Dota 2 Workshop Tools/Scripting/API/CEnvEntityMaker.SpawnEntityAtLocation: Difference between revisions

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''' void SpawnEntityAtLocation(Vector ''a'', Vector ''b'') '''
''' void SpawnEntityAtLocation(Vector ''vecAlternateOrigin'', Vector ''vecAlternateAngles'') '''


''Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)''
''Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)''
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|-
|-
| Vector
| Vector
| a
| vecAlternateOrigin
| No Description Set
| No Description Set
|-
|-
| Vector
| Vector
| b
| vecAlternateAngles
| No Description Set
| No Description Set
|}
|}

Revision as of 16:37, 20 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SpawnEntityAtLocation(Vector vecAlternateOrigin, Vector vecAlternateAngles)

Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)


Parameters

Type Name Description
Vector vecAlternateOrigin No Description Set
Vector vecAlternateAngles No Description Set