Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt: Difference between revisions
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Line 20: | Line 20: | ||
| int | | int | ||
| a | | a | ||
| | | Particle Index | ||
|- | |- | ||
| int | | int | ||
| b | | b | ||
| | | Control Point | ||
|- | |- | ||
| handle | | handle | ||
| c | | c | ||
| | | Unit/Entity | ||
|- | |- | ||
| int | | int | ||
| d | | d | ||
| | | Unknown | ||
|- | |- | ||
| string | | string | ||
| e | | e | ||
| | | Attach Point i.e "attach_entity" | ||
|- | |- | ||
| Vector | | Vector | ||
| f | | f | ||
| | | Vector | ||
|- | |- | ||
| bool | | bool | ||
| g | | g | ||
| | | Unknown | ||
|} | |} |
Revision as of 11:06, 23 August 2014

Function Description
void SetParticleControlEnt(int a, int b, handle c, int d, string e, Vector f, bool g)
No Description Set
Parameters
Type | Name | Description |
---|---|---|
int | a | Particle Index |
int | b | Control Point |
handle | c | Unit/Entity |
int | d | Unknown |
string | e | Attach Point i.e "attach_entity" |
Vector | f | Vector |
bool | g | Unknown |