Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt: Difference between revisions

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| int
| int
| a
| a
| No Description Set
| Particle Index
|-
|-
| int
| int
| b
| b
| No Description Set
| Control Point
|-
|-
| handle
| handle
| c
| c
| No Description Set
| Unit/Entity
|-
|-
| int
| int
| d
| d
| No Description Set
| Unknown
|-
|-
| string
| string
| e
| e
| No Description Set
| Attach Point i.e "attach_entity"
|-
|-
| Vector
| Vector
| f
| f
| No Description Set
| Vector
|-
|-
| bool
| bool
| g
| g
| No Description Set
| Unknown
|}
|}

Revision as of 11:06, 23 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetParticleControlEnt(int a, int b, handle c, int d, string e, Vector f, bool g)

No Description Set


Parameters

Type Name Description
int a Particle Index
int b Control Point
handle c Unit/Entity
int d Unknown
string e Attach Point i.e "attach_entity"
Vector f Vector
bool g Unknown