Source TV Feature-Request: Difference between revisions

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* A '''commentator system''' that allows a person to connect to the SrcTV and speak to all spectators on all relays, in synch with the game, maybe let him see the game without delay and then synchronize the voice and game info.
* A '''commentator system''' that allows a person to connect to the SrcTV and speak to all spectators on all relays, in synch with the game, maybe let him see the game without delay and then synchronize the voice and game info.
::Seconded...I miss that feature from HLDS &mdash;'''[[User:Ts2do|ts2do]]''' <sup>([[User talk:Ts2do|talk]])</sup> 14:00, 26 Oct 2005 (PDT)


[[Category:Developer issues and workarounds]]
[[Category:Developer issues and workarounds]]

Revision as of 14:00, 26 October 2005

The documenation on how Source-TV works can be found here: Source TV. Please read this documentation first.

Must-Have-Features

  • Freefly needs to be reimplemented. The biggest advantage of HLTV compared to videostreams was and still is it´s user-interactivity. It´s necessary that users can choose their camera view freely. The AutoDirector doesn´t work very well anyways - most time he is showing people´s faces and the stuff happening behind them, instead of the action going on in front of them.
  • Source-TV should be able to directly connect to a gameserver like HLTV does - the build in Source-TV on the Gameserver is a nice feature though but shouldn´t be a must-have as there are many gameserver providers that does not allow Source-TV to be activated on their gameservers

Nice-To-Have-Features

  • A commentator system that allows a person to connect to the SrcTV and speak to all spectators on all relays, in synch with the game, maybe let him see the game without delay and then synchronize the voice and game info.
Seconded...I miss that feature from HLDS —ts2do (talk) 14:00, 26 Oct 2005 (PDT)