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| mNo edit summary |  (Note on keyvalues format) | ||
| Line 4: | Line 4: | ||
| Proprietary map source format read by the [[Valve Hammer Editor]]. Contains information on all brushes and entities in a script format. | Proprietary map source format read by the [[Valve Hammer Editor]]. Contains information on all brushes and entities in a script format. | ||
| VMF files are written in the same [[KeyValues]] text format that the engine uses to parse external configuration files. | |||
| [[Category:Level Design|Level Design]] [[Category:Glossary]] | [[Category:Level Design|Level Design]] [[Category:Glossary]] | ||
Revision as of 18:53, 31 October 2005
Valve Map File
Proprietary map source format read by the Valve Hammer Editor. Contains information on all brushes and entities in a script format.
VMF files are written in the same KeyValues text format that the engine uses to parse external configuration files.