Physics impact force: Difference between revisions
Jump to navigation
Jump to search
(A very rough guide to physics impact force values of various weapons.) |
No edit summary |
||
Line 1: | Line 1: | ||
A very rough guide to physics impact force as used on prop_physics entities in Half Life 2 (Episode 2). I was unable to test the phys gun in this test. Also all tests were point blank so bear this in mind. | <p>A very rough guide to physics impact force as used on prop_physics entities in Half Life 2 (Episode 2). I was unable to test the phys gun in this test. Also all tests were point blank so bear this in mind.</p> | ||
Tested values are as follows: 500,1000, 2000, 3000, 4000,5000, 6000, 7000,8000,9000,1000,11000,12000,13000,14000,15000,20000,25000,30000,35000,40000,45000 and 50000 | <p>Tested values are as follows: 500,1000, 2000, 3000, 4000,5000, 6000, 7000,8000,9000,1000,11000,12000,13000,14000,15000,20000,25000,30000,35000,40000,45000 and 50000</p> | ||
Note: ">" before a number means more than (P) = Primary Fire (S)= Secondary Fire | <p>Note: ">" before a number means more than (P) = Primary Fire (S)= Secondary Fire</p> | ||
Pistol > 500 | # Pistol > 500 | ||
SMG > 500 | # SMG > 500 | ||
AR2(P) > 500 | # AR2(P) > 500 | ||
Crowbar > 3000 | # Crowbar > 3000 | ||
Grenade throw > 4000 | # Grenade throw > 4000 | ||
Shotgun(P) > 9000 | # Shotgun(P) > 9000 | ||
357 > 10000 | # 357 > 10000 | ||
Shotgun(S) > 15000 | # Shotgun(S) > 15000 | ||
Crossbow > 20000 | # Crossbow > 20000 | ||
Grenade > 30000 | # Grenade > 30000 | ||
RPG > 30000 | # RPG > 30000 | ||
SMG (S) > 30000 | # SMG (S) > 30000 | ||
AR2(S) > 50000 | # AR2(S) > 50000 | ||
# |
Revision as of 17:25, 17 November 2014
A very rough guide to physics impact force as used on prop_physics entities in Half Life 2 (Episode 2). I was unable to test the phys gun in this test. Also all tests were point blank so bear this in mind.
Tested values are as follows: 500,1000, 2000, 3000, 4000,5000, 6000, 7000,8000,9000,1000,11000,12000,13000,14000,15000,20000,25000,30000,35000,40000,45000 and 50000
Note: ">" before a number means more than (P) = Primary Fire (S)= Secondary Fire
- Pistol > 500
- SMG > 500
- AR2(P) > 500
- Crowbar > 3000
- Grenade throw > 4000
- Shotgun(P) > 9000
- 357 > 10000
- Shotgun(S) > 15000
- Crossbow > 20000
- Grenade > 30000
- RPG > 30000
- SMG (S) > 30000
- AR2(S) > 50000