Dota 2 Workshop Tools/Scripting/API/CEntities.FindByClassnameWithin: Difference between revisions
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To search through and print out all entities of tree class in a given radius | To search through and print out all entities of tree class in a given radius | ||
local x = Entities:FindByClassnameWithin(nil, "ent_dota_tree", vars.caster:GetOrigin(), 1000) | |||
while x ~= nil do | |||
x = Entities:FindByClassnameWithin(x, "ent_dota_tree", vars.caster:GetOrigin(), 1000) | |||
print(x) | |||
end |
Revision as of 09:32, 17 August 2014

Function Description
handle FindByClassnameWithin(handle startFrom, string className, Vector origin, float maxRadius)
Find entities by class name within a radius. Pass nil to start an iteration, or reference to a previously found entity to continue a search
Parameters
Type | Name | Description | Example |
---|---|---|---|
handle | startFrom | The last found unit, used to iterate through all units in area | x/nil |
string | className | The class of entity you are looking for | "ent_dota_tree" |
Vector | origin | The center of the area to search around | keys.caster:GetAbsOrigin() |
float | maxRadius | The radius in dota distance that you want to search | 1000 |
Returns
handle - The handle to the found unit
Example
To search through and print out all entities of tree class in a given radius
local x = Entities:FindByClassnameWithin(nil, "ent_dota_tree", vars.caster:GetOrigin(), 1000) while x ~= nil do x = Entities:FindByClassnameWithin(x, "ent_dota_tree", vars.caster:GetOrigin(), 1000) print(x) end