Template:Physicsmode choices: Difference between revisions
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: | :# Solid, Server-side: Solid, pushes the player away. | ||
: | :# Non-solid, Server-side: Non-solid, but gets pushed away by the player. | ||
: | :# Non-solid, Client-side: Non-solid, clientside simulated only. |
Revision as of 12:11, 1 October 2017
- Solid, Server-side: Solid, pushes the player away.
- Non-solid, Server-side: Non-solid, but gets pushed away by the player.
- Non-solid, Client-side: Non-solid, clientside simulated only.