Rt WaterReflection: Difference between revisions
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Joheskiller (talk | contribs) (Created page with "The "_rt_WaterReflection" is a parameter for use with "$reflecttexture". This texture is use for real-time reflections.") |
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The "_rt_WaterReflection" is a parameter for use with "$reflecttexture". | The "_rt_WaterReflection" is a parameter for use with "$reflecttexture". | ||
This texture is use for real-time reflections. | This texture is use for real-time reflections. | ||
Example : | |||
<[[Water]]> | |||
{ | |||
"Water_DX81" | |||
{ | |||
"$refractamount" ".25" | |||
} | |||
"$forceexpensive" 1 | |||
"$REFLECTBLENDFACTOR" "0.4" | |||
"$nofresnel" "1" | |||
"%tooltexture" "dev/water_normal" | |||
'''"$refracttexture" "_rt_WaterRefraction"''' | |||
"$refractamount" "3.0" | |||
"$envmap" "env_cubemap" | |||
"$reflectamount" "0.2" | |||
"$scale" "[1 1]" | |||
"$bumpmap" "dev/water_dudv" | |||
"$normalmap" "dev/water_normal" | |||
"%compilewater" 1 | |||
"$surfaceprop" "water" | |||
"$bottommaterial" "nature/sewer_water001_bottom" | |||
"$bumpframe" "0" | |||
"$fogenable" 1 | |||
"$fogcolor" "{15 15 8}" | |||
"$fogstart" 0.00 | |||
"$fogend" 150.00 | |||
"$abovewater" 1 | |||
"Proxies" | |||
{ | |||
"AnimatedTexture" | |||
{ | |||
"animatedtexturevar" "$normalmap" | |||
"animatedtextureframenumvar" "$bumpframe" | |||
"animatedtextureframerate" 20.00 | |||
} | |||
"TextureScroll" | |||
{ | |||
"texturescrollvar" "$bumptransform" | |||
"texturescrollrate" .05 | |||
"texturescrollangle" 45.00 | |||
} | |||
"WaterLOD" | |||
{ | |||
} | |||
} | |||
} |
Revision as of 06:50, 30 July 2015
The "_rt_WaterReflection" is a parameter for use with "$reflecttexture". This texture is use for real-time reflections.
Example :
<Water> { "Water_DX81" { "$refractamount" ".25" } "$forceexpensive" 1 "$REFLECTBLENDFACTOR" "0.4" "$nofresnel" "1" "%tooltexture" "dev/water_normal" "$refracttexture" "_rt_WaterRefraction" "$refractamount" "3.0" "$envmap" "env_cubemap" "$reflectamount" "0.2" "$scale" "[1 1]" "$bumpmap" "dev/water_dudv" "$normalmap" "dev/water_normal" "%compilewater" 1 "$surfaceprop" "water" "$bottommaterial" "nature/sewer_water001_bottom" "$bumpframe" "0" "$fogenable" 1 "$fogcolor" "{15 15 8}" "$fogstart" 0.00 "$fogend" 150.00 "$abovewater" 1 "Proxies" { "AnimatedTexture" { "animatedtexturevar" "$normalmap" "animatedtextureframenumvar" "$bumpframe" "animatedtextureframerate" 20.00 } "TextureScroll" { "texturescrollvar" "$bumptransform" "texturescrollrate" .05 "texturescrollangle" 45.00 } "WaterLOD" { } } }