Dota 2 Workshop Tools/Scripting/API/CBodyComponent.AddImpulseAtPosition: Difference between revisions

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''' void AddImpulseAtPosition(Vector ''a'', Vector ''b'') '''
''' void AddImpulseAtPosition(Vector ''Vector_1'', Vector ''Vector_2'') '''


''Apply an impulse at a worldspace position to the physics''
''Apply an impulse at a worldspace position to the physics''
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|-
|-
| Vector
| Vector
| a
| Vector_1
| No Description Set
| No Description Set
|-
|-
| Vector
| Vector
| b
| Vector_2
| No Description Set
| No Description Set
|}
|}

Revision as of 13:31, 19 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void AddImpulseAtPosition(Vector Vector_1, Vector Vector_2)

Apply an impulse at a worldspace position to the physics


Parameters

Type Name Description
Vector Vector_1 No Description Set
Vector Vector_2 No Description Set