Level Design Video Tutorials: Difference between revisions
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:* [http://sites.google.com/site/renshdtutorials/home/left-4-dead-tutorials/l4d---your-first-map L4D Mapping - Your First L4D Map] | :* [http://sites.google.com/site/renshdtutorials/home/left-4-dead-tutorials/l4d---your-first-map L4D Mapping - Your First L4D Map] | ||
== | == Douglas TopHATTwaffle Hoogland == | ||
: ''' | : '''V2 Tutorial Series''' | ||
:* [https://developer.valvesoftware.com/wiki/V2_Hammer_Tutorial_Series V2 Tutorial Series] | |||
Tutorials will be updated at that link, and on [http://www.tophattwaffle.com/tutorials/ TopHATTwaffle's Website] | |||
[http://www.tophattwaffle.com/tutorials/ TopHATTwaffle's | |||
: '''V1 Tutorial Series''' | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-1-simple-things-remake/ Hammer Tutorial #1 “Simple Things”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-2-prop-basics/ Hammer Tutorial #2 “Prop Basics”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-3-lighting/ Hammer Tutorial #3 “Lighting”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-4-de_cs_-buyzone-and-doors/ Hammer Tutorial #4 “De_Cs_ Buyzone and Doors!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-5-water-displacements-and-glass-oh-my/ Hammer Tutorial #5 “Water, Displacements, and glass Oh My!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-6-elevator/ Hammer Tutorial #6 “Elevator!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-7-deathrun-and-io-making/ Hammer Tutorial #7 “Deathrun and I/O Making”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-8-laser-trails-and-parented-items/ Hammer tutorial #8 “Laser Trails and Parented Items”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-9-custom-textures-and-normal-maps/ Hammer tutorial #9 “Custom textures, and Normal Maps”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-10-pakrat-and-vmex/ Hammer Tutorial #10 “Pakrat and VMEX”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-11-waffle-turret-and-cutting-to-a-angle/ Hammer tutorial #11 “Waffle Turret, and Cutting to a Angle”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-12-spawing-props-and-other-things/ Hammer tutorial #12 “Spawing Props and other things”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-13-200-subscribers-special-keypads/ Hammer tutorial #13 “200 subscribers Special: Keypads”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-14-advanced-textures-transparent-textures/ Hammer tutorial #14 “Advanced Textures, Transparent Textures”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-15-custom-content/ Hammer Tutorial #15 “Custom Content”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-16-teleport-hurt-heal-and-stripping-weapons/ Hammer Tutorial #16 “Teleport, Hurt, Heal, and Stripping! (Weapons)”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-17-making-a-afk-killer-and-firing-commands-to-a-server/ Hammer Tutorial #17 Making a AFK killer and Firing Commands to a Server] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-18-making-cell-shading-brush-work/ Hammer Tutorial #18 Making Cell Shading Brush Work] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-19-math_counter-func_breakable-and-logic_case-all-good-things-to-know/ Hammer Tutorial #19 Math_counter, Func_breakable, and logic_case. all good things to know!] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-20-demo-smoothing/ Hammer Tutorial #20 Demo Smoothing] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-21-optimization/ Hammer Tutorial #21 Optimization] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-22-waterfalls/ Hammer Tutorial #22 “Waterfalls”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-23-stairs-arches-and-more/ Hammer Tutorial #23 “Stairs, Arches, and more!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-24-propper/ Hammer Tutorial #24 “Propper”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-25-_rt_camera/ Hammer Tutorial #25 “_RT_CAMERA”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-26-refracting-images-advanced-textures/ Hammer Tutorial #26 “Refracting Images (Advanced Textures)”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-27-importing-custom-sounds/ Hammer Tutorial #27 “Importing Custom Sounds] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-28-compiling/ Hammer Tutorial #28 Compiling] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-29-500th-subscriber-special-random-falling-ragdolls/ Hammer Tutorial #29 500th subscriber special “Random falling ragdolls”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-30-3d-skybox/ Hammer Tutorial #30 “3D Skybox”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-31-custom-game-menu/ Hammer Tutorial #31 “Custom Game Menu"] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-32-basic-filters/ Hammer Tutorial #32 “Basic Filters”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-33-inputs-and-outputs/ Hammer Tutorial #33 “Inputs and Outputs”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-34-holes-in-the-walls/ Hammer Tutorial #34 “Holes in the Walls!!!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-35-adding-counter-strike-source-to-hammer/ Hammer Tutorial #35 “Adding Counter-strike source to hammer”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-36-timer/ Hammer Tutorial #36 “Timer”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-37-orange-box-hammer-whats-new/ Hammer Tutorial #37 “Orange Box Hammer (Whats New)”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-38-changing-the-graphics-in-hammer/ Hammer Tutorial #38 “Changing the Graphics in Hammer!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-39-visgrouping/ Hammer Tutorial #39 “VisGrouping”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-40-displacements/ Hammer Tutorial #40 “Displacements”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-41-custom-radar/ Hammer Tutorial #41 “Custom Radar”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-42-glowing-textures-lights-rad/ Hammer Tutorial #42 “Glowing Textures, Lights.rad”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-43-dynamic-water/ Hammer Tutorial #43 “Dynamic Water”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-44-making-your-own-custom-map-background/ Hammer Tutorial #44 “Making Your Own Custom Map Background”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-45-adding-water-the-correct-way/ Hammer Tutorial #45 “Adding water, The correct way”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-46-weather-effects/ Hammer Tutorial #46 “Weather Effects”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-47-sprites-on-world-spawn-detail-vbsp/ Hammer Tutorial #47 “Sprites on world spawn, Detail.VBSP”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-48-modifying-speed-and-gravity/ Hammer Tutorial #48 “Modifying speed, and gravity”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-49-portal-stairs/ Hammer Tutorial #49 “Portal Stairs”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-50-d-perfectly-lining-up-3d-skyboxes/ Hammer Tutorial #50 :D “Perfectly lining up 3D skyboxes!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-51-cable-and-ropes/ Hammer Tutorial #51 “Cable, and ropes”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-52-street-light-1000th-sub/ Hammer Tutorial #52 “Street Light, 1000th Sub”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-53-cubemaps/ Hammer Tutorial #53 “CubeMaps”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-54-advanced-props/ Hammer Tutorial #54 “Advanced Props”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-55-hdr-lighting/ Hammer Tutorial #55 “HDR lighting”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-56-soundscapes/ Hammer Tutorial #56 “Soundscapes”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-57-multi-toggle-button/ Hammer Tutorial #57 “Multi-Toggle button”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-58-game_ui/ Hammer Tutorial #58 “Game_UI”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-59-path_track-and-func_tanktrain/ Hammer Tutorial #59 “Path_track, and func_tanktrain”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-60-console-chat-console-commands/ Hammer Tutorial #60 “Console chat, Console Commands”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-61-demo-smoothing-in-css-2009-fixing-the-smooth-bug/ Hammer Tutorial #61 “Demo Smoothing in CSS 2009 (Fixing the Smooth bug)”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-62-jailbreak-bare-min/ Hammer Tutorial #62 “JailBreak bare-min”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-63-ending-a-level-adding-score/ Hammer Tutorial #63 “Ending a Level, Adding score”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-64-trigger_look/ Hammer Tutorial #64 “Trigger_look”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-65-magnets-glock-totin-wcc/ Hammer Tutorial #65 “Magnets, Glock Totin’ WCC!!!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-66-color-correction/ Hammer Tutorial #66 “Color Correction”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-67-making-roads-the-correct-way/ Hammer Tutorial #67 “Making Roads, the correct way!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-68-func_viscluster/ Hammer Tutorial #68 “Func_Viscluster”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-69-keycard-system/ Hammer Tutorial #69 “Keycard system!”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-70-change-in-next-round-css/ Hammer Tutorial #70 “Change in next round (CSS)”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-71-metal-stair-case/ Hammer Tutorial #71 “Metal Stair Case”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-72-displacement-cave/ Hammer Tutorial #72 “Displacement Cave”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-73-info_particle_systems/ Hammer Tutorial #73 “Info_Particle_Systems”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-74-advanced-lighting/ Hammer Tutorial #74 “Advanced lighting”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-75-css-opening-view-and-text/ Hammer Tutorial #75 “CSS opening view and text”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-76-invisible-players-and-weapons/ Hammer Tutorial #76 “Invisible Players, and Weapons”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-77-swinging-objects-phys_ballsocket/ Hammer Tutorial #77 “Swinging Objects, Phys_Ballsocket”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-78-multi-floor-elevator/ Hammer Tutorial #78 “Multi Floor Elevator”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-79-real-time-mirrors/ Hammer Tutorial #79 “Real time Mirrors”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-80-blowing-up-a-wall-with-gibs/ Hammer Tutorial #80 “Blowing up a wall with gibs”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-81-mouse-controlled-turret/ Hammer Tutorial #81 “Mouse Controlled Turret”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-82-random-teleport/ Hammer Tutorial #82 “Random Teleport”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-83-random-code-key-pad/ Hammer Tutorial #83 “Random Code Key Pad”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-84-team-based-buttons/ Hammer Tutorial #84 “Team Based Buttons”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-85-parent-attachment-points-panels-from-portal-2/ Hammer Tutorial #85 “Parent Attachment Points, Panels from Portal 2?] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-86-instances-portal-2-l4d2-alien-swarm/ Hammer Tutorial #86 “Instances” (Portal 2, L4D2, Alien Swarm)] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-87-portal-2-buttons-and-indicator-lights/ Hammer Tutorial #87 “Portal 2: Buttons, and indicator lights”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-88-portal-2-info-signs/ Hammer Tutorial #88 “Portal 2: Info Signs”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-89-portal-2-world-portals/ Hammer Tutorial #89 “Portal 2: World Portals”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-90-portal-2-arrivaldeparture-elevators-elevator-movies-and-linking-maps/ Hammer Tutorial #90 “Portal 2: Arrival/Departure elevators, Elevator movies, and Linking maps”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-91-creating-a-soundscape-and-looping-a-wav/ Hammer Tutorial #91 “Creating a Soundscape, and looping a WAV”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-92-placing-portals-in-hammer/ Hammer Tutorial #92 “Placing Portals in Hammer”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-93-fog/ Hammer Tutorial #93 “Fog”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-94-info_lightinglighting-origin/ Hammer Tutorial #94 “Info_Lighting/Lighting Origin”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-95-dynamic-lighting-env_projectedtexture/ Hammer Tutorial #95 “Dynamic Lighting, env_projectedtexture”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-96-rivers/ Hammer Tutorial #96 “Rivers”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-97-in-game-messaging/ Hammer Tutorial #97 “In-Game messaging"] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-98-breaking-a-light/ Hammer Tutorial #98 “Breaking a Light”] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-99-texture-manipulation/ Hammer Tutorial #99 “Texture Manipulation"] | |||
:* [http://www.tophattwaffle.com/hammer-tutorial-100-creating-and-editing-particle-systems/ Hammer Tutorial #100 “Creating and Editing Particle Systems”] | |||
== Sythen == | == Sythen == | ||
: '''Main Link:''' | : '''Main Link:''' |
Revision as of 17:13, 8 October 2013
Certain mapping techniques may be more easily understand through video demonstration than reading text.

3kliksphilip
- YouTube
- Forums
Alex G: World of Level Design
- L4D1/2 Level Design Theory and Practice Video Tutorials
- Left 4 Dead 2 Video Tutorials
- L4D2 Installation:
- L4D2 Functionality/Advanced:
- Left 4 Dead Video Tutorials
- L4D Installation:
- L4D Hammer Basics:
- L4D Environment Workflow:
- L4D Hammer Advanced:
- L4D: How to Create Simple Terrain/Displacement
- L4D: Terrain Texture Blending Alpha
- L4D: Creating Terrain Part 1 - Ground Floor
- L4D: Creating Terrain Part 2 - Surrounding Mountains
- L4D: Creating Breakable Glass
- L4D: Creating Rotating Doors
- L4D: Creating a Ladder
- L4D: Creating a Skybox and Light Environment
- L4D: Forcing Info Survivor Position Spawn
- L4D: Creating Breakable Walls
- L4D: Create a Panic Event
- L4D: How to Create Survival Gametype Part 1
- L4D: How to Create Survival Gametype Part 2
- L4D: Creating a Level/Map Change Part 1
- L4D: Creating a Level/Map Change Part 2
- L4D: How to Create a Highlight Glow on Props
- L4D Gameplay Elements:
- L4D Releasing Your Map:
AnacondaTutorial
- YouTube
- AnacondaTutorial -- Youtube Channel
- Basic Mapping Tutorials (L4D/CSS/ETC...)
- Source Sdk / L4D Tutorial - How To Set Up Hammer
- Source Sdk / L4D Tutorial - How To Add Snow,Rain or Ash
- Source Sdk / L4D Tutorial - How To Make A Double Sided Wall
- Source Sdk / L4D Tutorial - Create A Light With A Switch
- Source Sdk / L4D Tutorial - Decals / Overlays
- Source Sdk / L4D Tutorial - Creating Doors With Handles
- Source Sdk / L4D Tutorial - How To Create Fire
- Source Sdk / L4D Tutorial - Texture Shifting
- Source Sdk / L4D Tutorial - Creating Smoke (env_smokestack)
- Source Sdk / L4D Tutorial - Cutting Doors
- Source Sdk / L4D Tutorial - Rotating Textures (Roads)
- Source Sdk / L4D Tutorial - Props (static, physics & dynamic)
- Source Sdk / L4D Mapping Tutorial - Trap Doors
- Basic Mapping Tutorials (L4D/CSS/ETC...)
- Left 4 Dead Mapping Tutorials:
- Left 4 Dead Mapping Tutorial 1 - Basic Wall's, Players & Weapons
- Left 4 Dead Mapping Tutorial 2 - Sky Box's, Doors & Props
- Left 4 Dead Mapping Tutorial 3 - Safe Rooms
- Left 4 Dead Mapping Tutorial 4 - Zombie Creating & Nav Editing
- Left 4 Dead Mapping Tutorial 5 - Creating A Button
- Left 4 Dead Mapping Tutorial 6 - Create A Door (Button & Event)
- Left 4 Dead Mapping Tutorial 7 - How To Spawn Randoms Weapons
- Left 4 Dead Mapping Tutorial 8 - How To Make Breakable Glass
- Left 4 Dead Mapping Tutorial 9 - How To Create Tank Witches & Special Infected
- Left 4 Dead Mapping Tutorial 10 - Ladders With Nav
- Left 4 Dead Mapping Tutorial 11 - Finale (Part 1)
- Left 4 Dead Mapping Tutorial 11 - Finale (Part 2)
- Left 4 Dead Mapping Tutorial 11 - Finale (Part 3)
- Left 4 Dead Mapping Tutorial 12 - Breakable Walls
- Left 4 Dead Mapping Tutorial 13 - Soundscapes
- Left 4 Dead Mapping Tutorial 14 - Car Alarms (Part 1)
- Left 4 Dead Mapping Tutorial 14 - Car Alarms (Part 2)
- Left 4 Dead Mapping Tutorial 15 - Creating Movable Objects
- Left 4 Dead Mapping Tutorial 16 - How To Create Zombie's On A Timer
- Left 4 Dead Mapping Tutorial 17 - How To Create A Survival Map
- Left 4 Dead Mapping Tutorial 18 - Creating Fog
- Left 4 Dead Mapping Tutorial 19 - Creating Navigational Meshes (Advanced)
- Left 4 Dead Mapping Tutorial 20 - Water
- Left 4 Dead Mapping Tutorial 21 - Rescue Closets
- Left 4 Dead Mapping Tutorial 22 - 10 Simple Steps For Basic Map
- Left 4 Dead Mapping Tutorial 23 - 3D Skybox's
- Left 4 Dead Mapping Tutorial 24 - Crescendo Events
- Left 4 Dead Mapping Tutorial 25 - Infected Ladders
- Left 4 Dead Mapping Tutorial 26 - Intro Camera
- Left 4 Dead Mapping Tutorial 24 - Glow Entities
- Left 4 Dead Mapping Tutorials:
Big Lou
bruge10
- YouTube
- Hammer Tutorial - Flowing water
- Hammer Tutorial - headcrab hanging from ceiling
- Hammer Tutorial - Mirrors
- Hammer Tutorial - Respawning zombie
- Hammer Tutorial - Ladder in HL2
- Hammer Tutorial - Bucket-Hat / ParentAttachment
- Hammer Tutorial - Fake killable npc in CS:S
- Hammer Tutorial - Phys_slideconstraint
design3
- Subscription-based
Duck
- Google Video
Firegod522
- YouTube
- From Mapping Tutorials
- Hammer Tutorial 1 - Making a basic level
- Hammer Tutorial 2 - Brush types
- Hammer Tutorial 3 - Displacements
- Hammer Tutorial 4 - Sky and Lighting
- Hammer Tutorial 5 - Vertex Manipulation
- Hammer Tutorial 6 - Button Controls
- Hammer Tutorial 7 - Water
- Hammer Tutorial 8 - Rotating Doors
- Hammer Tutorial 9 - Ladders
- Hammer Tutorial 11 - Trains and Elevators
- Hammer Tutorial 12 - Precipitation and Dust
- Hammer Tutorial 13 - HDR
- Hammer Tutorial 14 - Clipping tool
- Hammer Tutorial 15 - Teleport
- Hammer Tutorial 16 - Change Level
- Hammer Tutorial 17 - Reflective Glass
- Hammer Tutorial 18 - Rotating Props
M4pster
- YouTube
- Tutorial Vid 1: Your first Map: Part 1
- Tutorial Vid 1: Your first Map: Part 2
- Tutorial Vid 2: Doors: Part 1
- Tutorial Vid 2: Doors: Part 2
- Tutorial Vid 3: Buttons: Part 1
- Tutorial Vid 3: Buttons: Part 2
- Tutorial Vid 3: Buttons: Part 3
- Tutorial Vid 4: Ladders
- Tutorial Vid 5: Sky: Part 1
- Tutorial Vid 5: Sky: Part 2
- Tutorial Vid 6: Water
RenStrike
- YouTube
- From RenStrike's HD Mapping Tutorials
- Valve Hammer Editor - Beginner Tutorial Part 1
- Valve Hammer Editor - Beginner Tutorial Part 2
- Valve Hammer Editor - Beginner Tutorial Part 3
- Valve Hammer Editor - Beginner Tutorial Part 4
- Valve Hammer Editor - Beginner Tutorial Part 5
- Valve Hammer Editor - Beginner Tutorial Part 6
- Valve Hammer Editor - Beginner Tutorial Part 7
- Valve Hammer Editor - Beginner - World Geometry Leaks
- Valve Hammer Editor - Beginner - 2D Skyboxes and Light_Environment
- Valve Hammer Editor - Beginner - Sewer Tunnels
- Valve Hammer Editor - Advanced - 3D Skyboxes
- Valve Hammer Editor - Advanced - Ropes/Power Lines
- TF2 Mapping - Making a Respawn Room
- TF2 Mapping - Making a Team Specific Door
- TF2 Mapping - Setting Up CTF Gametypes
- TF2 Mapping - Setting Up Capture Points
- L4D Mapping - Your First L4D Map
Douglas TopHATTwaffle Hoogland
- V2 Tutorial Series
Tutorials will be updated at that link, and on TopHATTwaffle's Website
- V1 Tutorial Series
- Hammer Tutorial #1 “Simple Things”
- Hammer Tutorial #2 “Prop Basics”
- Hammer Tutorial #3 “Lighting”
- Hammer Tutorial #4 “De_Cs_ Buyzone and Doors!”
- Hammer Tutorial #5 “Water, Displacements, and glass Oh My!”
- Hammer Tutorial #6 “Elevator!”
- Hammer Tutorial #7 “Deathrun and I/O Making”
- Hammer tutorial #8 “Laser Trails and Parented Items”
- Hammer tutorial #9 “Custom textures, and Normal Maps”
- Hammer Tutorial #10 “Pakrat and VMEX”
- Hammer tutorial #11 “Waffle Turret, and Cutting to a Angle”
- Hammer tutorial #12 “Spawing Props and other things”
- Hammer tutorial #13 “200 subscribers Special: Keypads”
- Hammer tutorial #14 “Advanced Textures, Transparent Textures”
- Hammer Tutorial #15 “Custom Content”
- Hammer Tutorial #16 “Teleport, Hurt, Heal, and Stripping! (Weapons)”
- Hammer Tutorial #17 Making a AFK killer and Firing Commands to a Server
- Hammer Tutorial #18 Making Cell Shading Brush Work
- Hammer Tutorial #19 Math_counter, Func_breakable, and logic_case. all good things to know!
- Hammer Tutorial #20 Demo Smoothing
- Hammer Tutorial #21 Optimization
- Hammer Tutorial #22 “Waterfalls”
- Hammer Tutorial #23 “Stairs, Arches, and more!”
- Hammer Tutorial #24 “Propper”
- Hammer Tutorial #25 “_RT_CAMERA”
- Hammer Tutorial #26 “Refracting Images (Advanced Textures)”
- Hammer Tutorial #27 “Importing Custom Sounds
- Hammer Tutorial #28 Compiling
- Hammer Tutorial #29 500th subscriber special “Random falling ragdolls”
- Hammer Tutorial #30 “3D Skybox”
- Hammer Tutorial #31 “Custom Game Menu"
- Hammer Tutorial #32 “Basic Filters”
- Hammer Tutorial #33 “Inputs and Outputs”
- Hammer Tutorial #34 “Holes in the Walls!!!”
- Hammer Tutorial #35 “Adding Counter-strike source to hammer”
- Hammer Tutorial #36 “Timer”
- Hammer Tutorial #37 “Orange Box Hammer (Whats New)”
- Hammer Tutorial #38 “Changing the Graphics in Hammer!”
- Hammer Tutorial #39 “VisGrouping”
- Hammer Tutorial #40 “Displacements”
- Hammer Tutorial #41 “Custom Radar”
- Hammer Tutorial #42 “Glowing Textures, Lights.rad”
- Hammer Tutorial #43 “Dynamic Water”
- Hammer Tutorial #44 “Making Your Own Custom Map Background”
- Hammer Tutorial #45 “Adding water, The correct way”
- Hammer Tutorial #46 “Weather Effects”
- Hammer Tutorial #47 “Sprites on world spawn, Detail.VBSP”
- Hammer Tutorial #48 “Modifying speed, and gravity”
- Hammer Tutorial #49 “Portal Stairs”
- Hammer Tutorial #50 :D “Perfectly lining up 3D skyboxes!”
- Hammer Tutorial #51 “Cable, and ropes”
- Hammer Tutorial #52 “Street Light, 1000th Sub”
- Hammer Tutorial #53 “CubeMaps”
- Hammer Tutorial #54 “Advanced Props”
- Hammer Tutorial #55 “HDR lighting”
- Hammer Tutorial #56 “Soundscapes”
- Hammer Tutorial #57 “Multi-Toggle button”
- Hammer Tutorial #58 “Game_UI”
- Hammer Tutorial #59 “Path_track, and func_tanktrain”
- Hammer Tutorial #60 “Console chat, Console Commands”
- Hammer Tutorial #61 “Demo Smoothing in CSS 2009 (Fixing the Smooth bug)”
- Hammer Tutorial #62 “JailBreak bare-min”
- Hammer Tutorial #63 “Ending a Level, Adding score”
- Hammer Tutorial #64 “Trigger_look”
- Hammer Tutorial #65 “Magnets, Glock Totin’ WCC!!!”
- Hammer Tutorial #66 “Color Correction”
- Hammer Tutorial #67 “Making Roads, the correct way!”
- Hammer Tutorial #68 “Func_Viscluster”
- Hammer Tutorial #69 “Keycard system!”
- Hammer Tutorial #70 “Change in next round (CSS)”
- Hammer Tutorial #71 “Metal Stair Case”
- Hammer Tutorial #72 “Displacement Cave”
- Hammer Tutorial #73 “Info_Particle_Systems”
- Hammer Tutorial #74 “Advanced lighting”
- Hammer Tutorial #75 “CSS opening view and text”
- Hammer Tutorial #76 “Invisible Players, and Weapons”
- Hammer Tutorial #77 “Swinging Objects, Phys_Ballsocket”
- Hammer Tutorial #78 “Multi Floor Elevator”
- Hammer Tutorial #79 “Real time Mirrors”
- Hammer Tutorial #80 “Blowing up a wall with gibs”
- Hammer Tutorial #81 “Mouse Controlled Turret”
- Hammer Tutorial #82 “Random Teleport”
- Hammer Tutorial #83 “Random Code Key Pad”
- Hammer Tutorial #84 “Team Based Buttons”
- Hammer Tutorial #85 “Parent Attachment Points, Panels from Portal 2?
- Hammer Tutorial #86 “Instances” (Portal 2, L4D2, Alien Swarm)
- Hammer Tutorial #87 “Portal 2: Buttons, and indicator lights”
- Hammer Tutorial #88 “Portal 2: Info Signs”
- Hammer Tutorial #89 “Portal 2: World Portals”
- Hammer Tutorial #90 “Portal 2: Arrival/Departure elevators, Elevator movies, and Linking maps”
- Hammer Tutorial #91 “Creating a Soundscape, and looping a WAV”
- Hammer Tutorial #92 “Placing Portals in Hammer”
- Hammer Tutorial #93 “Fog”
- Hammer Tutorial #94 “Info_Lighting/Lighting Origin”
- Hammer Tutorial #95 “Dynamic Lighting, env_projectedtexture”
- Hammer Tutorial #96 “Rivers”
- Hammer Tutorial #97 “In-Game messaging"
- Hammer Tutorial #98 “Breaking a Light”
- Hammer Tutorial #99 “Texture Manipulation"
- Hammer Tutorial #100 “Creating and Editing Particle Systems”
Sythen
- Main Link:
- YouTube
- HD Half-Life 2: Episode Two Tutorial 1 - Introduction
- HD Half-Life 2: Episode Two Tutorial 2 - Installing Source SDK
- HD Half-Life 2: Episode Two Tutorial 3.1 - Linear vs Non Linear
- HD Half-Life 2: Episode Two Tutorial 3.2 - Our BSP Shell
- HD Half-Life 2: Episode Two Tutorial 3.3 Planning our Level Design
Toscano Mapper [PT-BR]
- YouTube
- Canal Youtube [1]
- Tutorial: Criando Porta
- Tutorial: Criando Vidro
- Tutorial: Criando Botão
- Tutorial: Criando Fogo
- Tutorial: Criando Escadas Modo 1
- Tutorial: Criando Escadas Modo 2
- Tutorial: Adicionando Reféns no Mapa
- Tutorial: Inserindo Models no Mapa
- Tutorial: Criando Bueiros e Dutos
- Tutorial: Adicionando Peixes no Mapa
- Tutorial: Resetando Configuraçoes Source SDK
Vaatrad
- YouTube
Valvehammertutorials / Lord Ned
- YouTube
- From Mapping Tutorials
Various
- Nacimota - Using Valve's SketchUp Plugins (YouTube)
- Interlopers.net Video Tutorials
- Brandished's Making a 5 Control Point Map for TF2
- FileFront's Half-Life 2 Tutorials and Guides
- ModDB - Source Engine Tutorials
- Using 3ds Max to design levels for Source