Tier0: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (It has a DLL, so it must be dynamic.)
 
Line 1: Line 1:
'''<code>Tier0</code>''' is an engine library that handles [[demo]]s ("VCR mode"), [[VProf]] and <code>[[CFastTimer]]</code>, debugging and memory management.
'''<code>Tier0</code>''' is an engine library that handles [[demo]]s ("VCR mode"), [[VProf]] and <code>[[CFastTimer]]</code>, debugging and memory management.


Although Tier0 compiles to a static library, only its headers are included in the SDK. Modification is not possible.
Although Tier0 compiles to a dynamic library, only its headers are included in the SDK. Modification is not possible.


[[Category:Engine Structure]]
[[Category:Engine Structure]]

Latest revision as of 03:29, 6 August 2013

Tier0 is an engine library that handles demos ("VCR mode"), VProf and CFastTimer, debugging and memory management.

Although Tier0 compiles to a dynamic library, only its headers are included in the SDK. Modification is not possible.