Simple bot: Difference between revisions
Jump to navigation
Jump to search
(Created page with "'''simple_bot''' is a point entity available in several Source Engine games. It is a very rudimentary example of a NextBot entity, displaying the bare minimum required...") |
No edit summary |
||
Line 2: | Line 2: | ||
This entity uses the model of a female [[npc_citizen|Citizen]] - with no animations associated with it - and is unable to damaged or killed. If the map has a [[NAV|.nav]] file, the entity will move to random areas when possible. | This entity uses the model of a female [[npc_citizen|Citizen]] - with no animations associated with it - and is unable to damaged or killed. If the map has a [[NAV|.nav]] file, the entity will move to random areas when possible. | ||
As an alternative to using <code>ent_create</code> for spawning instances of simple_bot, the [[cheat]] command <code>simple_bot_add</code> will instantly create the entity wherever your crosshair aims at. | |||
[[Category:NextBot]] | [[Category:NextBot]] |
Revision as of 20:34, 9 September 2017
simple_bot is a point entity available in several Source Engine games. It is a very rudimentary example of a NextBot entity, displaying the bare minimum required for the AI system to function.
This entity uses the model of a female Citizen - with no animations associated with it - and is unable to damaged or killed. If the map has a .nav file, the entity will move to random areas when possible.
As an alternative to using ent_create
for spawning instances of simple_bot, the cheat command simple_bot_add
will instantly create the entity wherever your crosshair aims at.