Dota 2 Workshop Tools/Scripting/API/CSceneEntity.Start: Difference between revisions

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''' void Start(handle ''a'') '''
''' void Start(handle ''handle_1'') '''


''Start scene playback, takes activatorEntity as param''
''Start scene playback, takes activatorEntity as param''
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|-
|-
| handle
| handle
| a
| handle_1
| No Description Set
| No Description Set
|}
|}

Revision as of 19:37, 20 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void Start(handle handle_1)

Start scene playback, takes activatorEntity as param


Parameters

Type Name Description
handle handle_1 No Description Set