Dota 2 Workshop Tools/Scripting/API/Global.FindClearSpaceForUnit: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
(Dota_Lebot push: Updated Page)
Line 6: Line 6:




''' void FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') '''
''' bool FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') '''


''Place a unit somewhere not already occupied.''
''Place a unit somewhere not already occupied.''
Line 30: Line 30:
| No Description Set
| No Description Set
|}
|}
== Returns ==
''bool'' - No Description Set

Revision as of 17:27, 15 November 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

bool FindClearSpaceForUnit(handle handle_1, Vector Vector_2, bool bool_3)

Place a unit somewhere not already occupied.


Parameters

Type Name Description
handle handle_1 No Description Set
Vector Vector_2 No Description Set
bool bool_3 No Description Set

Returns

bool - No Description Set