Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputVec: Difference between revisions

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''' void FireEntityIOInputVec(ehandle '''', string '''', Vector '''') '''
''' void FireEntityIOInputVec(ehandle ''a'', string ''b'', Vector ''c'') '''


''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )''
''Fire Entity's Action Input with passed ''Vector'' ( hEntity, szActionName, vector )''

Revision as of 00:06, 9 August 2014

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void FireEntityIOInputVec(ehandle a, string b, Vector c)

Fire Entity's Action Input with passed Vector ( hEntity, szActionName, vector )


Parameters

Type Name Description
ehandle a No Description Set
string b No Description Set
Vector c No Description Set