
|
Get the entity index of the hero controlled by this player. |
GetSelectedEntities | Players.GetSelectedEntities( integer iPlayerID )
|
Get the entities this player has selected. |
GetQueryUnit | Players.GetQueryUnit( integer iPlayerID )
|
Get the entities this player is querying. |
GetLocalPlayerPortraitUnit | Players.GetLocalPlayerPortraitUnit()
|
Get local player current portrait unit. (ie. Player's hero or primary selected unit.) |
CanPlayerBuyback | Players.CanPlayerBuyback( integer iPlayerID )
|
Can the player buy back? |
HasCustomGameTicketForPlayerID | Players.HasCustomGameTicketForPlayerID( integer iPlayerID )
|
Does this player have a custom game ticket? |
GetAssists | Players.GetAssists( integer iPlayerID )
|
The number of assists credited to a player. |
GetClaimedDenies | Players.GetClaimedDenies( integer iPlayerID )
|
|
GetClaimedMisses | Players.GetClaimedMisses( integer iPlayerID )
|
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GetDeaths | Players.GetDeaths( integer iPlayerID )
|
The number of deaths a player has suffered. |
GetDenies | Players.GetDenies( integer iPlayerID )
|
The number of denies credited to a player. |
GetGold | Players.GetGold( integer iPlayerID )
|
The amount of gold a player has. |
GetKills | Players.GetKills( integer iPlayerID )
|
The number of kills credited to a player. |
GetLastBuybackTime | Players.GetLastBuybackTime( integer iPlayerID )
|
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GetLastHitMultikill | Players.GetLastHitMultikill( integer iPlayerID )
|
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GetLastHits | Players.GetLastHits( integer iPlayerID )
|
The number of last hits credited to a player. |
GetLastHitStreak | Players.GetLastHitStreak( integer iPlayerID )
|
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GetLevel | Players.GetLevel( integer iPlayerID )
|
The current level of a player. |
GetMisses | Players.GetMisses( integer iPlayerID )
|
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GetNearbyCreepDeaths | Players.GetNearbyCreepDeaths( integer iPlayerID )
|
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GetReliableGold | Players.GetReliableGold( integer iPlayerID )
|
Total reliable gold for this player. |
GetRespawnSeconds | Players.GetRespawnSeconds( integer iPlayerID )
|
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GetStreak | Players.GetStreak( integer iPlayerID )
|
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GetTotalEarnedGold | Players.GetTotalEarnedGold( integer iPlayerID )
|
Total gold earned in this game by this player. |
GetTotalEarnedXP | Players.GetTotalEarnedXP( integer iPlayerID )
|
Total xp earned in this game by this player. |
GetUnreliableGold | Players.GetUnreliableGold( integer iPlayerID )
|
Total unreliable gold for this player. |
GetTeam | Players.GetTeam( integer iPlayerID )
|
Get the team this player is on. |
GetGoldPerMin | Players.GetGoldPerMin( integer iPlayerID )
|
Average gold earned per minute for this player. |
GetXPPerMin | Players.GetXPPerMin( integer iPlayerID )
|
Average xp earned per minute for this player. |
GetPlayerSelectedHero | Players.GetPlayerSelectedHero( integer iPlayerID )
|
Return the name of the hero a player is controlling. |
GetPlayerColor | Players.GetPlayerColor( integer iPlayerID )
|
Get the player color. |
IsSpectator | Players.IsSpectator( integer iPlayerID )
|
Is this player a spectator. |
PlayerPortraitClicked | Players.PlayerPortraitClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )
|
. |
BuffClicked | Players.BuffClicked( integer nEntity, integer nBuffSerial, boolean bAlert )
|
. |
IsLocalPlayerInPerspectiveCamera | Players.IsLocalPlayerInPerspectiveCamera()
|
If player is in perspective camera, returns true. Else, false |
GetPerspectivePlayerEntityIndex | Players.GetPerspectivePlayerEntityIndex()
|
If player is in perspective mode, returns the followed players entity index. Else, -1. |
GetPerspectivePlayerId | Players.GetPerspectivePlayerId()
|
If player is in perspective mode, returns the followed players id. Else, -1. |
CScriptBindingPR_Entities
Function | Signature | Description |
---|---|---|
GetAbsOrigin | Entities.GetAbsOrigin( integer nEntityIndex )
|
Get the world origin of the entity. |
GetForward | Entities.GetForward( integer nEntityIndex )
|
Get the forward vector of the entity. |
GetRight | Entities.GetRight( integer nEntityIndex )
|
Get the right vector of the entity. |
GetUp | Entities.GetUp( integer nEntityIndex )
|
Get the up vector of the entity. |
GetAllBuildingEntities | Entities.GetAllBuildingEntities()
|
Get all the building entities. |
GetAllHeroEntities | Entities.GetAllHeroEntities()
|
Get all the hero entities. |
GetAllEntitiesByName | Entities.GetAllEntitiesByName( cstring pszName )
|
Get all the entities with a given name. |
GetAllEntitiesByClassname | Entities.GetAllEntitiesByClassname( cstring pszName )
|
Get all the entities with a given classname. |
GetAllCreatureEntities | Entities.GetAllCreatureEntities()
|
Get all the creature entities. |
GetAllEntities | Entities.GetAllEntities()
|
Get all the entities. |
CanBeDominated | Entities.CanBeDominated( integer nEntityIndex )
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HasAttackCapability | Entities.HasAttackCapability( integer nEntityIndex )
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HasCastableAbilities | Entities.HasCastableAbilities( integer nEntityIndex )
|
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HasFlyingVision | Entities.HasFlyingVision( integer nEntityIndex )
|
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HasFlyMovementCapability | Entities.HasFlyMovementCapability( integer nEntityIndex )
|
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HasGroundMovementCapability | Entities.HasGroundMovementCapability( integer nEntityIndex )
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HasMovementCapability | Entities.HasMovementCapability( integer nEntityIndex )
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HasScepter | Entities.HasScepter( integer nEntityIndex )
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HasUpgradeableAbilities | Entities.HasUpgradeableAbilities( integer nEntityIndex )
|
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HasUpgradeableAbilitiesThatArentMaxed | Entities.HasUpgradeableAbilitiesThatArentMaxed( integer nEntityIndex )
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IsAlive | Entities.IsAlive( integer nEntityIndex )
|
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IsAncient | Entities.IsAncient( integer nEntityIndex )
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IsAttackImmune | Entities.IsAttackImmune( integer nEntityIndex )
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IsBarracks | Entities.IsBarracks( integer nEntityIndex )
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IsBlind | Entities.IsBlind( integer nEntityIndex )
|
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IsBoss | Entities.IsBoss( integer nEntityIndex )
|
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IsRoshan | Entities.IsRoshan( integer nEntityIndex )
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IsBuilding | Entities.IsBuilding( integer nEntityIndex )
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IsCommandRestricted | Entities.IsCommandRestricted( integer nEntityIndex )
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IsConsideredHero | Entities.IsConsideredHero( integer nEntityIndex )
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IsControllableByAnyPlayer | Entities.IsControllableByAnyPlayer( integer nEntityIndex )
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IsCourier | Entities.IsCourier( integer nEntityIndex )
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IsCreature | Entities.IsCreature( integer nEntityIndex )
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IsCreep | Entities.IsCreep( integer nEntityIndex )
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IsCreepHero | Entities.IsCreepHero( integer nEntityIndex )
|
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IsDeniable | Entities.IsDeniable( integer nEntityIndex )
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IsDominated | Entities.IsDominated( integer nEntityIndex )
|
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IsEnemy | Entities.IsEnemy( integer nEntityIndex )
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IsEvadeDisabled | Entities.IsEvadeDisabled( integer nEntityIndex )
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IsFort | Entities.IsFort( integer nEntityIndex )
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IsFrozen | Entities.IsFrozen( integer nEntityIndex )
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IsGeneratedByEconItem | Entities.IsGeneratedByEconItem( integer nEntityIndex )
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IsHallofFame | Entities.IsHallofFame( integer nEntityIndex )
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IsDisarmed | Entities.IsDisarmed( integer nEntityIndex )
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IsHero | Entities.IsHero( integer nEntityIndex )
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IsHexed | Entities.IsHexed( integer nEntityIndex )
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IsIllusion | Entities.IsIllusion( integer nEntityIndex )
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IsInRangeOfFountain | Entities.IsInRangeOfFountain( integer nEntityIndex )
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IsInventoryEnabled | Entities.IsInventoryEnabled( integer nEntityIndex )
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IsInvisible | Entities.IsInvisible( integer nEntityIndex )
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IsInvulnerable | Entities.IsInvulnerable( integer nEntityIndex )
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IsLaneCreep | Entities.IsLaneCreep( integer nEntityIndex )
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IsLowAttackPriority | Entities.IsLowAttackPriority( integer nEntityIndex )
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IsMagicImmune | Entities.IsMagicImmune( integer nEntityIndex )
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IsMuted | Entities.IsMuted( integer nEntityIndex )
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IsNeutralUnitType | Entities.IsNeutralUnitType( integer nEntityIndex )
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IsNightmared | Entities.IsNightmared( integer nEntityIndex )
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IsOther | Entities.IsOther( integer nEntityIndex )
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IsOutOfGame | Entities.IsOutOfGame( integer nEntityIndex )
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IsOwnedByAnyPlayer | Entities.IsOwnedByAnyPlayer( integer nEntityIndex )
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IsPhantom | Entities.IsPhantom( integer nEntityIndex )
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IsRangedAttacker | Entities.IsRangedAttacker( integer nEntityIndex )
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IsRealHero | Entities.IsRealHero( integer nEntityIndex )
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IsRooted | Entities.IsRooted( integer nEntityIndex )
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IsSelectable | Entities.IsSelectable( integer nEntityIndex )
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IsShop | Entities.IsShop( integer nEntityIndex )
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IsSilenced | Entities.IsSilenced( integer nEntityIndex )
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IsSpeciallyDeniable | Entities.IsSpeciallyDeniable( integer nEntityIndex )
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IsStunned | Entities.IsStunned( integer nEntityIndex )
|
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IsSummoned | Entities.IsSummoned( integer nEntityIndex )
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IsTower | Entities.IsTower( integer nEntityIndex )
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IsUnselectable | Entities.IsUnselectable( integer nEntityIndex )
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IsWard | Entities.IsWard( integer nEntityIndex )
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IsZombie | Entities.IsZombie( integer nEntityIndex )
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NoHealthBar | Entities.NoHealthBar( integer nEntityIndex )
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NoTeamMoveTo | Entities.NoTeamMoveTo( integer nEntityIndex )
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NoTeamSelect | Entities.NoTeamSelect( integer nEntityIndex )
|
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NotOnMinimap | Entities.NotOnMinimap( integer nEntityIndex )
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NotOnMinimapForEnemies | Entities.NotOnMinimapForEnemies( integer nEntityIndex )
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NoUnitCollision | Entities.NoUnitCollision( integer nEntityIndex )
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PassivesDisabled | Entities.PassivesDisabled( integer nEntityIndex )
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ProvidesVision | Entities.ProvidesVision( integer nEntityIndex )
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UsesHeroAbilityNumbers | Entities.UsesHeroAbilityNumbers( integer nEntityIndex )
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IsMoving | Entities.IsMoving( integer nEntityIndex )
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GetAbilityCount | Entities.GetAbilityCount( integer nEntityIndex )
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GetCombatClassAttack | Entities.GetCombatClassAttack( integer nEntityIndex )
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GetCombatClassDefend | Entities.GetCombatClassDefend( integer nEntityIndex )
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GetCurrentVisionRange | Entities.GetCurrentVisionRange( integer nEntityIndex )
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GetDamageBonus | Entities.GetDamageBonus( integer nEntityIndex )
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GetDamageMax | Entities.GetDamageMax( integer nEntityIndex )
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GetDamageMin | Entities.GetDamageMin( integer nEntityIndex )
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GetDayTimeVisionRange | Entities.GetDayTimeVisionRange( integer nEntityIndex )
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GetHealth | Entities.GetHealth( integer nEntityIndex )
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GetHealthPercent | Entities.GetHealthPercent( integer nEntityIndex )
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GetHealthThinkRegen | Entities.GetHealthThinkRegen( integer nEntityIndex )
|
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GetLevel | Entities.GetLevel( integer nEntityIndex )
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GetMaxHealth | Entities.GetMaxHealth( integer nEntityIndex )
|
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GetNightTimeVisionRange | Entities.GetNightTimeVisionRange( integer nEntityIndex )
|
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GetPlayerOwnerID | Entities.GetPlayerOwnerID( integer nEntityIndex )
|
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GetStates | Entities.GetStates( integer nEntityIndex )
|
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GetTotalPurchasedUpgradeGoldCost | Entities.GetTotalPurchasedUpgradeGoldCost( integer nEntityIndex )
|
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GetTeamNumber | Entities.GetTeamNumber( integer nEntityIndex )
|
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GetHealthBarOffset | Entities.GetHealthBarOffset( integer nEntityIndex )
|
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GetAttackRange | Entities.GetAttackRange( integer nEntityIndex )
|
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GetAttackSpeed | Entities.GetAttackSpeed( integer nEntityIndex )
|
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GetAttacksPerSecond | Entities.GetAttacksPerSecond( integer nEntityIndex )
|
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GetBaseAttackTime | Entities.GetBaseAttackTime( integer nEntityIndex )
|
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GetBaseMagicalResistanceValue | Entities.GetBaseMagicalResistanceValue( integer nEntityIndex )
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GetBaseMoveSpeed | Entities.GetBaseMoveSpeed( integer nEntityIndex )
|
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GetBonusPhysicalArmor | Entities.GetBonusPhysicalArmor( integer nEntityIndex )
|
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GetCollisionPadding | Entities.GetCollisionPadding( integer nEntityIndex )
|
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GetEffectiveInvisibilityLevel | Entities.GetEffectiveInvisibilityLevel( integer nEntityIndex )
|
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GetHasteFactor | Entities.GetHasteFactor( integer nEntityIndex )
|
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GetHullRadius | Entities.GetHullRadius( integer nEntityIndex )
|
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GetIdealSpeed | Entities.GetIdealSpeed( integer nEntityIndex )
|
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GetIncreasedAttackSpeed | Entities.GetIncreasedAttackSpeed( integer nEntityIndex )
|
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GetMana | Entities.GetMana( integer nEntityIndex )
|
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GetManaThinkRegen | Entities.GetManaThinkRegen( integer nEntityIndex )
|
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GetMaxMana | Entities.GetMaxMana( integer nEntityIndex )
|
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GetMagicalArmorValue | Entities.GetMagicalArmorValue( integer nEntityIndex )
|
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GetPaddedCollisionRadius | Entities.GetPaddedCollisionRadius( integer nEntityIndex )
|
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GetPercentInvisible | Entities.GetPercentInvisible( integer nEntityIndex )
|
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GetPhysicalArmorValue | Entities.GetPhysicalArmorValue( integer nEntityIndex )
|
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GetProjectileCollisionSize | Entities.GetProjectileCollisionSize( integer nEntityIndex )
|
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GetRingRadius | Entities.GetRingRadius( integer nEntityIndex )
|
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GetSecondsPerAttack | Entities.GetSecondsPerAttack( integer nEntityIndex )
|
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ManaFraction | Entities.ManaFraction( integer nEntityIndex )
|
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GetClassname | Entities.GetClassname( integer nEntityIndex )
|
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GetDisplayedUnitName | Entities.GetDisplayedUnitName( integer nEntityIndex )
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GetSelectionGroup | Entities.GetSelectionGroup( integer nEntityIndex )
|
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GetSoundSet | Entities.GetSoundSet( integer nEntityIndex )
|
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GetUnitLabel | Entities.GetUnitLabel( integer nEntityIndex )
|
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GetUnitName | Entities.GetUnitName( integer nEntityIndex )
|
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GetTotalDamageTaken | Entities.GetTotalDamageTaken( integer nEntityIndex )
|
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IsControllableByPlayer | Entities.IsControllableByPlayer( integer nEntityIndex, integer nPlayerIndex )
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GetChosenTarget | Entities.GetChosenTarget( integer nEntityIndex )
|
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HasItemInInventory | Entities.HasItemInInventory( integer nEntityIndex, cstring pItemName )
|
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GetRangeToUnit | Entities.GetRangeToUnit( integer nEntityIndex, integer nEntityIndex2 )
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IsEntityInRange | Entities.IsEntityInRange( integer nEntityIndex, integer nEntityIndex2, float flRange )
|
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GetMoveSpeedModifier | Entities.GetMoveSpeedModifier( integer nEntityIndex, float flBaseSpeed )
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CanAcceptTargetToAttack | Entities.CanAcceptTargetToAttack( integer nEntityIndex, integer nEntityIndex2 )
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InState | Entities.InState( integer nEntityIndex, integer nState )
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GetArmorForDamageType | Entities.GetArmorForDamageType( integer nEntityIndex, integer iDamageType )
|
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GetArmorReductionForDamageType | Entities.GetArmorReductionForDamageType( integer nEntityIndex, integer iDamageType )
|
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IsInRangeOfShop | Entities.IsInRangeOfShop( integer nEntityIndex, integer iShopType, boolean bSpecific )
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GetNumItemsInStash | Entities.GetNumItemsInStash( integer nEntityIndex )
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GetNumItemsInInventory | Entities.GetNumItemsInInventory( integer nEntityIndex )
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GetItemInSlot | Entities.GetItemInSlot( integer nEntityIndex, integer nSlotIndex )
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GetAbility | Entities.GetAbility( integer nEntityIndex, integer nSlotIndex )
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GetAbilityByName | Entities.GetAbilityByName( integer nEntityIndex, cstring pszAbilityName )
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GetNumBuffs | Entities.GetNumBuffs( integer nEntityIndex )
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GetBuff | Entities.GetBuff( integer nEntityIndex, integer nBufIndex )
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GetAbilityPoints | Entities.GetAbilityPoints( integer nEntityIndex )
|
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GetCurrentXP | Entities.GetCurrentXP( integer nEntityIndex )
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GetNeededXPToLevel | Entities.GetNeededXPToLevel( integer nEntityIndex )
|
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GetSelectionEntities | Entities.GetSelectionEntities( integer nEntityIndex )
|
Get the currently selected entities |
IsValidEntity | Entities.IsValidEntity( integer nEntityIndex )
|
Is this a valid entity index? |
IsItemPhysical | Entities.IsItemPhysical( integer nEntityIndex )
|
Is this entity an item container in the world? |
GetContainedItem | Entities.GetContainedItem( integer nEntityIndex )
|
Get the item contained in this physical item container. |
CScriptBindingPR_Abilities
Function | Signature | Description |
---|---|---|
GetAbilityName | Abilities.GetAbilityName( integer nEntityIndex )
|
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GetAbilityTextureName | Abilities.GetAbilityTextureName( integer nEntityIndex )
|
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GetAssociatedPrimaryAbilities | Abilities.GetAssociatedPrimaryAbilities( integer nEntityIndex )
|
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GetAssociatedSecondaryAbilities | Abilities.GetAssociatedSecondaryAbilities( integer nEntityIndex )
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GetHotkeyOverride | Abilities.GetHotkeyOverride( integer nEntityIndex )
|
|
GetIntrinsicModifierName | Abilities.GetIntrinsicModifierName( integer nEntityIndex )
|
|
GetSharedCooldownName | Abilities.GetSharedCooldownName( integer nEntityIndex )
|
|
AbilityReady | Abilities.AbilityReady( integer nEntityIndex )
|
|
CanAbilityBeUpgraded | Abilities.CanAbilityBeUpgraded( integer nEntityIndex )
|
Returns an AbilityLearnResult_t |
CanBeExecuted | Abilities.CanBeExecuted( integer nEntityIndex )
|
|
GetAbilityDamage | Abilities.GetAbilityDamage( integer nEntityIndex )
|
|
GetAbilityDamageType | Abilities.GetAbilityDamageType( integer nEntityIndex )
|
|
GetAbilityTargetFlags | Abilities.GetAbilityTargetFlags( integer nEntityIndex )
|
|
GetAbilityTargetTeam | Abilities.GetAbilityTargetTeam( integer nEntityIndex )
|
|
GetAbilityTargetType | Abilities.GetAbilityTargetType( integer nEntityIndex )
|
|
GetAbilityType | Abilities.GetAbilityType( integer nEntityIndex )
|
|
GetBehavior | Abilities.GetBehavior( integer nEntityIndex )
|
|
GetCastRange | Abilities.GetCastRange( integer nEntityIndex )
|
|
GetChannelledManaCostPerSecond | Abilities.GetChannelledManaCostPerSecond( integer nEntityIndex )
|
|
GetCurrentCharges | Abilities.GetCurrentCharges( integer nEntityIndex )
|
|
GetEffectiveLevel | Abilities.GetEffectiveLevel( integer nEntityIndex )
|
|
GetHeroLevelRequiredToUpgrade | Abilities.GetHeroLevelRequiredToUpgrade( integer nEntityIndex )
|
|
GetLevel | Abilities.GetLevel( integer nEntityIndex )
|
|
GetManaCost | Abilities.GetManaCost( integer nEntityIndex )
|
|
GetMaxLevel | Abilities.GetMaxLevel( integer nEntityIndex )
|
|
AttemptToUpgrade | Abilities.AttemptToUpgrade( integer nEntityIndex )
|
|
CanLearn | Abilities.CanLearn( integer nEntityIndex )
|
|
GetAutoCastState | Abilities.GetAutoCastState( integer nEntityIndex )
|
|
GetToggleState | Abilities.GetToggleState( integer nEntityIndex )
|
|
HasScepterUpgradeTooltip | Abilities.HasScepterUpgradeTooltip( integer nEntityIndex )
|
|
IsActivated | Abilities.IsActivated( integer nEntityIndex )
|
|
IsActivatedChanging | Abilities.IsActivatedChanging( integer nEntityIndex )
|
|
IsAttributeBonus | Abilities.IsAttributeBonus( integer nEntityIndex )
|
|
IsAutocast | Abilities.IsAutocast( integer nEntityIndex )
|
|
IsCooldownReady | Abilities.IsCooldownReady( integer nEntityIndex )
|
|
IsDisplayedAbility | Abilities.IsDisplayedAbility( integer nEntityIndex )
|
|
IsHidden | Abilities.IsHidden( integer nEntityIndex )
|
|
IsHiddenWhenStolen | Abilities.IsHiddenWhenStolen( integer nEntityIndex )
|
|
IsInAbilityPhase | Abilities.IsInAbilityPhase( integer nEntityIndex )
|
|
IsItem | Abilities.IsItem( integer nEntityIndex )
|
|
IsMarkedAsDirty | Abilities.IsMarkedAsDirty( integer nEntityIndex )
|
|
IsMuted | Abilities.IsMuted( integer nEntityIndex )
|
|
IsOnCastbar | Abilities.IsOnCastbar( integer nEntityIndex )
|
|
IsOnLearnbar | Abilities.IsOnLearnbar( integer nEntityIndex )
|
|
IsOwnersGoldEnough | Abilities.IsOwnersGoldEnough( integer nEntityIndex )
|
|
IsOwnersGoldEnoughForUpgrade | Abilities.IsOwnersGoldEnoughForUpgrade( integer nEntityIndex )
|
|
IsOwnersManaEnough | Abilities.IsOwnersManaEnough( integer nEntityIndex )
|
|
IsPassive | Abilities.IsPassive( integer nEntityIndex )
|
|
IsRecipe | Abilities.IsRecipe( integer nEntityIndex )
|
|
IsSharedWithTeammates | Abilities.IsSharedWithTeammates( integer nEntityIndex )
|
|
IsStealable | Abilities.IsStealable( integer nEntityIndex )
|
|
IsStolen | Abilities.IsStolen( integer nEntityIndex )
|
|
IsToggle | Abilities.IsToggle( integer nEntityIndex )
|
|
GetAOERadius | Abilities.GetAOERadius( integer nEntityIndex )
|
|
GetBackswingTime | Abilities.GetBackswingTime( integer nEntityIndex )
|
|
GetCastPoint | Abilities.GetCastPoint( integer nEntityIndex )
|
|
GetChannelStartTime | Abilities.GetChannelStartTime( integer nEntityIndex )
|
|
GetChannelTime | Abilities.GetChannelTime( integer nEntityIndex )
|
|
GetCooldown | Abilities.GetCooldown( integer nEntityIndex )
|
|
GetCooldownLength | Abilities.GetCooldownLength( integer nEntityIndex )
|
|
GetCooldownTime | Abilities.GetCooldownTime( integer nEntityIndex )
|
|
GetCooldownTimeRemaining | Abilities.GetCooldownTimeRemaining( integer nEntityIndex )
|
|
GetDuration | Abilities.GetDuration( integer nEntityIndex )
|
|
GetUpgradeBlend | Abilities.GetUpgradeBlend( integer nEntityIndex )
|
|
GetLocalPlayerActiveAbility | Abilities.GetLocalPlayerActiveAbility()
|
Get the local player's current active ability. (Pre-cast targetting state.) |
GetCaster | Abilities.GetCaster( integer nAbilityIndex )
|
|
GetCustomValueFor | Abilities.GetCustomValueFor( integer nAbilityIndex, cstring pszAbilityVarName )
|
|
GetLevelSpecialValueFor | Abilities.GetLevelSpecialValueFor( integer nAbilityIndex, cstring szName, integer nLevel )
|
|
GetSpecialValueFor | Abilities.GetSpecialValueFor( integer nAbilityIndex, cstring szName )
|
|
IsCosmetic | Abilities.IsCosmetic( integer nAbilityIndex, integer nTargetEntityIndex )
|
|
ExecuteAbility | Abilities.ExecuteAbility( integer nAbilityEntIndex, integer nCasterEntIndex, boolean bIsQuickCast )
|
Attempt to execute the specified ability (Equivalent to clicking the ability in the HUD action bar) |
CreateDoubleTapCastOrder | Abilities.CreateDoubleTapCastOrder( integer nAbilityEntIndex, integer nCasterEntIndex )
|
Attempt to double-tap (self-cast) the specified ability (Equivalent to double-clicking the ability in the HUD action bar) |
PingAbility | Abilities.PingAbility( integer nAbilityIndex )
|
Ping the specified ability (Equivalent to alt-clicking the ability in the HUD action bar) |
GetKeybind | Abilities.GetKeybind( integer nAbilityEntIndex )
|
Returns the keybind (as a string) for the specified ability. |
CScriptBindingPR_Items
Function | Signature | Description |
---|---|---|
ShouldDisplayCharges | Items.ShouldDisplayCharges( integer nEntityIndex )
|
|
AlwaysDisplayCharges | Items.AlwaysDisplayCharges( integer nEntityIndex )
|
|
ShowSecondaryCharges | Items.ShowSecondaryCharges( integer nEntityIndex )
|
|
CanBeSoldByLocalPlayer | Items.CanBeSoldByLocalPlayer( integer nEntityIndex )
|
|
CanDoubleTapCast | Items.CanDoubleTapCast( integer nEntityIndex )
|
|
ForceHideCharges | Items.ForceHideCharges( integer nEntityIndex )
|
|
IsAlertableItem | Items.IsAlertableItem( integer nEntityIndex )
|
|
IsCastOnPickup | Items.IsCastOnPickup( integer nEntityIndex )
|
|
IsDisassemblable | Items.IsDisassemblable( integer nEntityIndex )
|
|
IsDroppable | Items.IsDroppable( integer nEntityIndex )
|
|
IsInnatelyDisassemblable | Items.IsInnatelyDisassemblable( integer nEntityIndex )
|
|
IsKillable | Items.IsKillable( integer nEntityIndex )
|
|
IsMuted | Items.IsMuted( integer nEntityIndex )
|
|
IsPermanent | Items.IsPermanent( integer nEntityIndex )
|
|
IsPurchasable | Items.IsPurchasable( integer nEntityIndex )
|
|
IsRecipe | Items.IsRecipe( integer nEntityIndex )
|
|
IsRecipeGenerated | Items.IsRecipeGenerated( integer nEntityIndex )
|
|
IsSellable | Items.IsSellable( integer nEntityIndex )
|
|
IsStackable | Items.IsStackable( integer nEntityIndex )
|
|
ProRatesChargesWhenSelling | Items.ProRatesChargesWhenSelling( integer nEntityIndex )
|
|
RequiresCharges | Items.RequiresCharges( integer nEntityIndex )
|
|
CanBeExecuted | Items.CanBeExecuted( integer nEntityIndex )
|
|
GetCost | Items.GetCost( integer nEntityIndex )
|
|
GetCurrentCharges | Items.GetCurrentCharges( integer nEntityIndex )
|
|
GetSecondaryCharges | Items.GetSecondaryCharges( integer nEntityIndex )
|
|
GetDisplayedCharges | Items.GetDisplayedCharges( integer nEntityIndex )
|
|
GetInitialCharges | Items.GetInitialCharges( integer nEntityIndex )
|
|
GetItemColor | Items.GetItemColor( integer nEntityIndex )
|
|
GetShareability | Items.GetShareability( integer nEntityIndex )
|
|
GetAbilityTextureSF | Items.GetAbilityTextureSF( integer nEntityIndex )
|
|
GetAssembledTime | Items.GetAssembledTime( integer nEntityIndex )
|
|
GetPurchaseTime | Items.GetPurchaseTime( integer nEntityIndex )
|
|
GetPurchaser | Items.GetPurchaser( integer nItemID )
|
|
LocalPlayerDisassembleItem | Items.LocalPlayerDisassembleItem( integer nItem )
|
Attempt to have the local player disassemble the specified item. Returns false if the order wasn't issued. |
LocalPlayerDropItemFromStash | Items.LocalPlayerDropItemFromStash( integer nItem )
|
Attempt to have the local player drop the specified item from its stash. Returns false if the order wasn't issued. |
LocalPlayerItemAlertAllies | Items.LocalPlayerItemAlertAllies( integer nItem )
|
Attempt to have the local player alert allies about the specified item. Returns false if the order wasn't issued. |
LocalPlayerMoveItemToStash | Items.LocalPlayerMoveItemToStash( integer nItem )
|
Attempt to have the local player move the specified item to its stash. Returns false if the order wasn't issued. |
LocalPlayerSellItem | Items.LocalPlayerSellItem( integer nItem )
|
Attempt to have the local player sell the specified item. Returns false if the order wasn't issued. |
CScriptBindingPR_Game
Function | Signature | Description |
---|---|---|
Time | Game.Time()
|
|
GetGameTime | Game.GetGameTime()
|
|
GetGameFrameTime | Game.GetGameFrameTime()
|
|
GetDOTATime | Game.GetDOTATime( boolean bIncludePreGame, boolean bIncludeNegativeTime )
|
|
IsGamePaused | Game.IsGamePaused()
|
|
IsInToolsMode | Game.IsInToolsMode()
|
|
GetGameWinner | Game.GetGameWinner()
|
Return the team id of the winning team. |
GetStateTransitionTime | Game.GetStateTransitionTime()
|
|
GetCustomGameDifficulty | Game.GetCustomGameDifficulty()
|
Get the difficulty setting of the game. |
IsHUDFlipped | Game.IsHUDFlipped()
|
Returns true if the user has enabled flipped HUD |
GetScreenWidth | Game.GetScreenWidth()
|
Returns the width of the display. |
GetScreenHeight | Game.GetScreenHeight()
|
Returns the height of the display. |
WorldToScreenX | Game.WorldToScreenX( float x, float y, float z )
|
Converts the specified x,y,z world co-ordinate into an x screen coordinate. Returns -1 if behind the camera |
WorldToScreenY | Game.WorldToScreenY( float x, float y, float z )
|
Converts the specified x,y,z world co-ordinate into a y screen coordinate. Returns -1 if behind the camera |
ScreenXYToWorld | Game.ScreenXYToWorld( integer nX, integer nY )
|
Converts the specified x, y screen coordinates into a x, y, z world coordinates. |
GetKeybindForAbility | Game.GetKeybindForAbility( integer iSlot )
|
Returns the keybind (as a string) for the requested ability slot. |
GetKeybindForInventorySlot | Game.GetKeybindForInventorySlot( integer iSlot )
|
Returns the keybind (as a string) for the requested inventory slot. |
CreateCustomKeyBind | Game.CreateCustomKeyBind( cstring pszKey, cstring pszCommand )
|
Create a new keybind. |
GetNianFightTimeLeft | Game.GetNianFightTimeLeft()
|
|
GetState | Game.GetState()
|
|
GameStateIs | Game.GameStateIs( integer nState )
|
|
GameStateIsBefore | Game.GameStateIsBefore( integer nState )
|
|
GameStateIsAfter | Game.GameStateIsAfter( integer nState )
|
|
AddCommand | Game.AddCommand( cstring pszCommandName, js_value callback, cstring pszDescription, integer nFlags )
|
|
GetLocalPlayerID | Game.GetLocalPlayerID()
|
|
PlayerJoinTeam | Game.PlayerJoinTeam( integer nTeamID )
|
Assign the local player to the specified team |
AutoAssignPlayersToTeams | Game.AutoAssignPlayersToTeams()
|
Assign the currently unassigned players to teams |
ShufflePlayerTeamAssignments | Game.ShufflePlayerTeamAssignments()
|
Shuffle the team assignments of all of the players currently assigned to a team. |
SetRemainingSetupTime | Game.SetRemainingSetupTime( float flSeconds )
|
Set the remaining seconds in team setup before the game starts. -1 to stop the countdown timer |
SetAutoLaunchDelay | Game.SetAutoLaunchDelay( float flSeconds )
|
Set the amount of time in seconds that will be set as the remaining time when all players are assigned to a team. |
SetAutoLaunchEnabled | Game.SetAutoLaunchEnabled( boolean bEnable )
|
Enable or disable automatically starting the game once all players are assigned to a team |
GetAutoLaunchEnabled | Game.GetAutoLaunchEnabled()
|
Return true of false indicating if automatically starting the game is enabled. |
SetTeamSelectionLocked | Game.SetTeamSelectionLocked( boolean bLockTeams )
|
Lock the team selection preventing players from swiching teams. |
GetTeamSelectionLocked | Game.GetTeamSelectionLocked()
|
Returns true or false to indicate if team selection is locked |
GetAllTeamIDs | Game.GetAllTeamIDs()
|
Get all team IDs |
GetAllPlayerIDs | Game.GetAllPlayerIDs()
|
Get all player IDs |
GetUnassignedPlayerIDs | Game.GetUnassignedPlayerIDs()
|
Get unassigned player IDs |
GetPlayerUltimateStateOrTime | Game.GetPlayerUltimateStateOrTime( integer nPlayerID )
|
Get info about the player hero ultimate ability |
IsPlayerMuted | Game.IsPlayerMuted( integer nPlayerID )
|
Whether the local player has muted text and voice chat for the specified player id |
SetPlayerMuted | Game.SetPlayerMuted( integer nPlayerID, boolean bMuted )
|
Set whether the local player has muted text and voice chat for the specified player id |
GetTeamDetails | Game.GetTeamDetails( integer nTeam )
|
Get detailed information for the given team |
GetLocalPlayerInfo | Game.GetLocalPlayerInfo()
|
Get details for the local player |
GetPlayerItems | Game.GetPlayerItems( integer nPlayerID )
|
Get info about the player items. |
GetPlayerInfo | Game.GetPlayerInfo( integer nPlayerID )
|
Get info about the given player |
GetPlayerIDsOnTeam | Game.GetPlayerIDsOnTeam( integer nTeam )
|
Get player IDs for the given team |
ServerCmd | Game.ServerCmd( cstring pMsg )
|
|
SetDotaRefractHeroes | Game.SetDotaRefractHeroes( boolean bEnabled )
|
|
FinishGame | Game.FinishGame()
|
|
EmitSound | Game.EmitSound( cstring pSoundEventName )
|
Emit a sound for the local player. Returns an integer handle that can be passed to StopSound. (Returns 0 on failure.) |
StopSound | Game.StopSound( integer nHandle )
|
Stop a current playing sound on the local player. Takes handle from a call to EmitSound. |
IsShopOpen | Game.IsShopOpen()
|
Ask whether the in game shop is open. |
SetCustomShopEntityString | Game.SetCustomShopEntityString( cstring pszCustomShopEntityString )
|
Set custom shop context. |
GetMapInfo | Game.GetMapInfo()
|
Return information about the current map. |
PrepareUnitOrders | Game.PrepareUnitOrders( js_raw_args args )
|
Orders from the local player - takes a single arguments object that supports: dotaunitorder_t OrderType, ent_index TargetIndex, vector Position, ent_index AbilityIndex, OrderIssuer_t OrderIssuer, ent_index UnitIndex, OrderQueueBehavior_t QueueBehavior, bool ShowEffects. |
DropItemAtCursor | Game.DropItemAtCursor( integer nControlledUnitEnt, integer nItemEnt )
|
Order a unit to drop the specified item at the current cursor location. |
Length2D | Game.Length2D( js_value vec1, js_value vec2 )
|
Calculate 2D length. |
Normalized | Game.Normalized( js_value vec )
|
Returns normalized vector. |
EnterAbilityLearnMode | Game.EnterAbilityLearnMode()
|
|
EndAbilityLearnMode | Game.EndAbilityLearnMode()
|
|
IsInAbilityLearnMode | Game.IsInAbilityLearnMode()
|
CDOTA_PanoramaScript_GameUI
Function | Signature | Description |
---|---|---|
SetDefaultUIEnabled | GameUI.SetDefaultUIEnabled( integer nElementType, boolean bVisible )
|
Control whether the default UI is enabled |
CustomUIConfig | GameUI.CustomUIConfig( js_raw_args args )
|
Get the current UI configuration |
PingMinimapAtLocation | GameUI.PingMinimapAtLocation( js_value vec3 )
|
Create a minimap ping at the given location |
SetMouseCallback | GameUI.SetMouseCallback( js_value callbackFn )
|
Install a mouse input filter |
EnableAliMode | GameUI.EnableAliMode( boolean bEnable, integer nPort, js_value offsetVal, float flScale )
|
|
GetCursorPosition | GameUI.GetCursorPosition( js_raw_args args )
|
Get the current mouse position. |
FindScreenEntities | GameUI.FindScreenEntities( js_raw_args args )
|
Return the entity index of the entity under the given screen position. |
GetScreenWorldPosition | GameUI.GetScreenWorldPosition( js_raw_args args )
|
Get the world position of the screen position, or null if the cursor is out of the world. |
WasMousePressed | GameUI.WasMousePressed( integer nButtonNum )
|
Install a mouse input filter |
WasMouseDoublePressed | GameUI.WasMouseDoublePressed( integer nButtonNum )
|
Install a mouse input filter |
IsMouseDown | GameUI.IsMouseDown( integer nButtonNum )
|
Install a mouse input filter |
IsShiftDown | GameUI.IsShiftDown()
|
Is the shift button pressed? |
IsAltDown | GameUI.IsAltDown()
|
Is the alt button pressed? |
IsControlDown | GameUI.IsControlDown()
|
Is the control button pressed? |
GetClickBehaviors | GameUI.GetClickBehaviors()
|
Get the current UI click interaction mode. |
SelectUnit | GameUI.SelectUnit( integer nEntityIndex, boolean bAddToGroup )
|
Select a unit, adding it to the group or replacing the current selection. |
GetCameraLookAtPosition | GameUI.GetCameraLookAtPosition()
|
Get the current look at position. |
GetCameraLookAtPositionHeightOffset | GameUI.GetCameraLookAtPositionHeightOffset()
|
Get the current look at position height offset. |
SetCameraPitchMin | GameUI.SetCameraPitchMin( float flPitchMin )
|
Set the minimum camera pitch angle. |
SetCameraPitchMax | GameUI.SetCameraPitchMax( float flPitchMax )
|
Set the maximum camera pitch angle. |
SetCameraYaw | GameUI.SetCameraYaw( float flCameraYaw )
|
Set the camera's yaw. |
SetCameraLookAtPositionHeightOffset | GameUI.SetCameraLookAtPositionHeightOffset( float flCameraLookAtHeightOffset )
|
Offset the camera's look at point. |
SetCameraTerrainAdjustmentEnabled | GameUI.SetCameraTerrainAdjustmentEnabled( boolean bEnabled )
|
Set whether the camera should automatically adjust to average terrain height. |
SetCameraDistance | GameUI.SetCameraDistance( float flDistance )
|
Set the camera distance from the look at point. |
SetRenderBottomInsetOverride | GameUI.SetRenderBottomInsetOverride( integer nInset )
|
Set the gap between the bottom of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetRenderTopInsetOverride | GameUI.SetRenderTopInsetOverride( integer nInset )
|
Set the gap between the top of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetCameraTarget | GameUI.SetCameraTarget( integer nTargetEntIndex )
|
Set the camera target for the local player, or -1 to clear. |
SetCameraTargetPosition | GameUI.SetCameraTargetPosition( js_value vec3, float flLerp )
|
Set the camera target as position for the local player over specified lerp. |
WorldToScreenXYClamped | GameUI.WorldToScreenXYClamped( js_value vec3 )
|
Converts the specified x,y,z world co-ordinate into an x,y screen coordinate. Will clamp position to always be in front of camera. Position returned as 0->1.0 |
GetPlayerScoreboardScore | GameUI.GetPlayerScoreboardScore( cstring pszScoreboardName )
|
Get the current players scoreboard score for the specified zone. |
CDOTA_PanoramaScript_Particles
Function | Signature | Description |
---|---|---|
CreateParticle | Particles.CreateParticle( cstring pParticleName, integer nAttachType, integer nEntityToAttach )
|
Create a particle system |
ReleaseParticleIndex | Particles.ReleaseParticleIndex( integer iIndex )
|
Release a particle system |
DestroyParticleEffect | Particles.DestroyParticleEffect( integer iIndex, boolean bDestroyImmediately )
|
Destroy a particle system |
SetParticleControl | Particles.SetParticleControl( integer iIndex, integer iPoint, js_value vPosVal )
|
Set a control point on a particle system |
SetParticleControlForward | Particles.SetParticleControlForward( integer iIndex, integer iPoint, js_value vForwardVal )
|
Set the orientation on a control point on a particle system |
SetParticleAlwaysSimulate | Particles.SetParticleAlwaysSimulate( integer iIndex )
|
|
SetParticleControlEnt | Particles.SetParticleControlEnt( integer iIndex, integer iPoint, integer iEntIndex, integer iAttachType, cstring pszAttachName, js_value vecFallbackPositionVal, boolean bIncludeWearables )
|
Set a control point to track an entity on a particle system |
CDOTA_PanoramaScript_LocalInventory
Function | Signature | Description |
---|---|---|
HasItemByDefinition | LocalInventory.HasItemByDefinition( integer nDefIndex )
|
Does the player have an inventory item of a given item definition index? |
$
Function | Signature | Description |
---|---|---|
Msg | Msg( js_raw_args js_raw_args_1 )
|
Log a message |
DispatchEvent | DispatchEvent( js_raw_args js_raw_args_1 )
|
Dispatch an event |
DispatchEventAsync | DispatchEventAsync( js_raw_args js_raw_args_1 )
|
Dispatch an event to occur later |
RegisterEventHandler | RegisterEventHandler( js_raw_args js_raw_args_1 )
|
Register an event handler |
RegisterForUnhandledEvent | RegisterForUnhandledEvent( js_raw_args js_raw_args_1 )
|
Register a handler for an event that is not otherwise handled |
UnregisterForUnhandledEvent | UnregisterForUnhandledEvent( js_raw_args js_raw_args_1 )
|
Remove an unhandled event handler |
FindChildInContext | FindChildInContext( js_raw_args js_raw_args_1 )
|
Find an element |
AsyncWebRequest | AsyncWebRequest( js_raw_args js_raw_args_1 )
|
Make a web request |
CreatePanel | CreatePanel( js_raw_args js_raw_args_1 )
|
Create a new panel |
Localize | Localize( js_raw_args js_raw_args_1 )
|
Localize a string |
Language | Language( js_raw_args js_raw_args_1 )
|
Get the current language |
Schedule | Schedule( js_raw_args js_raw_args_1 )
|
Schedule a function to be called later |
CancelScheduled | CancelScheduled( js_raw_args js_raw_args_1 )
|
Cancelse a scheduled function |
GetContextPanel | GetContextPanel( js_raw_args js_raw_args_1 )
|
Get the current panel context |
RegisterKeyBind | RegisterKeyBind( js_raw_args js_raw_args_1 )
|
Register a key binding |
Each | Each( js_raw_args js_raw_args_1 )
|
Call a function on each given item |
Panel
Function | Signature | Description |
---|---|---|
visible | Panel.visible( boolean boolean_1 )
|
|
enabled | Panel.enabled( boolean boolean_1 )
|
|
checked | Panel.checked( boolean boolean_1 )
|
|
defaultfocus | Panel.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | Panel.inputnamespace( cstring cstring_1 )
|
|
hittest | Panel.hittest( boolean boolean_1 )
|
|
hittestchildren | Panel.hittestchildren( boolean boolean_1 )
|
|
tabindex | Panel.tabindex( float float_1 )
|
|
selectionpos_x | Panel.selectionpos_x( float float_1 )
|
|
selectionpos_y | Panel.selectionpos_y( float float_1 )
|
|
id | Panel.id()
|
|
layoutfile | Panel.layoutfile()
|
|
contentwidth | Panel.contentwidth()
|
|
contentheight | Panel.contentheight()
|
|
desiredlayoutwidth | Panel.desiredlayoutwidth()
|
|
desiredlayoutheight | Panel.desiredlayoutheight()
|
|
actuallayoutwidth | Panel.actuallayoutwidth()
|
|
actuallayoutheight | Panel.actuallayoutheight()
|
|
actualxoffset | Panel.actualxoffset()
|
|
actualyoffset | Panel.actualyoffset()
|
|
scrolloffset_y | Panel.scrolloffset_y()
|
|
scrolloffset_x | Panel.scrolloffset_x()
|
|
actualuiscale_y | Panel.actualuiscale_y()
|
|
actualuiscale_x | Panel.actualuiscale_x()
|
|
style | Panel.style()
|
|
AddClass | Panel.AddClass( cstring cstring_1 )
|
|
RemoveClass | Panel.RemoveClass( cstring cstring_1 )
|
|
BHasClass | Panel.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | Panel.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | Panel.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | Panel.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | Panel.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
ClearPanelEvent | Panel.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | Panel.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | Panel.IsDraggable()
|
|
GetChildCount | Panel.GetChildCount()
|
|
GetChild | Panel.GetChild( integer integer_1 )
|
|
GetChildIndex | Panel.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | Panel.Children()
|
|
FindChildrenWithClassTraverse | Panel.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
GetParent | Panel.GetParent()
|
|
SetParent | Panel.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | Panel.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | Panel.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | Panel.FindChildInLayoutFile( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | Panel.RemoveAndDeleteChildren()
|
|
MoveChildBefore | Panel.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | Panel.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | Panel.GetPositionWithinWindow()
|
|
ApplyStyles | Panel.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | Panel.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | Panel.DeleteAsync( float float_1 )
|
|
BIsTransparent | Panel.BIsTransparent()
|
|
BAcceptsInput | Panel.BAcceptsInput()
|
|
BAcceptsFocus | Panel.BAcceptsFocus()
|
|
SetFocus | Panel.SetFocus()
|
|
UpdateFocusInContext | Panel.UpdateFocusInContext()
|
|
BHasHoverStyle | Panel.BHasHoverStyle()
|
|
SetAcceptsFocus | Panel.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | Panel.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | Panel.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | Panel.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | Panel.BScrollParentToFitWhenFocused()
|
|
IsSelected | Panel.IsSelected()
|
|
BHasDescendantKeyFocus | Panel.BHasDescendantKeyFocus()
|
|
BLoadLayout | Panel.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutFromString | Panel.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
|
|
LoadLayoutFromStringAsync | Panel.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
LoadLayoutAsync | Panel.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | Panel.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BCreateChildren | Panel.BCreateChildren( cstring cstring_1 )
|
|
SetTopOfInputContext | Panel.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | Panel.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | Panel.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | Panel.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
ScrollToTop | Panel.ScrollToTop()
|
|
ScrollToBottom | Panel.ScrollToBottom()
|
|
ScrollToLeftEdge | Panel.ScrollToLeftEdge()
|
|
ScrollToRightEdge | Panel.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | Panel.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
BCanSeeInParentScroll | Panel.BCanSeeInParentScroll()
|
|
GetAttributeInt | Panel.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | Panel.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | Panel.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | Panel.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | Panel.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | Panel.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | Panel.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | Panel.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | Panel.BReadyForDisplay()
|
|
SetReadyForDisplay | Panel.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | Panel.SetPositionInPixels( float x, float y, float z )
|
|
SetPanelEvent | Panel.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | Panel.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | Panel.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | Panel.paneltype()
|
Label
Function | Signature | Description |
---|---|---|
text | Label.text( cstring cstring_1 )
|
|
html | Label.html( boolean boolean_1 )
|
Button
Function | Signature | Description |
---|
RadioButton
Function | Signature | Description |
---|---|---|
GetSelectedButton | RadioButton.GetSelectedButton()
|
ToggleButton
Function | Signature | Description |
---|---|---|
SetSelected | ToggleButton.SetSelected( boolean boolean_1 )
|
|
text | ToggleButton.text( cstring cstring_1 )
|
DropDown
Function | Signature | Description |
---|---|---|
AddOption | DropDown.AddOption( unknown_variant_type unknown_variant_type_1 )
|
|
HasOption | DropDown.HasOption( cstring cstring_1 )
|
|
RemoveOption | DropDown.RemoveOption( cstring cstring_1 )
|
|
RemoveAllOptions | DropDown.RemoveAllOptions()
|
|
GetSelected | DropDown.GetSelected()
|
|
SetSelected | DropDown.SetSelected( cstring cstring_1 )
|
|
FindDropDownMenuChild | DropDown.FindDropDownMenuChild( cstring cstring_1 )
|
|
AccessDropDownMenu | DropDown.AccessDropDownMenu()
|
ProgressBar
Function | Signature | Description |
---|---|---|
value | ProgressBar.value( float float_1 )
|
|
min | ProgressBar.min( float float_1 )
|
|
max | ProgressBar.max( float float_1 )
|
TextEntry
Function | Signature | Description |
---|---|---|
text | TextEntry.text( cstring cstring_1 )
|
|
SetMaxChars | TextEntry.SetMaxChars( unsigned unsigned_1 )
|
|
GetMaxCharCount | TextEntry.GetMaxCharCount()
|
|
GetCursorOffset | TextEntry.GetCursorOffset()
|
|
SetCursorOffset | TextEntry.SetCursorOffset( integer integer_1 )
|
|
ClearSelection | TextEntry.ClearSelection()
|
|
SelectAll | TextEntry.SelectAll()
|
|
RaiseChangeEvents | TextEntry.RaiseChangeEvents( boolean boolean_1 )
|
SlottedSlider
Function | Signature | Description |
---|---|---|
value | SlottedSlider.value( float float_1 )
|
|
min | SlottedSlider.min( float float_1 )
|
|
max | SlottedSlider.max( float float_1 )
|
|
increment | SlottedSlider.increment( float float_1 )
|
|
default | SlottedSlider.default( float float_1 )
|
|
mousedown | SlottedSlider.mousedown()
|
|
SetDirection | SlottedSlider.SetDirection( unknown_variant_type unknown_variant_type_1 )
|
|
SetShowDefaultValue | SlottedSlider.SetShowDefaultValue( boolean boolean_1 )
|
|
SetRequiresSelection | SlottedSlider.SetRequiresSelection( boolean boolean_1 )
|
|
SetValueNoEvents | SlottedSlider.SetValueNoEvents( float float_1 )
|
Slider
Function | Signature | Description |
---|---|---|
value | Slider.value( float float_1 )
|
|
min | Slider.min( float float_1 )
|
|
max | Slider.max( float float_1 )
|
|
increment | Slider.increment( float float_1 )
|
|
default | Slider.default( float float_1 )
|
|
mousedown | Slider.mousedown()
|
|
SetDirection | Slider.SetDirection( unknown_variant_type unknown_variant_type_1 )
|
|
SetShowDefaultValue | Slider.SetShowDefaultValue( boolean boolean_1 )
|
|
SetRequiresSelection | Slider.SetRequiresSelection( boolean boolean_1 )
|
|
SetValueNoEvents | Slider.SetValueNoEvents( float float_1 )
|
NumberEntry
Function | Signature | Description |
---|---|---|
value | NumberEntry.value( integer integer_1 )
|
|
min | NumberEntry.min( integer integer_1 )
|
|
max | NumberEntry.max( integer integer_1 )
|
|
increment | NumberEntry.increment( integer integer_1 )
|
Image
Function | Signature | Description |
---|---|---|
SetImage | Image.SetImage( cstring cstring_1 )
|
|
SetScaling | Image.SetScaling( cstring cstring_1 )
|
DOTAAvatarImage
Function | Signature | Description |
---|---|---|
steamid | DOTAAvatarImage.steamid( cstring cstring_1 )
|
|
accountid | DOTAAvatarImage.accountid( cstring cstring_1 )
|
DOTAHeroImage
Function | Signature | Description |
---|---|---|
heroid | DOTAHeroImage.heroid( integer integer_1 )
|
|
heroname | DOTAHeroImage.heroname( cstring cstring_1 )
|
|
heroimagestyle | DOTAHeroImage.heroimagestyle( cstring cstring_1 )
|
DOTAAbilityImage
Function | Signature | Description |
---|---|---|
abilityname | DOTAAbilityImage.abilityname( cstring cstring_1 )
|
|
contextEntityIndex | DOTAAbilityImage.contextEntityIndex( integer integer_1 )
|
DOTAItemImage
Function | Signature | Description |
---|---|---|
itemname | DOTAItemImage.itemname( cstring cstring_1 )
|
DOTAUserName
Function | Signature | Description |
---|---|---|
steamid | DOTAUserName.steamid( cstring cstring_1 )
|
|
accountid | DOTAUserName.accountid( cstring cstring_1 )
|
DOTATooltipUnitDamageArmor
Function | Signature | Description |
---|---|---|
GetTooltipTarget | DOTATooltipUnitDamageArmor.GetTooltipTarget()
|
DOTAScenePanel
Function | Signature | Description |
---|---|---|
FireEntityInput | DOTAScenePanel.FireEntityInput( cstring cstring_1, cstring cstring_2, cstring cstring_3 )
|
|
PlayEntitySoundEvent | DOTAScenePanel.PlayEntitySoundEvent( cstring cstring_1, cstring cstring_2 )
|
|
SetUnit | DOTAScenePanel.SetUnit( cstring cstring_1, cstring cstring_2 )
|
|
GetPanoramaSurfacePanel | DOTAScenePanel.GetPanoramaSurfacePanel()
|
HTML
Function | Signature | Description |
---|---|---|
SetURL | HTML.SetURL( cstring cstring_1 )
|
|
RunJavascript | HTML.RunJavascript( cstring cstring_1 )
|
|
SetIgnoreCursor | HTML.SetIgnoreCursor( boolean boolean_1 )
|
SteamUGCQuery
Enumerator | Value | Description |
---|---|---|
SteamUGCQuery.RankedByVote | 0 | |
SteamUGCQuery.RankedByPublicationDate | 1 | |
SteamUGCQuery.AcceptedForGameRankedByAcceptanceDate | 2 | |
SteamUGCQuery.RankedByTrend | 3 | |
SteamUGCQuery.FavoritedByFriendsRankedByPublicationDate | 4 | |
SteamUGCQuery.CreatedByFriendsRankedByPublicationDate | 5 | |
SteamUGCQuery.RankedByNumTimesReported | 6 | |
SteamUGCQuery.CreatedByFollowedUsersRankedByPublicationDate | 7 | |
SteamUGCQuery.NotYetRated | 8 | |
SteamUGCQuery.RankedByTotalVotesAsc | 9 | |
SteamUGCQuery.RankedByVotesUp | 10 | |
SteamUGCQuery.RankedByTextSearch | 11 | |
SteamUGCQuery.RankedByTotalUniqueSubscriptions | 12 | |
SteamUGCQuery.RankedByPlaytimeTrend | 13 | |
SteamUGCQuery.RankedByTotalPlaytime | 14 | |
SteamUGCQuery.RankedByAveragePlaytimeTrend | 15 | |
SteamUGCQuery.RankedByLifetimeAveragePlaytime | 16 | |
SteamUGCQuery.RankedByPlaytimeSessionsTrend | 17 | |
SteamUGCQuery.RankedByLifetimePlaytimeSessions | 18 |
SteamUGCMatchingUGCType
Enumerator | Value | Description |
---|---|---|
SteamUGCMatchingUGCType.Items | 0 | |
SteamUGCMatchingUGCType.Items_Mtx | 1 | |
SteamUGCMatchingUGCType.Items_ReadyToUse | 2 | |
SteamUGCMatchingUGCType.Collections | 3 | |
SteamUGCMatchingUGCType.Artwork | 4 | |
SteamUGCMatchingUGCType.Videos | 5 | |
SteamUGCMatchingUGCType.Screenshots | 6 | |
SteamUGCMatchingUGCType.AllGuides | 7 | |
SteamUGCMatchingUGCType.WebGuides | 8 | |
SteamUGCMatchingUGCType.IntegratedGuides | 9 | |
SteamUGCMatchingUGCType.UsableInGame | 10 | |
SteamUGCMatchingUGCType.ControllerBindings | 11 | |
SteamUGCMatchingUGCType.GameManagedItems | 12 | |
SteamUGCMatchingUGCType.All | -1 |
SteamUniverse
Enumerator | Value | Description |
---|---|---|
SteamUniverse.Invalid | 0 | |
SteamUniverse.Internal | 3 | |
SteamUniverse.Dev | 4 | |
SteamUniverse.Beta | 2 | |
SteamUniverse.Public | 1 |
DOTA_GameState
Enumerator | Value | Description |
---|---|---|
DOTA_GameState.DOTA_GAMERULES_STATE_INIT | 0 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD | 1 | |
DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION | 3 | |
DOTA_GameState.DOTA_GAMERULES_STATE_STRATEGY_TIME | 4 | |
DOTA_GameState.DOTA_GAMERULES_STATE_PRE_GAME | 7 | |
DOTA_GameState.DOTA_GAMERULES_STATE_GAME_IN_PROGRESS | 8 | |
DOTA_GameState.DOTA_GAMERULES_STATE_POST_GAME | 9 | |
DOTA_GameState.DOTA_GAMERULES_STATE_DISCONNECT | 10 | |
DOTA_GameState.DOTA_GAMERULES_STATE_TEAM_SHOWCASE | 5 | |
DOTA_GameState.DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP | 2 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD | 6 | |
DOTA_GameState.DOTA_GAMERULES_STATE_LAST | 0 |
DOTA_GC_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_GC_TEAM.DOTA_GC_TEAM_GOOD_GUYS | 0 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BAD_GUYS | 1 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BROADCASTER | 2 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_SPECTATOR | 3 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_PLAYER_POOL | 4 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_NOTEAM | 5 |
DOTAConnectionState_t
Enumerator | Value | Description |
---|---|---|
DOTAConnectionState_t.DOTA_CONNECTION_STATE_UNKNOWN | 0 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_NOT_YET_CONNECTED | 1 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_CONNECTED | 2 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_DISCONNECTED | 3 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_ABANDONED | 4 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_LOADING | 5 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_FAILED | 6 |
dotaunitorder_t
Enumerator | Value | Description |
---|---|---|
dotaunitorder_t.DOTA_UNIT_ORDER_NONE | 0 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_POSITION | 1 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_TARGET | 2 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_MOVE | 3 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_TARGET | 4 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION | 5 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET | 6 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET_TREE | 7 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_NO_TARGET | 8 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE | 9 | |
dotaunitorder_t.DOTA_UNIT_ORDER_HOLD_POSITION | 10 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TRAIN_ABILITY | 11 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM | 12 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GIVE_ITEM | 13 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_ITEM | 14 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_RUNE | 15 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PURCHASE_ITEM | 16 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SELL_ITEM | 17 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DISASSEMBLE_ITEM | 18 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_ITEM | 19 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO | 20 | |
dotaunitorder_t.DOTA_UNIT_ORDER_STOP | 21 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TAUNT | 22 | |
dotaunitorder_t.DOTA_UNIT_ORDER_BUYBACK | 23 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GLYPH | 24 | |
dotaunitorder_t.DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH | 25 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RUNE | 26 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PING_ABILITY | 27 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_DIRECTION | 28 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PATROL | 29 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION | 30 | |
dotaunitorder_t.DOTA_UNIT_ORDER_RADAR | 31 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK | 32 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CONTINUE | 33 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED | 34 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RIVER_PAINT | 35 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT | 36 |
DOTA_OVERHEAD_ALERT
Enumerator | Value | Description |
---|---|---|
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_GOLD | 0 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DENY | 1 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_CRITICAL | 2 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_XP | 3 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_SPELL_DAMAGE | 4 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MISS | 5 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DAMAGE | 6 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_EVADE | 7 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCK | 8 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_POISON_DAMAGE | 9 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_HEAL | 10 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_ADD | 11 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_LOSS | 12 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_EARLY | 13 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_CLOSE | 14 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_MISS | 15 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MAGICAL_BLOCK | 16 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_INCOMING_DAMAGE | 17 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_OUTGOING_DAMAGE | 18 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DISABLE_RESIST | 19 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEATH | 20 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCKED | 21 |
DOTA_HeroPickState
Enumerator | Value | Description |
---|---|---|
DOTA_HeroPickState.DOTA_HEROPICK_STATE_NONE | 0 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AP_SELECT | 1 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SD_SELECT | 2 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED | 3 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_RD_SELECT_UNUSED | 4 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_INTRO | 5 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_CAPTAINPICK | 6 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN1 | 7 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN2 | 8 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN3 | 9 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN4 | 10 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN5 | 11 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN6 | 12 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN7 | 13 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN8 | 14 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN9 | 15 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN10 | 16 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN11 | 17 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN12 | 18 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT1 | 19 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT2 | 20 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT3 | 21 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT4 | 22 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT5 | 23 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT6 | 24 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT7 | 25 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT8 | 26 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT9 | 27 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT10 | 28 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_PICK | 29 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AR_SELECT | 30 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_MO_SELECT | 31 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_FH_SELECT | 32 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_INTRO | 33 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_CAPTAINPICK | 34 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN1 | 35 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN2 | 36 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN3 | 37 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN4 | 38 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN5 | 39 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN6 | 40 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT1 | 41 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT2 | 42 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT3 | 43 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT4 | 44 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT5 | 45 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT6 | 46 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT7 | 47 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT8 | 48 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT9 | 49 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT10 | 50 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_PICK | 51 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_BD_SELECT | 52 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT | 53 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ARDM_SELECT | 54 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT | 55 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT | 56 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SELECT_PENALTY | 57 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES | 58 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_COUNT | 59 |
DOTATeam_t
Enumerator | Value | Description |
---|---|---|
DOTATeam_t.DOTA_TEAM_FIRST | 2 | |
DOTATeam_t.DOTA_TEAM_GOODGUYS | 2 | |
DOTATeam_t.DOTA_TEAM_BADGUYS | 3 | |
DOTATeam_t.DOTA_TEAM_NEUTRALS | 4 | |
DOTATeam_t.DOTA_TEAM_NOTEAM | 5 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_1 | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_2 | 7 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_3 | 8 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_4 | 9 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_5 | 10 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_6 | 11 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_7 | 12 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_8 | 13 | |
DOTATeam_t.DOTA_TEAM_COUNT | 14 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MIN | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MAX | 13 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_COUNT | 8 |
DOTA_RUNES
Enumerator | Value | Description |
---|---|---|
DOTA_RUNES.DOTA_RUNE_INVALID | -1 | |
DOTA_RUNES.DOTA_RUNE_DOUBLEDAMAGE | 0 | |
DOTA_RUNES.DOTA_RUNE_HASTE | 1 | |
DOTA_RUNES.DOTA_RUNE_ILLUSION | 2 | |
DOTA_RUNES.DOTA_RUNE_INVISIBILITY | 3 | |
DOTA_RUNES.DOTA_RUNE_REGENERATION | 4 | |
DOTA_RUNES.DOTA_RUNE_BOUNTY | 5 | |
DOTA_RUNES.DOTA_RUNE_ARCANE | 6 | |
DOTA_RUNES.DOTA_RUNE_COUNT | 7 |
DOTA_UNIT_TARGET_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_NONE | 0 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_FRIENDLY | 1 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_ENEMY | 2 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_CUSTOM | 4 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_BOTH | 3 |
DOTA_UNIT_TARGET_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_NONE | 0 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HERO | 1 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CREEP | 2 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BUILDING | 4 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_COURIER | 16 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_OTHER | 32 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_TREE | 64 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CUSTOM | 128 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BASIC | 18 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_ALL | 55 |
DOTA_UNIT_TARGET_FLAGS
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NONE | 0 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RANGED_ONLY | 2 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MELEE_ONLY | 4 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_DEAD | 8 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES | 16 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES | 32 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_INVULNERABLE | 64 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE | 128 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NO_INVIS | 256 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS | 512 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED | 1024 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED | 2048 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED | 4096 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS | 8192 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE | 16384 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MANA_ONLY | 32768 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP | 65536 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO | 131072 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD | 262144 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED | 524288 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES | 1048576 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS | 2097152 |
DOTALimits_t
Enumerator | Value | Description |
---|---|---|
DOTALimits_t.DOTA_MAX_PLAYERS | 64 | Max number of players connected to the server including spectators. |
DOTALimits_t.DOTA_MAX_TEAM | 24 | Max number of players per team. |
DOTALimits_t.DOTA_MAX_PLAYER_TEAMS | 10 | Max number of player teams supported. |
DOTALimits_t.DOTA_MAX_TEAM_PLAYERS | 24 | Max number of non-spectator players supported. |
DOTALimits_t.DOTA_MAX_SPECTATOR_TEAM_SIZE | 40 | How many spectators can watch. |
DOTALimits_t.DOTA_MAX_SPECTATOR_LOBBY_SIZE | 15 | Max number of viewers in a spectator lobby. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM | 5 | Default number of players per team. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM_PLAYERS | 10 | Default number of non-spectator players supported. |
DOTAInventoryFlags_t
Enumerator | Value | Description |
---|---|---|
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_NONE | 0 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_MAIN | 1 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_STASH | 2 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_ON_GROUND | 4 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN | 8 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_LIMIT_DROP_ON_GROUND | 16 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALL_ACCESS | 3 |
EDOTA_ModifyGold_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified | 0 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Death | 1 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Buyback | 2 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseConsumable | 3 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseItem | 4 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbandonedRedistribute | 5 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SellItem | 6 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityCost | 7 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CheatCommand | 8 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SelectionPenalty | 9 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_GameTick | 10 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Building | 11 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_HeroKill | 12 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CreepKill | 13 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_RoshanKill | 14 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKill | 15 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SharedGold | 16 |
DOTAUnitAttackCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_NO_ATTACK | 0 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_MELEE_ATTACK | 1 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK | 2 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL | 4 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT | 3 |
DOTAUnitMoveCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_NONE | 0 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_GROUND | 1 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_FLY | 2 |
Enumerator | Value | Description |
---|---|---|
EShareAbility.ITEM_FULLY_SHAREABLE | 0 | |
EShareAbility.ITEM_PARTIALLY_SHAREABLE | 1 | |
EShareAbility.ITEM_NOT_SHAREABLE | 2 |
DOTAMusicStatus_t
Enumerator | Value | Description |
---|---|---|
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_NONE | 0 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_EXPLORATION | 1 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_BATTLE | 2 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION | 3 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_DEAD | 4 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_LAST | 5 |
DOTA_ABILITY_BEHAVIOR
Enumerator | Value | Description |
---|---|---|
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NONE | 0 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_HIDDEN | 1 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_PASSIVE | 2 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NO_TARGET | 4 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | 8 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_POINT | 16 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AOE | 32 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | 64 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CHANNELLED | 128 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ITEM | 256 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_TOGGLE | 512 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | 1024 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IMMEDIATE | 2048 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AUTOCAST | 4096 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET | 8192 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT | 16384 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET | 32768 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AURA | 65536 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ATTACK | 131072 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | 262144 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | 524288 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | 1048576 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | 2097152 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | 4194304 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | 8388608 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET | 16777216 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | 33554432 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN | 67108864 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | 134217728 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_RUNE_TARGET | 268435456 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL | 536870912 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | 1073741824 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT | 2147483648 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | 4294967296 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | 8589934592 |
DAMAGE_TYPES
Enumerator | Value | Description |
---|---|---|
DAMAGE_TYPES.DAMAGE_TYPE_NONE | 0 | |
DAMAGE_TYPES.DAMAGE_TYPE_PHYSICAL | 1 | |
DAMAGE_TYPES.DAMAGE_TYPE_MAGICAL | 2 | |
DAMAGE_TYPES.DAMAGE_TYPE_PURE | 4 | |
DAMAGE_TYPES.DAMAGE_TYPE_HP_REMOVAL | 8 | |
DAMAGE_TYPES.DAMAGE_TYPE_ALL | 7 |
ABILITY_TYPES
Enumerator | Value | Description |
---|---|---|
ABILITY_TYPES.ABILITY_TYPE_BASIC | 0 | |
ABILITY_TYPES.ABILITY_TYPE_ULTIMATE | 1 | |
ABILITY_TYPES.ABILITY_TYPE_ATTRIBUTES | 2 | |
ABILITY_TYPES.ABILITY_TYPE_HIDDEN | 3 |
SPELL_IMMUNITY_TYPES
Enumerator | Value | Description |
---|---|---|
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_NONE | 0 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES | 1 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_NO | 2 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_YES | 3 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_NO | 4 |
DOTADamageFlag_t
Enumerator | Value | Description |
---|---|---|
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NONE | 0 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR | 1 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR | 2 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY | 4 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_BLOCK | 8 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_REFLECTION | 16 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_HPLOSS | 32 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT | 64 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NON_LETHAL | 128 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_USE_COMBAT_PROFICIENCY | 256 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS | 512 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION | 1024 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN | 2048 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL | 4096 |
EDOTA_ModifyXP_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Unspecified | 0 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroKill | 1 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CreepKill | 2 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_RoshanKill | 3 |
GameActivity_t
Enumerator | Value | Description |
---|---|---|
GameActivity_t.ACT_DOTA_IDLE | 1500 | |
GameActivity_t.ACT_DOTA_IDLE_RARE | 1501 | |
GameActivity_t.ACT_DOTA_RUN | 1502 | |
GameActivity_t.ACT_DOTA_ATTACK | 1503 | |
GameActivity_t.ACT_DOTA_ATTACK2 | 1504 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT | 1505 | |
GameActivity_t.ACT_DOTA_DIE | 1506 | |
GameActivity_t.ACT_DOTA_FLINCH | 1507 | |
GameActivity_t.ACT_DOTA_FLAIL | 1508 | |
GameActivity_t.ACT_DOTA_DISABLED | 1509 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1 | 1510 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2 | 1511 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3 | 1512 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4 | 1513 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_5 | 1514 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_6 | 1515 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_1 | 1516 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_2 | 1517 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_3 | 1518 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_4 | 1519 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_1 | 1520 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_2 | 1521 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_3 | 1522 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_4 | 1523 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_5 | 1524 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_6 | 1525 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_1 | 1526 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_2 | 1527 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_3 | 1528 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_4 | 1529 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_5 | 1530 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_6 | 1531 | |
GameActivity_t.ACT_DOTA_CONSTANT_LAYER | 1532 | |
GameActivity_t.ACT_DOTA_CAPTURE | 1533 | |
GameActivity_t.ACT_DOTA_SPAWN | 1534 | |
GameActivity_t.ACT_DOTA_KILLTAUNT | 1535 | |
GameActivity_t.ACT_DOTA_TAUNT | 1536 | |
GameActivity_t.ACT_DOTA_THIRST | 1537 | |
GameActivity_t.ACT_DOTA_CAST_DRAGONBREATH | 1538 | |
GameActivity_t.ACT_DOTA_ECHO_SLAM | 1539 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1_END | 1540 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_END | 1541 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3_END | 1542 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4_END | 1543 | |
GameActivity_t.ACT_MIRANA_LEAP_END | 1544 | |
GameActivity_t.ACT_WAVEFORM_START | 1545 | |
GameActivity_t.ACT_WAVEFORM_END | 1546 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_ROT | 1547 | |
GameActivity_t.ACT_DOTA_DIE_SPECIAL | 1548 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_BATTERYASSAULT | 1549 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_POWERCOGS | 1550 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_START | 1551 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP | 1552 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_END | 1553 | |
GameActivity_t.ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE | 1554 | |
GameActivity_t.ACT_DOTA_TINKER_REARM1 | 1555 | |
GameActivity_t.ACT_DOTA_TINKER_REARM2 | 1556 | |
GameActivity_t.ACT_DOTA_TINKER_REARM3 | 1557 | |
GameActivity_t.ACT_TINY_AVALANCHE | 1558 | |
GameActivity_t.ACT_TINY_TOSS | 1559 | |
GameActivity_t.ACT_TINY_GROWL | 1560 | |
GameActivity_t.ACT_DOTA_WEAVERBUG_ATTACH | 1561 | |
GameActivity_t.ACT_DOTA_CAST_WILD_AXES_END | 1562 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_START | 1563 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_END | 1564 | |
GameActivity_t.ACT_DOTA_NIGHTSTALKER_TRANSITION | 1565 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_RAGE | 1566 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_OPEN_WOUNDS | 1567 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_IN | 1568 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_OUT | 1569 | |
GameActivity_t.ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK | 1570 | |
GameActivity_t.ACT_DOTA_WHEEL_LAYER | 1571 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START | 1572 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION | 1573 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_START | 1574 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP | 1575 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST | 1576 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST_END | 1577 | |
GameActivity_t.ACT_DOTA_LASSO_LOOP | 1578 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION_THROW | 1579 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END | 1580 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP | 1581 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK | 1582 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO | 1583 | |
GameActivity_t.ACT_DOTA_CAST_EMP | 1584 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY | 1585 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR | 1586 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE | 1587 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT | 1588 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL | 1589 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST | 1590 | |
GameActivity_t.ACT_DOTA_VICTORY | 1591 | |
GameActivity_t.ACT_DOTA_DEFEAT | 1592 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE | 1593 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_END | 1594 | |
GameActivity_t.ACT_DOTA_TELEPORT | 1595 | |
GameActivity_t.ACT_DOTA_TELEPORT_END | 1596 | |
GameActivity_t.ACT_DOTA_CAST_REFRACTION | 1597 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_7 | 1598 | |
GameActivity_t.ACT_DOTA_CANCEL_SIREN_SONG | 1599 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_7 | 1600 | |
GameActivity_t.ACT_DOTA_LOADOUT | 1601 | |
GameActivity_t.ACT_DOTA_FORCESTAFF_END | 1602 | |
GameActivity_t.ACT_DOTA_POOF_END | 1603 | |
GameActivity_t.ACT_DOTA_SLARK_POUNCE | 1604 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_START | 1605 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_END | 1606 | |
GameActivity_t.ACT_DOTA_MEDUSA_STONE_GAZE | 1607 | |
GameActivity_t.ACT_DOTA_RELAX_START | 1608 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP | 1609 | |
GameActivity_t.ACT_DOTA_RELAX_END | 1610 | |
GameActivity_t.ACT_DOTA_CENTAUR_STAMPEDE | 1611 | |
GameActivity_t.ACT_DOTA_BELLYACHE_START | 1612 | |
GameActivity_t.ACT_DOTA_BELLYACHE_LOOP | 1613 | |
GameActivity_t.ACT_DOTA_BELLYACHE_END | 1614 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND | 1615 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND_IDLE | 1616 | |
GameActivity_t.ACT_DOTA_GREEVIL_CAST | 1617 | |
GameActivity_t.ACT_DOTA_GREEVIL_OVERRIDE_ABILITY | 1618 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_START | 1619 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_END | 1620 | |
GameActivity_t.ACT_DOTA_GREEVIL_BLINK_BONE | 1621 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING | 1622 | |
GameActivity_t.ACT_DOTA_INTRO | 1623 | |
GameActivity_t.ACT_DOTA_GESTURE_POINT | 1624 | |
GameActivity_t.ACT_DOTA_GESTURE_ACCENT | 1625 | |
GameActivity_t.ACT_DOTA_SLEEPING_END | 1626 | |
GameActivity_t.ACT_DOTA_AMBUSH | 1627 | |
GameActivity_t.ACT_DOTA_ITEM_LOOK | 1628 | |
GameActivity_t.ACT_DOTA_STARTLE | 1629 | |
GameActivity_t.ACT_DOTA_FRUSTRATION | 1630 | |
GameActivity_t.ACT_DOTA_TELEPORT_REACT | 1631 | |
GameActivity_t.ACT_DOTA_TELEPORT_END_REACT | 1632 | |
GameActivity_t.ACT_DOTA_SHRUG | 1633 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP_END | 1634 | |
GameActivity_t.ACT_DOTA_PRESENT_ITEM | 1635 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT | 1636 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON | 1637 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON_OUT | 1638 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING_END | 1639 | |
GameActivity_t.ACT_DOTA_BRIDGE_DESTROY | 1640 | |
GameActivity_t.ACT_DOTA_TAUNT_SNIPER | 1641 | |
GameActivity_t.ACT_DOTA_DEATH_BY_SNIPER | 1642 | |
GameActivity_t.ACT_DOTA_LOOK_AROUND | 1643 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE | 1644 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE_OUT | 1645 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH | 1646 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH_OUT | 1647 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP | 1648 | |
GameActivity_t.ACT_DOTA_INTRO_LOOP | 1649 | |
GameActivity_t.ACT_DOTA_BRIDGE_THREAT | 1650 | |
GameActivity_t.ACT_DOTA_DAGON | 1651 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START | 1652 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL | 1653 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END | 1654 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_START | 1655 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_LOOP | 1656 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_END | 1657 | |
GameActivity_t.ACT_DOTA_LEAP_STUN | 1658 | |
GameActivity_t.ACT_DOTA_LEAP_SWIPE | 1659 | |
GameActivity_t.ACT_DOTA_NIAN_INTRO_LEAP | 1660 | |
GameActivity_t.ACT_DOTA_AREA_DENY | 1661 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_TO_STUN | 1662 | |
GameActivity_t.ACT_DOTA_RAZE_1 | 1663 | |
GameActivity_t.ACT_DOTA_RAZE_2 | 1664 | |
GameActivity_t.ACT_DOTA_RAZE_3 | 1665 | |
GameActivity_t.ACT_DOTA_UNDYING_DECAY | 1666 | |
GameActivity_t.ACT_DOTA_UNDYING_SOUL_RIP | 1667 | |
GameActivity_t.ACT_DOTA_UNDYING_TOMBSTONE | 1668 | |
GameActivity_t.ACT_DOTA_WHIRLING_AXES_RANGED | 1669 | |
GameActivity_t.ACT_DOTA_SHALLOW_GRAVE | 1670 | |
GameActivity_t.ACT_DOTA_COLD_FEET | 1671 | |
GameActivity_t.ACT_DOTA_ICE_VORTEX | 1672 | |
GameActivity_t.ACT_DOTA_CHILLING_TOUCH | 1673 | |
GameActivity_t.ACT_DOTA_ENFEEBLE | 1674 | |
GameActivity_t.ACT_DOTA_FATAL_BONDS | 1675 | |
GameActivity_t.ACT_DOTA_MIDNIGHT_PULSE | 1676 | |
GameActivity_t.ACT_DOTA_ANCESTRAL_SPIRIT | 1677 | |
GameActivity_t.ACT_DOTA_THUNDER_STRIKE | 1678 | |
GameActivity_t.ACT_DOTA_KINETIC_FIELD | 1679 | |
GameActivity_t.ACT_DOTA_STATIC_STORM | 1680 | |
GameActivity_t.ACT_DOTA_MINI_TAUNT | 1681 | |
GameActivity_t.ACT_DOTA_ARCTIC_BURN_END | 1682 | |
GameActivity_t.ACT_DOTA_LOADOUT_RARE | 1683 | |
GameActivity_t.ACT_DOTA_SWIM | 1684 | |
GameActivity_t.ACT_DOTA_FLEE | 1685 | |
GameActivity_t.ACT_DOTA_TROT | 1686 | |
GameActivity_t.ACT_DOTA_SHAKE | 1687 | |
GameActivity_t.ACT_DOTA_SWIM_IDLE | 1688 | |
GameActivity_t.ACT_DOTA_WAIT_IDLE | 1689 | |
GameActivity_t.ACT_DOTA_GREET | 1690 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_START | 1691 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_WAIT | 1692 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_END | 1693 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_EXIT | 1694 | |
GameActivity_t.ACT_DOTA_SHOPKEEPER_PET_INTERACT | 1695 | |
GameActivity_t.ACT_DOTA_ITEM_PICKUP | 1696 | |
GameActivity_t.ACT_DOTA_ITEM_DROP | 1697 | |
GameActivity_t.ACT_DOTA_CAPTURE_PET | 1698 | |
GameActivity_t.ACT_DOTA_PET_WARD_OBSERVER | 1699 | |
GameActivity_t.ACT_DOTA_PET_WARD_SENTRY | 1700 | |
GameActivity_t.ACT_DOTA_PET_LEVEL | 1701 | |
GameActivity_t.ACT_DOTA_CAST_BURROW_END | 1702 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_ASSIMILATE | 1703 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_EJECT | 1704 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT_BASH | 1705 | |
GameActivity_t.ACT_DOTA_CAPTURE_RARE | 1706 | |
GameActivity_t.ACT_DOTA_AW_MAGNETIC_FIELD | 1707 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_SHIP | 1708 | |
GameActivity_t.ACT_DOTA_FXANIM | 1709 | |
GameActivity_t.ACT_DOTA_VICTORY_START | 1710 | |
GameActivity_t.ACT_DOTA_DEFEAT_START | 1711 | |
GameActivity_t.ACT_DOTA_DP_SPIRIT_SIPHON | 1712 | |
GameActivity_t.ACT_DOTA_TRICKS_END | 1713 | |
GameActivity_t.ACT_DOTA_ES_STONE_CALLER | 1714 | |
GameActivity_t.ACT_DOTA_MK_STRIKE | 1715 | |
GameActivity_t.ACT_DOTA_VERSUS | 1716 | |
GameActivity_t.ACT_DOTA_CAPTURE_CARD | 1717 | |
GameActivity_t.ACT_DOTA_MK_SPRING_SOAR | 1718 | |
GameActivity_t.ACT_DOTA_MK_SPRING_END | 1719 | |
GameActivity_t.ACT_DOTA_MK_TREE_SOAR | 1720 | |
GameActivity_t.ACT_DOTA_MK_TREE_END | 1721 | |
GameActivity_t.ACT_DOTA_MK_FUR_ARMY | 1722 | |
GameActivity_t.ACT_DOTA_MK_SPRING_CAST | 1723 | |
GameActivity_t.ACT_DOTA_NECRO_GHOST_SHROUD | 1724 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ARCANA | 1725 | |
GameActivity_t.ACT_DOTA_SLIDE | 1726 | |
GameActivity_t.ACT_DOTA_SLIDE_LOOP | 1727 | |
GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1 | 1728 | |
GameActivity_t.ACT_DOTA_GS_SOUL_CHAIN | 1729 |
DOTAMinimapEvent_t
Enumerator | Value | Description |
---|---|---|
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK | 2 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK | 4 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_GLYPHED | 8 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK | 16 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING | 32 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_DIED | 64 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE | 128 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED | 256 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_HINT_LOCATION | 512 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING | 1024 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING | 2048 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR | 4096 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR_TARGET | 8192 |
DOTASlotType_t
Enumerator | Value | Description |
---|---|---|
DOTASlotType_t.DOTA_LOADOUT_TYPE_INVALID | -1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON | 0 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON | 1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2 | 2 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 | 3 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD | 4 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER | 5 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS | 6 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR | 7 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT | 8 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK | 9 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK | 10 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS | 11 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES | 12 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL | 13 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC | 14 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD | 15 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT | 16 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON | 17 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT | 18 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT | 19 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS | 20 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK | 21 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1 | 22 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2 | 23 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3 | 24 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4 | 25 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE | 26 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE | 27 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ACTION_ITEM | 28 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER | 29 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANNOUNCER | 30 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MEGA_KILLS | 31 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MUSIC | 32 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WARD | 33 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HUD_SKIN | 34 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LOADING_SCREEN | 35 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEATHER | 36 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEROIC_STATUE | 37 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MULTIKILL_BANNER | 38 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_CURSOR_PACK | 39 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TELEPORT_EFFECT | 40 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BLINK_EFFECT | 41 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_EMBLEM | 42 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TERRAIN | 43 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_START | 28 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_END | 43 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NONE | 44 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COUNT | 45 |
modifierfunction
Enumerator | Value | Description |
---|---|---|
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE | 0 | GetModifierPreAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC | 1 | GetModifierPreAttack_BonusDamage_Proc |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT | 2 | GetModifierPreAttack_BonusDamagePostCrit |
modifierfunction.MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE | 3 | GetModifierBaseAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL | 4 | GetModifierProcAttack_BonusDamage_Physical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL | 5 | GetModifierProcAttack_BonusDamage_Magical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE | 6 | GetModifierProcAttack_BonusDamage_Pure |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_FEEDBACK | 7 | GetModifierProcAttack_Feedback |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE | 8 | GetModifierOverrideAttackDamage |
modifierfunction.MODIFIER_PROPERTY_PRE_ATTACK | 9 | GetModifierPreAttack |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_LEVEL | 10 | GetModifierInvisibilityLevel |
modifierfunction.MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY | 11 | GetModifierPersistentInvisibility |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT | 12 | GetModifierMoveSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE | 13 | GetModifierMoveSpeedOverride |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE | 14 | GetModifierMoveSpeedBonus_Percentage |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE | 15 | GetModifierMoveSpeedBonus_Percentage_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE_2 | 16 | GetModifierMoveSpeedBonus_Percentage_Unique_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE | 17 | GetModifierMoveSpeedBonus_Special_Boots |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 | 18 | GetModifierMoveSpeedBonus_Special_Boots_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE | 19 | GetModifierMoveSpeed_Absolute |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN | 20 | GetModifierMoveSpeed_AbsoluteMin |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_LIMIT | 21 | GetModifierMoveSpeed_Limit |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MAX | 22 | GetModifierMoveSpeed_Max |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE | 23 | GetModifierAttackSpeedBaseOverride |
modifierfunction.MODIFIER_PROPERTY_FIXED_ATTACK_RATE | 24 | GetModifierFixedAttackRate |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT | 25 | GetModifierAttackSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT | 26 | GetModifierCooldownReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT | 27 | GetModifierBaseAttackTimeConstant |
modifierfunction.MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT | 28 | GetModifierAttackPointConstant |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE | 29 | GetModifierDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION | 30 | GetModifierDamageOutgoing_Percentage_Illusion |
modifierfunction.MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE | 31 | GetModifierTotalDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE | 32 | GetModifierSpellAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE | 33 | GetModifierSpellAmplify_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE | 34 | GetModifierHPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE | 35 | GetModifierMPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MAGICDAMAGEOUTGOING_PERCENTAGE | 36 | GetModifierMagicDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE | 37 | GetModifierBaseDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE | 38 | GetModifierBaseDamageOutgoing_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE | 39 | GetModifierIncomingDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE | 40 | GetModifierIncomingPhysicalDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT | 41 | GetModifierIncomingPhysicalDamageConstant |
modifierfunction.MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT | 42 | GetModifierIncomingSpellDamageConstant |
modifierfunction.MODIFIER_PROPERTY_EVASION_CONSTANT | 43 | GetModifierEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT | 44 | GetModifierNegativeEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE | 45 | GetModifierStatusResistance |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING | 46 | GetModifierStatusResistanceStacking |
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE | 47 | GetModifierAvoidDamage |
modifierfunction.MODIFIER_PROPERTY_AVOID_SPELL | 48 | GetModifierAvoidSpell |
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE | 49 | GetModifierMiss_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS | 50 | GetModifierPhysicalArmorBonus |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE | 51 | GetModifierPhysicalArmorBonusUnique |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE | 52 | GetModifierPhysicalArmorBonusUniqueActive |
modifierfunction.MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR | 53 | GetModifierIgnorePhysicalArmor |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION | 54 | GetModifierMagicalResistanceDirectModification |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS | 55 | GetModifierMagicalResistanceBonus |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE | 56 | GetModifierMagicalResistanceDecrepifyUnique |
modifierfunction.MODIFIER_PROPERTY_BASE_MANA_REGEN | 57 | GetModifierBaseRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT | 58 | GetModifierConstantManaRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE | 59 | GetModifierConstantManaRegenUnique |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE | 60 | GetModifierTotalPercentageManaRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT | 61 | GetModifierConstantHealthRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE | 62 | GetModifierHealthRegenPercentage |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE | 63 | GetModifierHealthRegenPercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HEALTH_BONUS | 64 | GetModifierHealthBonus |
modifierfunction.MODIFIER_PROPERTY_MANA_BONUS | 65 | GetModifierManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS | 66 | GetModifierExtraStrengthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS | 67 | GetModifierExtraHealthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS | 68 | GetModifierExtraManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE | 69 | GetModifierExtraHealthPercentage |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS | 70 | GetModifierBonusStats_Strength |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS | 71 | GetModifierBonusStats_Agility |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS | 72 | GetModifierBonusStats_Intellect |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS | 73 | GetModifierCastRangeBonus |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET | 74 | GetModifierCastRangeBonusTarget |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING | 75 | GetModifierCastRangeBonusStacking |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE | 76 | GetModifierAttackRangeOverride |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS | 77 | GetModifierAttackRangeBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE | 78 | GetModifierAttackRangeBonusUnique |
modifierfunction.MODIFIER_PROPERTY_MAX_ATTACK_RANGE | 79 | GetModifierMaxAttackRange |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS | 80 | GetModifierProjectileSpeedBonus |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_NAME | 81 | GetModifierProjectileName |
modifierfunction.MODIFIER_PROPERTY_REINCARNATION | 82 | ReincarnateTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME | 83 | GetModifierConstantRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE | 84 | GetModifierPercentageRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_STACKING | 85 | GetModifierStackingRespawnTime |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE | 86 | GetModifierPercentageCooldown |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING | 87 | GetModifierPercentageCooldownStacking |
modifierfunction.MODIFIER_PROPERTY_CASTTIME_PERCENTAGE | 88 | GetModifierPercentageCasttime |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE | 89 | GetModifierPercentageManacost |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING | 90 | GetModifierPercentageManacostStacking |
modifierfunction.MODIFIER_PROPERTY_DEATHGOLDCOST | 91 | GetModifierConstantDeathGoldCost |
modifierfunction.MODIFIER_PROPERTY_EXP_RATE_BOOST | 92 | GetModifierPercentageExpRateBoost |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE | 93 | GetModifierPreAttack_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE | 94 | GetModifierPreAttack_Target_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK | 95 | GetModifierMagical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK | 96 | GetModifierPhysical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL | 97 | GetModifierPhysical_ConstantBlockSpecial |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR | 98 | GetModifierPhysical_ConstantBlockUnavoidablePreArmor |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK | 99 | GetModifierTotal_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION | 100 | GetOverrideAnimation |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT | 101 | GetOverrideAnimationWeight |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE | 102 | GetOverrideAnimationRate |
modifierfunction.MODIFIER_PROPERTY_ABSORB_SPELL | 103 | GetAbsorbSpell |
modifierfunction.MODIFIER_PROPERTY_REFLECT_SPELL | 104 | GetReflectSpell |
modifierfunction.MODIFIER_PROPERTY_DISABLE_AUTOATTACK | 105 | GetDisableAutoAttack |
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION | 106 | GetBonusDayVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION | 107 | GetBonusNightVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE | 108 | GetBonusNightVisionUnique |
modifierfunction.MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE | 109 | GetBonusVisionPercentage |
modifierfunction.MODIFIER_PROPERTY_FIXED_DAY_VISION | 110 | GetFixedDayVision |
modifierfunction.MODIFIER_PROPERTY_FIXED_NIGHT_VISION | 111 | GetFixedNightVision |
modifierfunction.MODIFIER_PROPERTY_MIN_HEALTH | 112 | GetMinHealth |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL | 113 | GetAbsoluteNoDamagePhysical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL | 114 | GetAbsoluteNoDamageMagical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE | 115 | GetAbsoluteNoDamagePure |
modifierfunction.MODIFIER_PROPERTY_IS_ILLUSION | 116 | GetIsIllusion |
modifierfunction.MODIFIER_PROPERTY_ILLUSION_LABEL | 117 | GetModifierIllusionLabel |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION | 118 | GetModifierSuperIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE | 119 | GetModifierSuperIllusionWithUltimate |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE | 120 | GetModifierTurnRate_Percentage |
modifierfunction.MODIFIER_PROPERTY_DISABLE_HEALING | 121 | GetDisableHealing |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK | 122 | GetAlwaysAllowAttack |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL | 123 | GetOverrideAttackMagical |
modifierfunction.MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH | 124 | GetModifierUnitStatsNeedsRefresh |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER | 125 | GetModifierBountyCreepMultiplier |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER | 126 | GetModifierBountyOtherMultiplier |
modifierfunction.MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING | 127 | GetModifierUnitDisllowUpgrading |
modifierfunction.MODIFIER_PROPERTY_DODGE_PROJECTILE | 128 | GetModifierDodgeProjectile |
modifierfunction.MODIFIER_EVENT_ON_SPELL_TARGET_READY | 129 | OnSpellTargetReady |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD | 130 | OnAttackRecord |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_START | 131 | OnAttackStart |
modifierfunction.MODIFIER_EVENT_ON_ATTACK | 132 | OnAttack |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_LANDED | 133 | OnAttackLanded |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FAIL | 134 | OnAttackFail |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_ALLIED | 135 | OnAttackAllied |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_DODGE | 136 | OnProjectileDodge |
modifierfunction.MODIFIER_EVENT_ON_ORDER | 137 | OnOrder |
modifierfunction.MODIFIER_EVENT_ON_UNIT_MOVED | 138 | OnUnitMoved |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_START | 139 | OnAbilityStart |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_EXECUTED | 140 | OnAbilityExecuted |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_FULLY_CAST | 141 | OnAbilityFullyCast |
modifierfunction.MODIFIER_EVENT_ON_BREAK_INVISIBILITY | 142 | OnBreakInvisibility |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_END_CHANNEL | 143 | OnAbilityEndChannel |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_UPGRADE | 144 | |
modifierfunction.MODIFIER_EVENT_ON_REFRESH | 145 | |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE | 146 | OnTakeDamage |
modifierfunction.MODIFIER_EVENT_ON_STATE_CHANGED | 147 | OnStateChanged |
modifierfunction.MODIFIER_EVENT_ON_ORB_EFFECT | 148 | |
modifierfunction.MODIFIER_EVENT_ON_ATTACKED | 149 | OnAttacked |
modifierfunction.MODIFIER_EVENT_ON_DEATH | 150 | OnDeath |
modifierfunction.MODIFIER_EVENT_ON_RESPAWN | 151 | OnRespawn |
modifierfunction.MODIFIER_EVENT_ON_SPENT_MANA | 152 | OnSpentMana |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTING | 153 | OnTeleporting |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTED | 154 | OnTeleported |
modifierfunction.MODIFIER_EVENT_ON_SET_LOCATION | 155 | OnSetLocation |
modifierfunction.MODIFIER_EVENT_ON_HEALTH_GAINED | 156 | OnHealthGained |
modifierfunction.MODIFIER_EVENT_ON_MANA_GAINED | 157 | OnManaGained |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT | 158 | OnTakeDamageKillCredit |
modifierfunction.MODIFIER_EVENT_ON_HERO_KILLED | 159 | OnHeroKilled |
modifierfunction.MODIFIER_EVENT_ON_HEAL_RECEIVED | 160 | OnHealReceived |
modifierfunction.MODIFIER_EVENT_ON_BUILDING_KILLED | 161 | OnBuildingKilled |
modifierfunction.MODIFIER_EVENT_ON_MODEL_CHANGED | 162 | OnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_ADDED | 163 | OnModifierAdded |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP | 164 | OnTooltip |
modifierfunction.MODIFIER_PROPERTY_MODEL_CHANGE | 165 | GetModifierModelChange |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE | 166 | GetModifierModelScale |
modifierfunction.MODIFIER_PROPERTY_IS_SCEPTER | 167 | GetModifierScepter |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS | 168 | GetActivityTranslationModifiers |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND | 169 | GetAttackSound |
modifierfunction.MODIFIER_PROPERTY_LIFETIME_FRACTION | 170 | GetUnitLifetimeFraction |
modifierfunction.MODIFIER_PROPERTY_PROVIDES_FOW_POSITION | 171 | GetModifierProvidesFOWVision |
modifierfunction.MODIFIER_PROPERTY_SPELLS_REQUIRE_HP | 172 | GetModifierSpellsRequireHP |
modifierfunction.MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP | 173 | GetForceDrawOnMinimap |
modifierfunction.MODIFIER_PROPERTY_DISABLE_TURNING | 174 | GetModifierDisableTurning |
modifierfunction.MODIFIER_PROPERTY_IGNORE_CAST_ANGLE | 175 | GetModifierIgnoreCastAngle |
modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE | 176 | GetModifierChangeAbilityValue |
modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT | 177 | GetModifierAbilityLayout |
modifierfunction.MODIFIER_EVENT_ON_DOMINATED | 178 | OnDominated |
modifierfunction.MODIFIER_PROPERTY_TEMPEST_DOUBLE | 179 | GetModifierTempestDouble |
modifierfunction.MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE | 180 | PreserveParticlesOnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FINISHED | 181 | OnAttackFinished |
modifierfunction.MODIFIER_PROPERTY_IGNORE_COOLDOWN | 182 | GetModifierIgnoreCooldown |
modifierfunction.MODIFIER_PROPERTY_CAN_ATTACK_TREES | 183 | GetModifierCanAttackTrees |
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_DELTA | 184 | GetVisualZDelta |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION | 185 | |
modifierfunction.MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER | 186 | |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP2 | 187 | |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY | 188 | OnAttackRecordDestroy |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT | 189 | OnProjectileObstructionHit |
modifierfunction.MODIFIER_FUNCTION_LAST | 190 | |
modifierfunction.MODIFIER_FUNCTION_INVALID | 255 |
modifierstate
Enumerator | Value | Description |
---|---|---|
modifierstate.MODIFIER_STATE_ROOTED | 0 | |
modifierstate.MODIFIER_STATE_DISARMED | 1 | |
modifierstate.MODIFIER_STATE_ATTACK_IMMUNE | 2 | |
modifierstate.MODIFIER_STATE_SILENCED | 3 | |
modifierstate.MODIFIER_STATE_MUTED | 4 | |
modifierstate.MODIFIER_STATE_STUNNED | 5 | |
modifierstate.MODIFIER_STATE_HEXED | 6 | |
modifierstate.MODIFIER_STATE_INVISIBLE | 7 | |
modifierstate.MODIFIER_STATE_INVULNERABLE | 8 | |
modifierstate.MODIFIER_STATE_MAGIC_IMMUNE | 9 | |
modifierstate.MODIFIER_STATE_PROVIDES_VISION | 10 | |
modifierstate.MODIFIER_STATE_NIGHTMARED | 11 | |
modifierstate.MODIFIER_STATE_BLOCK_DISABLED | 12 | |
modifierstate.MODIFIER_STATE_EVADE_DISABLED | 13 | |
modifierstate.MODIFIER_STATE_UNSELECTABLE | 14 | |
modifierstate.MODIFIER_STATE_CANNOT_TARGET_ENEMIES | 15 | |
modifierstate.MODIFIER_STATE_CANNOT_MISS | 16 | |
modifierstate.MODIFIER_STATE_SPECIALLY_DENIABLE | 17 | |
modifierstate.MODIFIER_STATE_FROZEN | 18 | |
modifierstate.MODIFIER_STATE_COMMAND_RESTRICTED | 19 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP | 20 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES | 21 | |
modifierstate.MODIFIER_STATE_LOW_ATTACK_PRIORITY | 22 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR | 23 | |
modifierstate.MODIFIER_STATE_FLYING | 24 | |
modifierstate.MODIFIER_STATE_NO_UNIT_COLLISION | 25 | |
modifierstate.MODIFIER_STATE_NO_TEAM_MOVE_TO | 26 | |
modifierstate.MODIFIER_STATE_NO_TEAM_SELECT | 27 | |
modifierstate.MODIFIER_STATE_PASSIVES_DISABLED | 28 | |
modifierstate.MODIFIER_STATE_DOMINATED | 29 | |
modifierstate.MODIFIER_STATE_BLIND | 30 | |
modifierstate.MODIFIER_STATE_OUT_OF_GAME | 31 | |
modifierstate.MODIFIER_STATE_FAKE_ALLY | 32 | |
modifierstate.MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY | 33 | |
modifierstate.MODIFIER_STATE_TRUESIGHT_IMMUNE | 34 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE | 35 | |
modifierstate.MODIFIER_STATE_LAST | 36 |
DOTAModifierAttribute_t
Enumerator | Value | Description |
---|---|---|
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_NONE | 0 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_PERMANENT | 1 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_MULTIPLE | 2 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | 4 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_AURA_PRIORITY | 8 |
Attributes
Enumerator | Value | Description |
---|---|---|
Attributes.DOTA_ATTRIBUTE_STRENGTH | 0 | |
Attributes.DOTA_ATTRIBUTE_AGILITY | 1 | |
Attributes.DOTA_ATTRIBUTE_INTELLECT | 2 | |
Attributes.DOTA_ATTRIBUTE_MAX | 3 | |
Attributes.DOTA_ATTRIBUTE_INVALID | -1 |
ParticleAttachment_t
Enumerator | Value | Description |
---|---|---|
ParticleAttachment_t.PATTACH_INVALID | -1 | |
ParticleAttachment_t.PATTACH_ABSORIGIN | 0 | |
ParticleAttachment_t.PATTACH_ABSORIGIN_FOLLOW | 1 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN | 2 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN_FOLLOW | 3 | |
ParticleAttachment_t.PATTACH_POINT | 4 | |
ParticleAttachment_t.PATTACH_POINT_FOLLOW | 5 | |
ParticleAttachment_t.PATTACH_EYES_FOLLOW | 6 | |
ParticleAttachment_t.PATTACH_OVERHEAD_FOLLOW | 7 | |
ParticleAttachment_t.PATTACH_WORLDORIGIN | 8 | |
ParticleAttachment_t.PATTACH_ROOTBONE_FOLLOW | 9 | |
ParticleAttachment_t.PATTACH_RENDERORIGIN_FOLLOW | 10 | |
ParticleAttachment_t.PATTACH_MAIN_VIEW | 11 | |
ParticleAttachment_t.PATTACH_WATERWAKE | 12 | |
ParticleAttachment_t.PATTACH_CENTER_FOLLOW | 13 | |
ParticleAttachment_t.MAX_PATTACH_TYPES | 14 |
DOTA_MOTION_CONTROLLER_PRIORITY
Enumerator | Value | Description |
---|---|---|
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST | 0 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOW | 1 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM | 2 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGH | 3 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST | 4 |
DOTASpeechType_t
Enumerator | Value | Description |
---|---|---|
DOTASpeechType_t.DOTA_SPEECH_USER_INVALID | 0 | |
DOTASpeechType_t.DOTA_SPEECH_USER_SINGLE | 1 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM | 2 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NEARBY | 3 | |
DOTASpeechType_t.DOTA_SPEECH_USER_NEARBY | 4 | |
DOTASpeechType_t.DOTA_SPEECH_USER_ALL | 5 | |
DOTASpeechType_t.DOTA_SPEECH_GOOD_TEAM | 6 | |
DOTASpeechType_t.DOTA_SPEECH_BAD_TEAM | 7 | |
DOTASpeechType_t.DOTA_SPEECH_SPECTATOR | 8 | |
DOTASpeechType_t.DOTA_SPEECH_RECIPIENT_TYPE_MAX | 9 |
DOTAAbilitySpeakTrigger_t
Enumerator | Value | Description |
---|---|---|
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_START_ACTION_PHASE | 0 | |
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_CAST | 1 |
DotaCustomUIType_t
Enumerator | Value | Description |
---|---|---|
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD | 0 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HERO_SELECTION | 1 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_INFO | 2 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_SETUP | 3 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD | 4 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR | 5 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_END_SCREEN | 6 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_COUNT | 7 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_INVALID | -1 |
DotaDefaultUIElement_t
Enumerator | Value | Description |
---|---|---|
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVALID | -1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY | 0 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES | 1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD | 2 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL | 3 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP | 4 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL | 5 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP | 6 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS | 7 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY | 8 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER | 9 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT | 10 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD | 11 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS | 12 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS | 13 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME | 14 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK | 15 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS | 16 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND | 17 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM | 18 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM | 19 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_SCORE | 20 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME | 21 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT | 22 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS | 23 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_PREGAME_STRATEGYUI | 24 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_KILLCAM | 25 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR | 26 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ELEMENT_COUNT | 27 |
PlayerUltimateStateOrTime_t
Enumerator | Value | Description |
---|---|---|
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_READY | 0 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NO_MANA | -1 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NOT_LEVELED | -2 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_HIDDEN | -3 |
PlayerOrderIssuer_t
Enumerator | Value | Description |
---|---|---|
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_SELECTED_UNITS | 0 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY | 1 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_HERO_ONLY | 2 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY | 3 |
OrderQueueBehavior_t
Enumerator | Value | Description |
---|---|---|
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_DEFAULT | 0 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER | 1 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_ALWAYS | 2 |
CLICK_BEHAVIORS
Enumerator | Value | Description |
---|---|---|
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_NONE | 0 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_MOVE | 1 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_ATTACK | 2 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_CAST | 3 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_ITEM | 4 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM | 5 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DRAG | 6 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LEARN_ABILITY | 7 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_PATROL | 8 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_VECTOR_CAST | 9 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_UNUSED | 10 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RADAR | 11 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LAST | 12 |
AbilityLearnResult_t
Enumerator | Value | Description |
---|---|---|
AbilityLearnResult_t.ABILITY_CAN_BE_UPGRADED | 0 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE | 1 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_AT_MAX | 2 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL | 3 | |
AbilityLearnResult_t.ABILITY_NOT_LEARNABLE | 4 |
DOTAKeybindCommand_t
Enumerator | Value | Description |
---|---|---|
DOTAKeybindCommand_t.DOTA_KEYBIND_NONE | 0 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FIRST | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_UP | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_DOWN | 2 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_LEFT | 3 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_RIGHT | 4 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_GRIP | 5 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_YAW_GRIP | 6 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 | 7 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 | 8 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 | 9 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 | 10 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 | 11 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 | 12 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 | 13 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 | 14 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 | 15 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 | 16 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_ATTACK | 17 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE | 18 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE_DIRECTION | 19 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PATROL | 20 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_STOP | 21 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_HOLD | 22 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_SELECT | 23 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SELECT | 24 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_DELIVER | 25 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_HASTE | 26 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PAUSE | 27 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL | 28 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL_OTHERS | 29 | |
DOTAKeybindCommand_t.DOTA_RECENT_EVENT | 30 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM | 31 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL | 32 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM2 | 33 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL2 | 34 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_PARTY | 35 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_TEAM | 36 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL | 37 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_CARE | 38 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_BACK | 39 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS | 40 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_STUN | 41 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_HELP | 42 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH | 43 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB | 44 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING | 45 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP | 46 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE | 47 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM | 48 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_CHAT_WHEEL | 49 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1 | 50 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2 | 51 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3 | 52 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1 | 53 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2 | 54 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE | 55 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST | 56 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST | 57 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST | 58 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST | 59 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST | 60 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST | 61 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST | 62 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST | 63 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST | 64 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST | 65 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST | 66 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST | 67 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST | 68 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST | 69 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST | 70 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST | 71 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST | 72 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST | 73 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST | 74 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST | 75 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST | 76 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST | 77 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST | 78 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST | 79 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1 | 80 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2 | 81 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3 | 82 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4 | 83 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5 | 84 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6 | 85 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKCAST | 86 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKCAST | 87 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKCAST | 88 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKCAST | 89 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKCAST | 90 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKCAST | 91 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_AUTOCAST | 92 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_AUTOCAST | 93 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_AUTOCAST | 94 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_AUTOCAST | 95 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_AUTOCAST | 96 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_AUTOCAST | 97 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST | 98 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST | 99 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST | 100 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST | 101 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST | 102 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST | 103 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP1 | 104 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP2 | 105 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP3 | 106 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP4 | 107 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP5 | 108 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP6 | 109 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP7 | 110 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP8 | 111 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP9 | 112 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP10 | 113 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLE | 114 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_TOGGLE | 115 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCOREBOARD_TOGGLE | 116 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCREENSHOT | 117 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ESCAPE | 118 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONSOLE | 119 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DEATH_SUMMARY | 120 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_ABILITIES | 121 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_STATS | 122 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_GLYPH | 123 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_RADAR | 124 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_QUICKBUY | 125 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_STICKY | 126 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_GRAB_STASH_ITEMS | 127 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_AUTOATTACK | 128 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_USE_ACTION_ITEM | 129 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TAUNT | 130 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CONSUMABLES | 131 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ATTRIBUTES | 132 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMAMENTS | 133 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARCANE | 134 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_BASICS | 135 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SUPPORT | 136 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CASTER | 137 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_WEAPONS | 138 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMOR | 139 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARTIFACTS | 140 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_1 | 141 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_2 | 142 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SECRET | 143 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SEARCHBOX | 144 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_1 | 145 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_2 | 146 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_3 | 147 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_4 | 148 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_5 | 149 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_6 | 150 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_7 | 151 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_8 | 152 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_9 | 153 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_10 | 154 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_11 | 155 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_12 | 156 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_13 | 157 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_14 | 158 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_UP | 159 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_DOWN | 160 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_LEFT | 161 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_RIGHT | 162 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_GRIP | 163 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 | 164 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 | 165 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 | 166 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 | 167 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 | 168 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 | 169 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 | 170 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 | 171 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 | 172 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 | 173 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_UNIT_SELECT | 174 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_HERO_SELECT | 175 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_PAUSE | 176 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CHAT | 177 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_SCOREBOARD | 178 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED | 179 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED | 180 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_HARVEST | 181 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_ITEM | 182 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_GOLD | 183 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_XP | 184 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_FANTASY | 185 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_WINCHANCE | 186 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH | 187 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT | 188 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE | 189 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU | 190 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_KDA | 191 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES | 192 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL | 193 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN | 194 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD | 195 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD | 196 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN | 197 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK | 198 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH | 199 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY | 200 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_SORT | 201 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE | 202 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 | 203 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 | 204 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 | 205 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 | 206 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 | 207 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 | 208 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 | 209 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 | 210 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 | 211 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 | 212 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE | 213 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INSPECTHEROINWORLD | 214 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_IN | 215 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_OUT | 216 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV | 217 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALT | 218 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COUNT | 219 |
DOTA_SHOP_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_SHOP_TYPE.DOTA_SHOP_HOME | 0 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE | 1 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET | 2 | |
DOTA_SHOP_TYPE.DOTA_SHOP_GROUND | 3 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE2 | 4 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET2 | 5 | |
DOTA_SHOP_TYPE.DOTA_SHOP_CUSTOM | 6 | |
DOTA_SHOP_TYPE.DOTA_SHOP_NONE | 7 |