Main Page: Difference between revisions

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[[File:Doublearrow_white.png|link=]] [[SDK Docs|<span style="color:white;">'''Go to the Source Engine Documentation index'''</span>]]
[[File:Doublearrow_white.png|link=]] [[SDK Docs|<span style="color:white;">'''Go to the Source Engine documentation index'''</span>]]
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Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a ''wiki''. [[Special:Userlogin|Sign up as a developer]] to contribute.
Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a ''wiki''. [[Special:Userlogin|Sign up as a developer]] to contribute.
== Dota 2 Workshop Tools Alpha ==
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[[File:Doublearrow_white.png|link=]] [[Dota 2 Workshop Tools|<span style="color:white;">'''Go to the Dota 2 Workshop Tools Alpha documentation index'''</span>]]
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Now in an Alpha test release, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2.


== For Mod Teams ==
== For Mod Teams ==

Revision as of 11:12, 12 August 2014

Template:Otherlang2 Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK.

Doublearrow.png Sign up to become part of the community!

Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a wiki. Sign up as a developer to contribute.

Dota 2 Workshop Tools Alpha

Now in an Alpha test release, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2.

For Mod Teams

Valve Technology

Template:ValveTechnology