Dota 2 Workshop Tools/Scripting/API/CDOTABaseGameMode.GetCustomHeroMaxLevel: Difference between revisions
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RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
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''' int GetCustomHeroMaxLevel() ''' | ''' int GetCustomHeroMaxLevel() ''' | ||
'' | ''Allows definition of the max level heroes can achieve (default is 25).'' | ||
Line 14: | Line 14: | ||
;Example | ;Example | ||
<source lang="lua"> | <source lang="lua"> | ||
function CDOTABaseGameMode:GetCustomHeroMaxLevel( ) end | |||
</source> | </source> | ||
== Returns == | == Returns == | ||
''int'' - | ''int'' - No Description Set |
Revision as of 23:08, 18 June 2015

Function Description
int GetCustomHeroMaxLevel()
Allows definition of the max level heroes can achieve (default is 25).
- Example
function CDOTABaseGameMode:GetCustomHeroMaxLevel( ) end
Returns
int - No Description Set