Dota 2 Workshop Tools/Scripting/API/Global.FindClearSpaceForUnit: Difference between revisions
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RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
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''' void FindClearSpaceForUnit(handle '' | ''' void FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') ''' | ||
''Place a unit somewhere not already occupied.'' | ''Place a unit somewhere not already occupied.'' | ||
Line 19: | Line 19: | ||
|- | |- | ||
| handle | | handle | ||
| | | handle_1 | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| Vector | | Vector | ||
| | | Vector_2 | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| bool | | bool | ||
| | | bool_3 | ||
| No Description Set | | No Description Set | ||
|} | |} |
Revision as of 04:29, 19 June 2015

Function Description
void FindClearSpaceForUnit(handle handle_1, Vector Vector_2, bool bool_3)
Place a unit somewhere not already occupied.
Parameters
Type | Name | Description |
---|---|---|
handle | handle_1 | No Description Set |
Vector | Vector_2 | No Description Set |
bool | bool_3 | No Description Set |