Multisource (GoldSrc): Difference between revisions
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Entity who let you create mechanisms. | Entity who let you create mechanisms. | ||
It is the only entity that can be used as a master. | |||
For example: A keycard for a slot. | For example: A keycard for a slot. | ||
Revision as of 11:00, 9 March 2015
Multisource is a point entity available in Half-Life.
Entity description
Entity who let you create mechanisms. It is the only entity that can be used as a master.
For example: A keycard for a slot.
Keyvalues
- Name ([todo internal name (i)]) <string>
- Name - If a name is given to this entity, it can be activated by another trigger.