Category:Abstract Coding: Difference between revisions
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{{Abstract Coding}} | |||
[[Abstract Coding]] is a set of articles created to help you implement more abstract features such as [[Adding an experience system]] into your game or mod. Although it may be difficult to locate articles you are interested in, the techniques covered in each [[Abstract Coding]] article is useful and can be applied to multiple settings. | [[Abstract Coding]] is a set of articles created to help you implement more abstract features such as [[Adding an experience system]] into your game or mod. Although it may be difficult to locate articles you are interested in, the techniques covered in each [[Abstract Coding]] article is useful and can be applied to multiple settings. | ||
[[Category:Programming]] | [[Category:Programming]] |
Revision as of 03:17, 2 August 2013
Abstract Coding series Discuss your thoughts - Help us develop the articles or ideas you want |
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Levels & XP | Optimization | Procedural Textures | Sights & Sniperrifles | Special effects | Vehicles | Threads | Save Game Files | Night Vision | Non-offensive Weapons | Dynamic Weapon Spawns | Dynamic Weapon Spawns (Advanced) |
Abstract Coding is a set of articles created to help you implement more abstract features such as Adding an experience system into your game or mod. Although it may be difficult to locate articles you are interested in, the techniques covered in each Abstract Coding article is useful and can be applied to multiple settings.
Pages in category "Abstract Coding"
The following 13 pages are in this category, out of 13 total.