Dota 2 Workshop Tools/Scripting/API/Global.LinkLuaModifier: Difference between revisions

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''' void LinkLuaModifier(string ''modifierName'', string ''fileName'', int ''LuaModifierType'') '''
''' void LinkLuaModifier(string ''string_1'', string ''string_2'', int ''int_3'') '''


''Link a lua-defined modifier with the associated class.''
''Link a lua-defined modifier with the associated class.''
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;Example
;Example
<source lang="lua">
<source lang="lua">
function LinkLuaModifier( string_1, string_2, int_3 ) end
function LinkLuaModifier( string_1, int_2 ) end
</source>
</source>
== Parameters ==
== Parameters ==

Revision as of 00:05, 27 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void LinkLuaModifier(string string_1, string string_2, int int_3)

Link a lua-defined modifier with the associated class.


Example
function LinkLuaModifier( string_1, int_2 ) end

Parameters

Type Name Description
string string_1 No Description Set
string string_2 No Description Set
int int_3 No Description Set