User:Bkiro/sandbox: Difference between revisions
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Dota 2 Modding Notes / Techniques / My Codes | Dota 2 Modding Notes / Techniques / My Codes | ||
== | == Displaying Popup Message When Game Starts == | ||
This will Display An ingame Popup Message When The Game Starts ( Pre Game ) | |||
= | |||
<source lang="lua"> | |||
-- First we set up a listener | |||
ListenToGameEvent("game_rules_state_change",show_message,nil) | |||
-- This will run the function "show_message" whenever the event "game_rules_state_change" occurs. | |||
function show_message() | |||
g_state=GameRules:State_Get() -- This Line will assign the game state to the variable g_state | |||
if g_state == DOTA_GAMERULES_STATE_PRE_GAME then | |||
ShowGenericPopup( "#popup_title", "#popup_body", "", "", DOTA_SHOWGENERICPOPUP_TINT_SCREEN ) | |||
end | |||
</source> | |||
== check 2 == | == check 2 == | ||
=== check 2.1 === | === check 2.1 === |
Revision as of 12:30, 17 September 2014
Useful Notes
Dota 2 Modding Notes / Techniques / My Codes
Displaying Popup Message When Game Starts
This will Display An ingame Popup Message When The Game Starts ( Pre Game )
-- First we set up a listener
ListenToGameEvent("game_rules_state_change",show_message,nil)
-- This will run the function "show_message" whenever the event "game_rules_state_change" occurs.
function show_message()
g_state=GameRules:State_Get() -- This Line will assign the game state to the variable g_state
if g_state == DOTA_GAMERULES_STATE_PRE_GAME then
ShowGenericPopup( "#popup_title", "#popup_body", "", "", DOTA_SHOWGENERICPOPUP_TINT_SCREEN )
end