Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlOrientation: Difference between revisions
< Dota 2 Workshop Tools | Scripting | API
Jump to navigation
Jump to search
RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
||
Line 8: | Line 8: | ||
''' void SetParticleControlOrientation(int ''int_1'', int ''int_2'', Vector ''Vector_3'', Vector ''Vector_4'', Vector ''Vector_5'') ''' | ''' void SetParticleControlOrientation(int ''int_1'', int ''int_2'', Vector ''Vector_3'', Vector ''Vector_4'', Vector ''Vector_5'') ''' | ||
'' | ''(int nFXIndex, int nPoint, vForward, vRight, vUp)'' | ||
Revision as of 23:44, 18 June 2015

Function Description
void SetParticleControlOrientation(int int_1, int int_2, Vector Vector_3, Vector Vector_4, Vector Vector_5)
(int nFXIndex, int nPoint, vForward, vRight, vUp)
- Example
function CScriptParticleManager:SetParticleControlOrientation( int_1, int_2, Vector_3, Vector_4, Vector_5 ) end
Parameters
Type | Name | Description |
---|---|---|
int | int_1 | No Description Set |
int | int_2 | No Description Set |
Vector | Vector_3 | No Description Set |
Vector | Vector_4 | No Description Set |
Vector | Vector_5 | No Description Set |