Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt: Difference between revisions
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''' void SetParticleControlEnt(int '' | ''' void SetParticleControlEnt(int ''Index'', int ''ControlPoint'', handle ''Entity'', int ''Unknown'', string ''AttachPoint'', Vector ''unitLocation'', bool ''Unknown'') ''' | ||
''No Description Set'' | ''No Description Set'' | ||
== Parameters == | == Parameters == |
Revision as of 11:10, 23 August 2014

Function Description
void SetParticleControlEnt(int Index, int ControlPoint, handle Entity, int Unknown, string AttachPoint, Vector unitLocation, bool Unknown)
No Description Set
Parameters
Type | Name | Description |
---|---|---|
int | ParticleIndex | Index created through CreateParticle |
int | ControlPoint | What control point is used? |
handle | Entity | Unit attached to |
int | d | Unknown |
string | AttachPoint | Attach Point i.e "attach_entity" |
Vector | f | Vector |
bool | g | Unknown |