Dota 2 Workshop Tools/Scripting/API/Global.LinkLuaModifier: Difference between revisions
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''' void LinkLuaModifier(string '' | ''' void LinkLuaModifier(string ''modifier_name'', string ''file_path'', int ''motion_controller_type'') ''' | ||
''Link a lua-defined modifier with the associated class.'' | ''Link a lua-defined modifier with the associated class. If the modifier is located within the root vscript folder, then the second argument (file_path) may be omitted''' | ||
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;Example | ;Example | ||
<source lang="lua"> | <source lang="lua"> | ||
LinkLuaModifier( "modifier_pudge_meat_hook", LUA_MODIFIER_MOTION_HORIZONTAL ) | |||
unit:AddNewModifier(source, ability, "modifier_pudge_meat_hook", {}) | |||
</source> | </source> | ||
== Parameters == | == Parameters == | ||
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|- | |- | ||
| string | | string | ||
| | | modifier_name | ||
| | | Name to be registered for the modifier, to be used when adding it. | ||
|- | |- | ||
| string | | string | ||
| | | file_path | ||
| | | File path of the .lua file containing the code for the modifier. | ||
|- | |- | ||
| int | | int | ||
| | | motion_controller_type | ||
| | | The type of motion controller(s) to be registered by this modifier | ||
|} | |} |
Revision as of 17:39, 30 June 2015

Function Description
void LinkLuaModifier(string modifier_name, string file_path, int motion_controller_type)
Link a lua-defined modifier with the associated class. If the modifier is located within the root vscript folder, then the second argument (file_path) may be omitted'
- Example
LinkLuaModifier( "modifier_pudge_meat_hook", LUA_MODIFIER_MOTION_HORIZONTAL )
unit:AddNewModifier(source, ability, "modifier_pudge_meat_hook", {})
Parameters
Type | Name | Description |
---|---|---|
string | modifier_name | Name to be registered for the modifier, to be used when adding it. |
string | file_path | File path of the .lua file containing the code for the modifier. |
int | motion_controller_type | The type of motion controller(s) to be registered by this modifier |