Advanced crosshair cvars: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
To use the advanced crosshair system that became availiable on the initial engine update for [[DOD:S]], you should register the following console | To use the advanced crosshair system that became availiable on the initial engine update for [[DOD:S]], you should register the following [[console variable]]s.[[Category:Console Variables]] | ||
;cl_crosshair_file:Crosshair [[material]] [[string]] | ;cl_crosshair_file:Crosshair [[material]] [[string]] | ||
;cl_crosshair_alpha:Alpha [[byte]]. 0 is transparent. 255 is completey opaque. | ;cl_crosshair_alpha:Alpha [[byte]]. 0 is transparent. 255 is completey opaque. |
Revision as of 18:52, 20 December 2005
To use the advanced crosshair system that became availiable on the initial engine update for DOD:S, you should register the following console variables.