Sledge: Difference between revisions
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'''Sledge''' is | '''Sledge''' is an open source alternative to Valve's Hammer Editor for the Goldsource and Source engines. It is written in .NET and uses OpenGL as a rendering platform. | ||
Currently Sledge supports Goldsource mapping in a limited capacity - features will be added during the alpha. A number of file format parsers are currently available, including FGD, RMF, VMF, MDL (limited support), and WAD (via HLLib). | |||
The current focus is on Goldsource support. After that, Source will be added, followed by a plugin system and more features. | |||
The Sledge Editor is GPL. All other components are LGPL. | |||
== External links == | == External links == |
Revision as of 01:40, 3 December 2013
Sledge is an open source alternative to Valve's Hammer Editor for the Goldsource and Source engines. It is written in .NET and uses OpenGL as a rendering platform.
Currently Sledge supports Goldsource mapping in a limited capacity - features will be added during the alpha. A number of file format parsers are currently available, including FGD, RMF, VMF, MDL (limited support), and WAD (via HLLib).
The current focus is on Goldsource support. After that, Source will be added, followed by a plugin system and more features.
The Sledge Editor is GPL. All other components are LGPL.