Zombie Panic! Source: ZPO: Difference between revisions
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You will need several ZP:S specific entities to make an objective (zpo) map work properly: | You will need several ZP:S specific entities to make an objective (zpo) map work properly: | ||
game_win_human | game_win_human | ||
game_win_zombie (optional) | game_win_zombie (optional) | ||
info_objective_list | info_objective_list | ||
You will need to set up an output from the final entity that triggers the end of game, which should look like this: | You will need to set up an output from the final entity that triggers the end of game, which should look like this: | ||
<output>; game_win_human; end game | <output>; game_win_human; end game | ||
Please see the tutorial on creating objectives for a basic list of common objective's used in zpo maps. | Please see the tutorial on creating objectives for a basic list of common objective's used in zpo maps. | ||
--[[User:Ratboy601|Ratboy601]] 02:20, 16 March 2012 (PDT) | --[[User:Ratboy601|Ratboy601]] 02:20, 16 March 2012 (PDT) |
Revision as of 02:25, 16 March 2012
Zombie_Panic!_Source_Level_Creation
You will need several ZP:S specific entities to make an objective (zpo) map work properly:
game_win_human game_win_zombie (optional) info_objective_list
You will need to set up an output from the final entity that triggers the end of game, which should look like this:
<output>; game_win_human; end game
Please see the tutorial on creating objectives for a basic list of common objective's used in zpo maps.
--Ratboy601 02:20, 16 March 2012 (PDT)