Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlOrientation: Difference between revisions

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''' void SetParticleControlOrientation(int ''int_1'', int ''int_2'', Vector ''Vector_3'', Vector ''Vector_4'', Vector ''Vector_5'') '''
''' void SetParticleControlOrientation(int ''int_1'', int ''int_2'', Vector ''Vector_3'', Vector ''Vector_4'', Vector ''Vector_5'') '''


''CScriptParticleManager:SetParticleControlOrientation''
''(int nFXIndex, int nPoint, vForward, vRight, vUp)''





Revision as of 23:44, 18 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetParticleControlOrientation(int int_1, int int_2, Vector Vector_3, Vector Vector_4, Vector Vector_5)

(int nFXIndex, int nPoint, vForward, vRight, vUp)


Example
function CScriptParticleManager:SetParticleControlOrientation( int_1, int_2, Vector_3, Vector_4, Vector_5 ) end

Parameters

Type Name Description
int int_1 No Description Set
int int_2 No Description Set
Vector Vector_3 No Description Set
Vector Vector_4 No Description Set
Vector Vector_5 No Description Set