SteamVR/Room Setup Tool: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
# Right click VR Monitor window > Run Room Setup.
# Right click VR Monitor window > Run Room Setup.
# On your monitor you should see a window displaying the current view from the headset.
# On your monitor you should see a window displaying the current view from the headset.
# Move the headset to a location where it is positionally tracked.
# Move the headset and controllers to a location where they are all positionally tracked.
# (Optional) Set the headset on the floor where it is also positionally tracked.
# Put on the headset and pick up the controllers.
# Press R twice to reset the center of the playspace to the headset's current position.
# On controller is a menu and the other is a pointer. Click the menu button to start.
# The floor height, center, and Safe-Zone boundaries can be adjusted in VR using the trigger on a Vive tracked controller.
# Click the menu button to Reset.
# The Safe-Zone bounds should be set at least 2ft (0.6m) from any walls.
# Stand in the center of your playspace facing the primary direction while clicking the button to continue.
# Some settings can also be adjusted using keys displayed on screen.
# Drag the floor height node down. (If you set the menu controller on the ground it can help for judging the correct floor height.)
# Press S to save the current set up.
# Drag the boundaries to the walls or edge of tracking zone. (For now the Safe-Zone is automatically inset from the Hard Bounds.)
# Exit and restart VR Monitor.
# Use the controller menu to Save.
# (Known Bug) Sometimes the setting will shift after saving. If this happens, restart Room Setup before making any changes.


Work in progress:
Work in progress:
Line 20: Line 21:
* Being able to set up the wall boundaries.
* Being able to set up the wall boundaries.
* Marking up other objects and physical positions.
* Marking up other objects and physical positions.
* Not having to restart VR Monitor after saving.
* Auto invalidate setup when base stations have moved.
* Keep setup data from tracked spaces so that you can move between different tracked spaces without having to redo setup. (EX: Moving between a home and office setup.)


{{shortpagetitle}}
{{shortpagetitle}}
[[Category:SteamVR]]
[[Category:SteamVR]]

Revision as of 10:28, 7 July 2015

The Room Setup Tool is used to define the boundaries of your physical space. The tool (and this documentation) is still in development, so please use the Discussion Forum for questions and feedback.

Defining your play space:

  1. First, set up your VR headset.
  2. Launch VR Monitor.
  3. Right click VR Monitor window > Run Room Setup.
  4. On your monitor you should see a window displaying the current view from the headset.
  5. Move the headset and controllers to a location where they are all positionally tracked.
  6. Put on the headset and pick up the controllers.
  7. On controller is a menu and the other is a pointer. Click the menu button to start.
  8. Click the menu button to Reset.
  9. Stand in the center of your playspace facing the primary direction while clicking the button to continue.
  10. Drag the floor height node down. (If you set the menu controller on the ground it can help for judging the correct floor height.)
  11. Drag the boundaries to the walls or edge of tracking zone. (For now the Safe-Zone is automatically inset from the Hard Bounds.)
  12. Use the controller menu to Save.
  13. (Known Bug) Sometimes the setting will shift after saving. If this happens, restart Room Setup before making any changes.

Work in progress:

  • Improved interface, hints, and visuals.
  • Editing bounds with no tracked input devices.
  • Being able to set up the wall boundaries.
  • Marking up other objects and physical positions.