Dota 2 Workshop Tools/Scripting/API/Global.FindClearSpaceForUnit: Difference between revisions

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''' void FindClearSpaceForUnit(handle ''a'', Vector ''b'', bool ''c'') '''
''' void FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') '''


''Place a unit somewhere not already occupied.''
''Place a unit somewhere not already occupied.''
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|-
|-
| handle
| handle
| a
| handle_1
| No Description Set
| No Description Set
|-
|-
| Vector
| Vector
| b
| Vector_2
| No Description Set
| No Description Set
|-
|-
| bool
| bool
| c
| bool_3
| No Description Set
| No Description Set
|}
|}

Revision as of 04:29, 19 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void FindClearSpaceForUnit(handle handle_1, Vector Vector_2, bool bool_3)

Place a unit somewhere not already occupied.


Parameters

Type Name Description
handle handle_1 No Description Set
Vector Vector_2 No Description Set
bool bool_3 No Description Set