Dota 2 Workshop Tools/Scripting/API/Global.ScreenShake: Difference between revisions
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RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page) |
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''' void ScreenShake(Vector '''', float '''', float '''', float '''', float '''', int '''', bool '''') ''' | ''' void ScreenShake(Vector ''a'', float ''b'', float ''c'', float ''d'', float ''e'', int ''f'', bool ''g'') ''' | ||
''Start a screenshake with the following parameters. vecCenter, flAmplitude, flFrequency, flDuration, flRadius, eCommand( SHAKE_START = 0, SHAKE_STOP = 1 ), bAirShake'' | ''Start a screenshake with the following parameters. vecCenter, flAmplitude, flFrequency, flDuration, flRadius, eCommand( SHAKE_START = 0, SHAKE_STOP = 1 ), bAirShake'' | ||
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| Vector | | Vector | ||
| | | a | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| float | | float | ||
| | | b | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| float | | float | ||
| | | c | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| float | | float | ||
| | | d | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| float | | float | ||
| | | e | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| int | | int | ||
| | | f | ||
| No Description Set | | No Description Set | ||
|- | |- | ||
| bool | | bool | ||
| | | g | ||
| No Description Set | | No Description Set | ||
|} | |} |
Revision as of 00:07, 9 August 2014

Function Description
void ScreenShake(Vector a, float b, float c, float d, float e, int f, bool g)
Start a screenshake with the following parameters. vecCenter, flAmplitude, flFrequency, flDuration, flRadius, eCommand( SHAKE_START = 0, SHAKE_STOP = 1 ), bAirShake
Parameters
Type | Name | Description |
---|---|---|
Vector | a | No Description Set |
float | b | No Description Set |
float | c | No Description Set |
float | d | No Description Set |
float | e | No Description Set |
int | f | No Description Set |
bool | g | No Description Set |