Dota 2 Workshop Tools/Scripting/API/CBodyComponent.AddImpulseAtPosition: Difference between revisions
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''' void AddImpulseAtPosition(Vector '''', Vector '''') ''' | ''' void AddImpulseAtPosition(Vector ''a'', Vector ''b'') ''' | ||
''Apply an impulse at a worldspace position to the physics'' | ''Apply an impulse at a worldspace position to the physics'' | ||
| Line 17: | Line 17: | ||
|- | |- | ||
| Vector | | Vector | ||
| | | a | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| Vector | | Vector | ||
| | | b | ||
| No Description Set | | No Description Set | ||
|} | |} | ||
Revision as of 23:20, 8 August 2014
Function Description
void AddImpulseAtPosition(Vector a, Vector b)
Apply an impulse at a worldspace position to the physics
Parameters
| Type | Name | Description |
|---|---|---|
| Vector | a | No Description Set |
| Vector | b | No Description Set |