VMAP: Difference between revisions

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(Updated with into new info from Dota 2 SDK/Hammer 2014)
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{{todo|Confirm with l4d3 this is real?}}
{{todo|Confirm with l4d3 this is real?}}
<syntaxhighlight >
<syntaxhighlight >
Vmat - Valve Material File (successor of vmt)
Vmap - Valve Map File (Successor of .map/.vmf)
Vmesh - DMX Geometry/Static prop(vmdl)
Vmap_c - Valve Map File, Compiled (Successor of BSP Format)
Vmat - Valve Material File (Successor of VTF/VMT)
Vmesh - DMX World Geometry
Vmodel - Static Prop
</syntaxhighlight >
</syntaxhighlight >

Revision as of 22:40, 12 August 2014

Source2 Map

Todo: Confirm with l4d3 this is real?
Vmap - Valve Map File (Successor of .map/.vmf)
Vmap_c - Valve Map File, Compiled (Successor of BSP Format)
Vmat - Valve Material File (Successor of VTF/VMT)
Vmesh - DMX World Geometry
Vmodel - Static Prop