$texture2 uvscale: Difference between revisions

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(Merge with Lightmapped_4WayBlend)
 
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'''$texture2_uvscale''', '''$texture3_uvscale''', and '''$texture4_uvscale''' allow you to specify a 2D scale for the second, third, and forth textures in a [[Lightmapped_4WayBlend]] material. It is a relative scale, based on the base texture scale from [[$basetexturetransform]].
#REDIRECT [[Lightmapped_4WayBlend]]
 
[[Category:List of Shader Parameters|T]]

Latest revision as of 14:33, 11 July 2018