Monster human grunt (GoldSrc): Difference between revisions
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* 512 : Fade corpse | * 512 : Fade corpse | ||
* 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set). | * 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set). | ||
[[Category:Half-Life]] |
Revision as of 06:41, 5 July 2013
monster_human_grunt is a point entity available in Half-Life.
Entity description
It is a soldier of the fictional United States Marine Corps unit called the HECU seen in Half-Life and its expansions.
Keyvalues
- Squad name ([todo internal name (i)]) <string>
- The squad to assign this NPC to. Tick the SquadLeader flag to make them a leader of a squad.
- Weapons ([todo internal name (i)]) <choices>
- The weapons to give this NPC
Value Description 1
9mmAR 2
9mmAR + HG 3
9mmAR + LG 4
Shotgun 5
Shotgun + HG
Flags
- 1 : Wait Till Seen
- 2 : Gag (No IDLE sounds until angry)
- 4 : MonsterClip
- 16 : Prisoner
- 32 : SquadLeader
- 128 : Wait for script
- 256 : Pre-disaster (only for use with monster_scientist -- has no effect on aliens).
- 512 : Fade corpse
- 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).