Dota 2 Actions and Modifiers: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(initail commit of property modifiers)
m (spelling :P)
Line 11: Line 11:
|-
|-
| MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE
| MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE
| Modifies damage as added damage
| Modifies damage as added damage.
|-
|-
| MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT
| MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT
| Modifies damage as added damage, not calculated into critical hits
| Modifies damage as added damage, not calculated into critical hits.
|-
|-
| MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE
| MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE
| Modifies damage as Base Damage
| Modifies damage as base damage.
|-
|-
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL
| Physical damage dealt after the normal attack (verify)
| Physical damage dealt after the normal attack. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL
| Magical damage dealt after the normal attack (verify)
| Magical damage dealt after the normal attack. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_COMPOSITE
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_COMPOSITE
| Composite damage dealt after the normal attack (verify)
| Composite damage dealt after the normal attack. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE
| MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE
| Pure damage dealt after the normal attack (verify)
| Pure damage dealt after the normal attack. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_PROCATTACK_FEEDBACK
| MODIFIER_PROPERTY_PROCATTACK_FEEDBACK
| Mana burn (verify)
| Mana burn. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_POST_ATTACK
| MODIFIER_PROPERTY_POST_ATTACK
Line 47: Line 47:
|-
|-
| MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE
| MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE
| Sets the base movespeed
| Sets the base movespeed.
|-
|-
| MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE
| MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE
| Increased movespeed that is percentage based. Does not stack with itself
| Increased movespeed that is percentage based. Does not stack with itself.
|-
|-
| MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE
| MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE
| Increased movespeed that is percentage based. Item version, does not stack
| Increased movespeed that is percentage based. Item version, does not stack.
|-
|-
| MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE
| MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE
| Contant movespeed increase. Item version, does not stack
| Contant movespeed increase. Item version, does not stack.
|-
|-
| MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE
| MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE
Line 68: Line 68:
|-
|-
| MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT
| MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT
| Constant attack speed increase
| Constant attack speed increase.
|-
|-
| MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_POWER_TREADS
| MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_POWER_TREADS
| Power treads version; does not stack (verify)
| Power treads version; does not stack. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY
| MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY
Line 77: Line 77:
|-
|-
| MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT
| MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT
| Sets the Base Attack Time
| Sets the Base Attack Time.
|-
|-
| MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE
| MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE
| Outgoing auto-attack damage
| Outgoing auto-attack damage.
|-
|-
| MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION
| MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION
| Outgoing auto-attack damage for illusions
| Outgoing auto-attack damage for illusions.
|-
|-
| MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE
| MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE
| Modifies the base damage dealt
| Modifies the base damage dealt.
|-
|-
| MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE
| MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE
| Modifies Incoming damage modified by a percentage
| Modifies Incoming damage modified by a percentage.
|-
|-
| MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE
| MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE
| Modifies Incoming physical damage by a percentage
| Modifies Incoming physical damage by a percentage.
|-
|-
| MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT
| MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT
| Modifies incoming damage from spells by a percentage
| Modifies incoming damage from spells by a percentage.
|-
|-
| MODIFIER_PROPERTY_EVASION_CONSTANT
| MODIFIER_PROPERTY_EVASION_CONSTANT
| Evasion
| Evasion.
|-
|-
| MODIFIER_PROPERTY_AVOID_CONSTANT
| MODIFIER_PROPERTY_AVOID_CONSTANT
| Faceless Void backtrack
| Faceless Void's Backtrack.
|-
|-
| MODIFIER_PROPERTY_AVOID_SPELL
| MODIFIER_PROPERTY_AVOID_SPELL
| Same as above, but for spells (verify)
| Same as above, but for spells. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_MISS_PERCENTAGE
| MODIFIER_PROPERTY_MISS_PERCENTAGE
| Increased chance to miss
| Increased chance to miss.
|-
|-
| MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS
| MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS
| Physical armor
| Physical armor bonus.
|-
|-
| MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_ILLUSIONS
| MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_ILLUSIONS
| Physical armor that affects illusions (verify)
| Physical armor that affects illusions. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE
| MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE
Line 122: Line 122:
|-
|-
| MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS
| MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS
| Magical resistance, does not affect pure damage, stacks
| Magical resistance, does not affect pure damage, stacks.
|-
|-
| MODIFIER_PROPERTY_MAGICAL_RESISTANCE_ITEM_UNIQUE
| MODIFIER_PROPERTY_MAGICAL_RESISTANCE_ITEM_UNIQUE
| Magical resistance, does not affect pure damage, does not stack
| Magical resistance, does not affect pure damage, does not stack.
|-
|-
| MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE
| MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE
| Pugna's Decripify, affects magical resistance, does not stack
| Pugna's Decripify, affects magical resistance, does not stack.
|-
|-
| MODIFIER_PROPERTY_BASE_MANA_REGEN
| MODIFIER_PROPERTY_BASE_MANA_REGEN
| Modifies base mana regen, affected by percentage mana regen
| Modifies base mana regen, affected by percentage mana regen.
|-
|-
| MODIFIER_PROPERTY_MANA_REGEN_CONSTANT
| MODIFIER_PROPERTY_MANA_REGEN_CONSTANT
| Modifies mana regen, not affected by percentage mana regen
| Modifies mana regen, not affected by percentage mana regen.
|-
|-
| MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE
| MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE
| Modifies mana regen, not affected by percentage mana regen, does not stack (verify)
| Modifies mana regen, not affected by percentage mana regen, does not stack. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_MANA_REGEN_PERCENTAGE
| MODIFIER_PROPERTY_MANA_REGEN_PERCENTAGE
| Modifies base mana regen
| Modifies base mana regen.
|-
|-
| MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE
| MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE
| Modifies all mana regen
| Modifies all mana regen.
|-
|-
| MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT
| MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT
| Constant health regeneration
| Constant health regeneration.
|-
|-
| MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE
| MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE
Line 152: Line 152:
|-
|-
| MODIFIER_PROPERTY_HEALTH_BONUS
| MODIFIER_PROPERTY_HEALTH_BONUS
| Modifies current health (verify)
| Modifies current health. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_MANA_BONUS
| MODIFIER_PROPERTY_MANA_BONUS
| Modifies current mana (verify)
| Modifies current mana. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS
| MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS
| Modifies strength stat
| Modifies strength stat.
|-
|-
| MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS
| MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS
| Modifies total health (verify)
| Modifies total health. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_EXTRA_MANA_BONUS
| MODIFIER_PROPERTY_EXTRA_MANA_BONUS
| Modifies total mana (verify)
| Modifies total mana. [Needs verification]
|-
|-
| MODIFIER_PROPERTY_STATS_STRENGTH_BONUS
| MODIFIER_PROPERTY_STATS_STRENGTH_BONUS
| Modifies Strength stat
| Modifies Strength stat.
|-
|-
| MODIFIER_PROPERTY_STATS_AGILITY_BONUS
| MODIFIER_PROPERTY_STATS_AGILITY_BONUS
| Modifies Agility stat
| Modifies Agility stat.
|-
|-
| MODIFIER_PROPERTY_STATS_INTELLECT_BONUS
| MODIFIER_PROPERTY_STATS_INTELLECT_BONUS
| Modifies Intelligence stat
| Modifies Intelligence stat.
|-
|-
| MODIFIER_PROPERTY_ATTACK_RANGE_BONUS
| MODIFIER_PROPERTY_ATTACK_RANGE_BONUS
| Modifies attack range
| Modifies attack range.
|-
|-
| MODIFIER_PROPERTY_REINCARNATION
| MODIFIER_PROPERTY_REINCARNATION
| Aegis or Wraith King ult?
| Aegis or Wraith King ult? [Needs verification]
|-
|-
| MODIFIER_PROPERTY_RESPAWNTIME
| MODIFIER_PROPERTY_RESPAWNTIME
| Modifies respawn time or sets it?
| Modifies respawn time or sets it? [Needs verification]
|-
|-
| MODIFIER_PROPERTY_DEATHGOLDCOST
| MODIFIER_PROPERTY_DEATHGOLDCOST
| Modifies gold lost from death
| Modifies gold lost from death.
|-
|-
| MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE
| MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE
| Critical power
| Critical power.
|-
|-
| MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK
| MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK
| Damage block for auto-attacks
| Damage block for auto-attacks.
|-
|-
| MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR
| MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR
Line 197: Line 197:
|-
|-
| MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK
| MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK
| Blocks damage from all sources
| Blocks damage from all sources.
|-
|-
| MODIFIER_PROPERTY_OVERRIDE_ANIMATION
| MODIFIER_PROPERTY_OVERRIDE_ANIMATION
Line 212: Line 212:
|-
|-
| MODIFIER_PROPERTY_DISABLE_AUTOATTACK
| MODIFIER_PROPERTY_DISABLE_AUTOATTACK
| Disarm (Heaven's Halberd)
| Disarm (Heaven's Halberd).
|-
|-
| MODIFIER_PROPERTY_BONUS_DAY_VISION
| MODIFIER_PROPERTY_BONUS_DAY_VISION
| Modified vision during Daytime, Constant
| Modified vision during Daytime, constant.
|-
|-
| MODIFIER_PROPERTY_BONUS_NIGHT_VISION
| MODIFIER_PROPERTY_BONUS_NIGHT_VISION
| Modified vision during Nighttime, Constant
| Modified vision during Nighttime, constant.
|-
|-
| MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE
| MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE
| Modifies vision range by a percentage
| Modifies vision range by a percentage.
|-
|-
| MODIFIER_PROPERTY_MIN_HEALTH
| MODIFIER_PROPERTY_MIN_HEALTH
| Cannot drop below this health amount; EXECUTE still kills
| Cannot drop below this health amount; EXECUTE still kills.
|-
|-
| MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL
| MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL
| All physical damage is negegated
| All physical damage is negated.
|-
|-
| MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL
| MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL
| All magical damage is negegated
| All magical damage is negated.
|-
|-
| MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE
| MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE
| All pure damage is negegated
| All pure damage is negated.
|-
|-
| MODIFIER_PROPERTY_IS_ILLUSION
| MODIFIER_PROPERTY_IS_ILLUSION
Line 242: Line 242:
|-
|-
| MODIFIER_PROPERTY_DISABLE_HEALING
| MODIFIER_PROPERTY_DISABLE_HEALING
| Stops health from going up (think Ice Blast)
| Stops health from going up (think Ice Blast).
|-
|-
| MODIFIER_PROPERTY_TOOLTIP
| MODIFIER_PROPERTY_TOOLTIP
| Can be anything, used in Armlet for health loss
| Can be anything, used in Armlet for health loss.
|-
|-
| MODIFIER_PROPERTY_MODEL_CHANGE
| MODIFIER_PROPERTY_MODEL_CHANGE
| Sets the model  
| Sets the model.
|-
|-
| MODIFIER_PROPERTY_MODEL_SCALE
| MODIFIER_PROPERTY_MODEL_SCALE
| Scales the model
| Scales the model..
|-
|-
| MODIFIER_PROPERTY_IS_SCEPTER
| MODIFIER_PROPERTY_IS_SCEPTER

Revision as of 13:35, 6 January 2014

[WIP]

This is a reference of actions and modifiers for custom Dota 2 Dota 2 datadriven items and abilities. See the Dota 2 Addon Portal for more information.

Modifier Properties

Manipulates the properties of the affected unit/object

Modifier Name Effect
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE Modifies damage as added damage.
MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT Modifies damage as added damage, not calculated into critical hits.
MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE Modifies damage as base damage.
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL Physical damage dealt after the normal attack. [Needs verification]
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL Magical damage dealt after the normal attack. [Needs verification]
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_COMPOSITE Composite damage dealt after the normal attack. [Needs verification]
MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE Pure damage dealt after the normal attack. [Needs verification]
MODIFIER_PROPERTY_PROCATTACK_FEEDBACK Mana burn. [Needs verification]
MODIFIER_PROPERTY_POST_ATTACK ?
MODIFIER_PROPERTY_INVISIBILITY_LEVEL ?
MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY ?
MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT Constant movespeed increase
MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE Sets the base movespeed.
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE Increased movespeed that is percentage based. Does not stack with itself.
MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE Increased movespeed that is percentage based. Item version, does not stack.
MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE Contant movespeed increase. Item version, does not stack.
MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE ?
MODIFIER_PROPERTY_MOVESPEED_LIMIT ?
MODIFIER_PROPERTY_MOVESPEED_MAX ?
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT Constant attack speed increase.
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_POWER_TREADS Power treads version; does not stack. [Needs verification]
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY ?
MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT Sets the Base Attack Time.
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE Outgoing auto-attack damage.
MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION Outgoing auto-attack damage for illusions.
MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE Modifies the base damage dealt.
MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE Modifies Incoming damage modified by a percentage.
MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE Modifies Incoming physical damage by a percentage.
MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT Modifies incoming damage from spells by a percentage.
MODIFIER_PROPERTY_EVASION_CONSTANT Evasion.
MODIFIER_PROPERTY_AVOID_CONSTANT Faceless Void's Backtrack.
MODIFIER_PROPERTY_AVOID_SPELL Same as above, but for spells. [Needs verification]
MODIFIER_PROPERTY_MISS_PERCENTAGE Increased chance to miss.
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS Physical armor bonus.
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_ILLUSIONS Physical armor that affects illusions. [Needs verification]
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE ?
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE Buckler effect?
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS Magical resistance, does not affect pure damage, stacks.
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_ITEM_UNIQUE Magical resistance, does not affect pure damage, does not stack.
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE Pugna's Decripify, affects magical resistance, does not stack.
MODIFIER_PROPERTY_BASE_MANA_REGEN Modifies base mana regen, affected by percentage mana regen.
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT Modifies mana regen, not affected by percentage mana regen.
MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE Modifies mana regen, not affected by percentage mana regen, does not stack. [Needs verification]
MODIFIER_PROPERTY_MANA_REGEN_PERCENTAGE Modifies base mana regen.
MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE Modifies all mana regen.
MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT Constant health regeneration.
MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE Health regen based on the affected object's maximum health
MODIFIER_PROPERTY_HEALTH_BONUS Modifies current health. [Needs verification]
MODIFIER_PROPERTY_MANA_BONUS Modifies current mana. [Needs verification]
MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS Modifies strength stat.
MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS Modifies total health. [Needs verification]
MODIFIER_PROPERTY_EXTRA_MANA_BONUS Modifies total mana. [Needs verification]
MODIFIER_PROPERTY_STATS_STRENGTH_BONUS Modifies Strength stat.
MODIFIER_PROPERTY_STATS_AGILITY_BONUS Modifies Agility stat.
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS Modifies Intelligence stat.
MODIFIER_PROPERTY_ATTACK_RANGE_BONUS Modifies attack range.
MODIFIER_PROPERTY_REINCARNATION Aegis or Wraith King ult? [Needs verification]
MODIFIER_PROPERTY_RESPAWNTIME Modifies respawn time or sets it? [Needs verification]
MODIFIER_PROPERTY_DEATHGOLDCOST Modifies gold lost from death.
MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE Critical power.
MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK Damage block for auto-attacks.
MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR Damage block calculated before armor (think Tidehunter Kraken Shell)
MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK Blocks damage from all sources.
MODIFIER_PROPERTY_OVERRIDE_ANIMATION ?
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT ?
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE Changes the rate an animation is played (does it affect cast point times?)
MODIFIER_PROPERTY_ABSORB_SPELL ?
MODIFIER_PROPERTY_DISABLE_AUTOATTACK Disarm (Heaven's Halberd).
MODIFIER_PROPERTY_BONUS_DAY_VISION Modified vision during Daytime, constant.
MODIFIER_PROPERTY_BONUS_NIGHT_VISION Modified vision during Nighttime, constant.
MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE Modifies vision range by a percentage.
MODIFIER_PROPERTY_MIN_HEALTH Cannot drop below this health amount; EXECUTE still kills.
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL All physical damage is negated.
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL All magical damage is negated.
MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE All pure damage is negated.
MODIFIER_PROPERTY_IS_ILLUSION Is the unit an illusion?
MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE Modifies turn rate by a percentage
MODIFIER_PROPERTY_DISABLE_HEALING Stops health from going up (think Ice Blast).
MODIFIER_PROPERTY_TOOLTIP Can be anything, used in Armlet for health loss.
MODIFIER_PROPERTY_MODEL_CHANGE Sets the model.
MODIFIER_PROPERTY_MODEL_SCALE Scales the model..
MODIFIER_PROPERTY_IS_SCEPTER ?
MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS
MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND
MODIFIER_PROPERTY_LIFETIME_FRACTION
MODIFIER_PROPERTY_PROVIDES_FOW_POSITION