Monster satchelcharge (GoldSrc): Difference between revisions

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(Created page with "{{HL1}} '''monster_satchelcharge''' is a point entity available in Half-Life. ==Entity description== A live satchel charge tossed from weapon_satchel. == Keyvalues == ...")
 
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{{KV|Name|string|The name of tne entity.}}
{{KV|Name|string|The name of tne entity.}}
{{KV|Target|target_destination|The [[path_track]] to travel to in a series of different points.}}
{{KV|Target|target_destination|Used for navigation and to fire a hardcoded input to the entity.}}


== Flags ==
== Flags ==

Revision as of 21:47, 23 October 2013

Half-Life monster_satchelcharge is a point entity available in Half-Life.

Entity description

A live satchel charge tossed from weapon_satchel.

Keyvalues

Name ([todo internal name (i)]) <string>
The name of tne entity.
Target ([todo internal name (i)]) <targetname>
Used for navigation and to fire a hardcoded input to the entity.

Flags

  • 1 : Wait Till Seen
  • 2 : Gag (No IDLE sounds until angry)
  • 4 : MonsterClip
  • 8 : No wreckage
  • 16 : Prisoner
  • 64 : Start inactive
  • 128 : Wait for script
  • 256 : Pre-disaster (Only for use with monster_scientist -- has no effect on aliens).
  • 512 : Fade corpse
  • 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).