Dota 2 Workshop Tools/Scripting/API/Global.CreateUnitByName: Difference between revisions

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''' handle CreateUnitByName(string '''', Vector '''', bool '''', handle '''', handle '''', int '''') '''
''' handle CreateUnitByName(string ''a'', Vector ''b'', bool ''c'', handle ''d'', handle ''e'', int ''f'') '''


''Creates a DOTA unit by its dota_npc_units.txt name ( szUnitName, vLocation, bFindClearSpace, hNPCOwner, hUnitOwner, iTeamNumber )''
''Creates a DOTA unit by its dota_npc_units.txt name ( szUnitName, vLocation, bFindClearSpace, hNPCOwner, hUnitOwner, iTeamNumber )''
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Revision as of 00:07, 9 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

handle CreateUnitByName(string a, Vector b, bool c, handle d, handle e, int f)

Creates a DOTA unit by its dota_npc_units.txt name ( szUnitName, vLocation, bFindClearSpace, hNPCOwner, hUnitOwner, iTeamNumber )


Parameters

Type Name Description
string a No Description Set
Vector b No Description Set
bool c No Description Set
handle d No Description Set
handle e No Description Set
int f No Description Set

Returns

handle - No Description Set