Dota 2 Workshop Tools/Scripting/API/Global.ResolveNPCPositions: Difference between revisions

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''' void ResolveNPCPositions(Vector ''Vector_1'', float ''float_2'') '''
''' void ResolveNPCPositions(Vector ''Vector_1'', float ''float_2'') '''


''ResolveNPCPositions''
''Check and fix units that have been assigned a position inside collision radius of other NPCs.''





Revision as of 23:05, 18 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void ResolveNPCPositions(Vector Vector_1, float float_2)

Check and fix units that have been assigned a position inside collision radius of other NPCs.


Example
function ResolveNPCPositions( Vector_1, float_2 ) end

Parameters

Type Name Description
Vector Vector_1 No Description Set
float float_2 No Description Set