VMAP: Difference between revisions
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Gunship413 (talk | contribs) (Updated with into new info from Dota 2 SDK/Hammer 2014) |
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{{todo|Confirm with l4d3 this is real?}} | {{todo|Confirm with l4d3 this is real?}} | ||
<syntaxhighlight > | <syntaxhighlight > | ||
Vmat - Valve Material File ( | Vmap - Valve Map File (Successor of .map/.vmf) | ||
Vmesh - DMX Geometry | Vmap_c - Valve Map File, Compiled (Successor of BSP Format) | ||
Vmat - Valve Material File (Successor of VTF/VMT) | |||
Vmesh - DMX World Geometry | |||
Vmodel - Static Prop | |||
</syntaxhighlight > | </syntaxhighlight > |
Revision as of 22:40, 12 August 2014
Source2 Map
Todo: Confirm with l4d3 this is real?
Vmap - Valve Map File (Successor of .map/.vmf)
Vmap_c - Valve Map File, Compiled (Successor of BSP Format)
Vmat - Valve Material File (Successor of VTF/VMT)
Vmesh - DMX World Geometry
Vmodel - Static Prop