Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt: Difference between revisions
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		| RoyAwesome (talk | contribs)  (Dota_Lebot push: Updated Page) | |||
| Line 20: | Line 20: | ||
| | int | | int | ||
| | a | | a | ||
| |  | | Particle Index | ||
| |- | |- | ||
| | int | | int | ||
| | b | | b | ||
| |  | | Control Point | ||
| |- | |- | ||
| | handle | | handle | ||
| | c | | c | ||
| |  | | Unit/Entity | ||
| |- | |- | ||
| | int | | int | ||
| | d | | d | ||
| |  | | Unknown | ||
| |- | |- | ||
| | string | | string | ||
| | e | | e | ||
| |  | | Attach Point i.e "attach_entity" | ||
| |- | |- | ||
| | Vector | | Vector | ||
| | f | | f | ||
| |  | | Vector | ||
| |- | |- | ||
| | bool | | bool | ||
| | g | | g | ||
| |  | | Unknown | ||
| |} | |} | ||
Revision as of 11:06, 23 August 2014
 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
void SetParticleControlEnt(int a, int b, handle c, int d, string e, Vector f, bool g)
No Description Set
Parameters
| Type | Name | Description | 
|---|---|---|
| int | a | Particle Index | 
| int | b | Control Point | 
| handle | c | Unit/Entity | 
| int | d | Unknown | 
| string | e | Attach Point i.e "attach_entity" | 
| Vector | f | Vector | 
| bool | g | Unknown |