Wheatley (Portal 2): Difference between revisions

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(Created page with "This Portal 2 aesthetic theme is showcased in Chapter 8 and 9. It is characterized by either mass-scale destruction of the chamber, or regular clean themed. The walls are torn ap...")
 
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== Noticeable Elements ==
== Noticeable Elements ==


'''Excursion Funnel'''
'''Excursion Funnel - '''
An excursion funnel, also know as a prop_tractor_beam, is the main test element in most of the chambers. The funnel can be used to transport the player or objects.
An excursion funnel, also know as a prop_tractor_beam, is the main test element in most of the chambers. The funnel can be used to transport the player or objects.
Reversing The Funnel- If you want it to start reversed, open the properties, and set 'Linear Force' to -250. 250 and -250 are the defaults for the funnel. A negative number will cause the funnel to start reversed, and a positive number will cause it to start forward. A higher number (1000, -1000) will make the funnel faster. A lower number will make it slower.
Reversing The Funnel- If you want it to start reversed, open the properties, and set 'Linear Force' to -250. 250 and -250 are the defaults for the funnel. A negative number will cause the funnel to start reversed, and a positive number will cause it to start forward. A higher number (1000, -1000) will make the funnel faster. A lower number will make it slower.


'''Gel'''
'''Gel - '''
Gel was an element carried from the Underground themed maps into the Wheatley test chambers. You can still see lots of pipes crowding around the facility. Gel now comes out of regular cube droppers. In the PTI update, they have new Gel Dropper models. Create gel using an info_paint_sprayer.
Gel was an element carried from the Underground themed maps into the Wheatley test chambers. You can still see lots of pipes crowding around the facility. Gel now comes out of regular cube droppers. In the PTI update, they have new Gel Dropper models. Create gel using an info_paint_sprayer.

Revision as of 00:48, 25 May 2012

This Portal 2 aesthetic theme is showcased in Chapter 8 and 9. It is characterized by either mass-scale destruction of the chamber, or regular clean themed. The walls are torn apart and you can see all sorts of things outside of the chamber: Gel pipes, other chambers, catwalks, and fire. Each test is monitored by Wheatley shown on a screen.


In-Depth

This is the last theme the player will encounter in the Portal 2 Single Player campaign. The large destruction of the chambers is mainly caused by Wheatley's terrible handling of the facility. A main part of the map is the outside area, which is seen through the gaps and tears of the test. You will see lots of things breaking, falling apart, and on fire.


Noticeable Elements

Excursion Funnel - An excursion funnel, also know as a prop_tractor_beam, is the main test element in most of the chambers. The funnel can be used to transport the player or objects. Reversing The Funnel- If you want it to start reversed, open the properties, and set 'Linear Force' to -250. 250 and -250 are the defaults for the funnel. A negative number will cause the funnel to start reversed, and a positive number will cause it to start forward. A higher number (1000, -1000) will make the funnel faster. A lower number will make it slower.

Gel - Gel was an element carried from the Underground themed maps into the Wheatley test chambers. You can still see lots of pipes crowding around the facility. Gel now comes out of regular cube droppers. In the PTI update, they have new Gel Dropper models. Create gel using an info_paint_sprayer.