QRAD: Difference between revisions

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'''Quake Radiosity''', often just shorted to '''QRAD''', was one of the sets of tools originally shipped with the Half-Life mod tools that compiled radiosity and lightmap data into a map.
'''Quake Radiosity''', often just shorted to '''QRAD''', was one of the sets of tools originally shipped with the Half-Life mod tools that compiled radiosity and lightmap data into a map.


This was one of the most bugged tools out of the original sets of tools. ZHLT found that this tool packed the direct lighting data into a map ''twice'' resulting in longer compile times. He also found that multiple light_environments were required for lighting an outdoor area.
This was one of the most bugged tools out of the original sets of tools. ZHLT found that this tool packed the direct lighting data into a map ''twice'' resulting in longer compile times. He also found that multiple light_environments were required for lighting an outdoor area which was not normal.


[[Category:Half-Life]]
[[Category:Half-Life]]

Revision as of 04:58, 5 July 2013

Quake Radiosity, often just shorted to QRAD, was one of the sets of tools originally shipped with the Half-Life mod tools that compiled radiosity and lightmap data into a map.

This was one of the most bugged tools out of the original sets of tools. ZHLT found that this tool packed the direct lighting data into a map twice resulting in longer compile times. He also found that multiple light_environments were required for lighting an outdoor area which was not normal.