Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.SetGold: Difference between revisions
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		|  (Added information about parameters) | RoyAwesome (talk | contribs)   (Dota_Lebot push: Updated Page) | ||
| Line 8: | Line 8: | ||
| ''' void SetGold(int ''playerID'', int ''amount'', bool ''reliableGold'') ''' | ''' void SetGold(int ''playerID'', int ''amount'', bool ''reliableGold'') ''' | ||
| '' | ''Sets the reliable/unreliable gold of the specified player'' | ||
| Line 20: | Line 20: | ||
| | int | | int | ||
| | playerID | | playerID | ||
| |  | | ID of the player whose gold should be set | ||
| |- | |- | ||
| | int | | int | ||
| | amount | | amount | ||
| | An amount of gold | | An amount of gold | ||
| |- | |- | ||
| | bool | | bool | ||
| | reliableGold | | reliableGold | ||
| | If true, the player's reliable gold will be set  | | If true, the player's reliable gold will be set; if false, the player's unreliable gold will be set | ||
| |} | |} | ||
Revision as of 01:08, 18 August 2014
 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
void SetGold(int playerID, int amount, bool reliableGold)
Sets the reliable/unreliable gold of the specified player
Parameters
| Type | Name | Description | 
|---|---|---|
| int | playerID | ID of the player whose gold should be set | 
| int | amount | An amount of gold | 
| bool | reliableGold | If true, the player's reliable gold will be set; if false, the player's unreliable gold will be set |