ZHLT: Difference between revisions
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| ru = ZHLT:ru}} | |title=Zoner's Half-Life Tools | ||
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'''Zoner's Half-Life compile tools''' offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more. | '''Zoner's Half-Life compile tools''' offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more. | ||
Revision as of 00:09, 10 March 2012
Template:Otherlang2 Zoner's Half-Life compile tools offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.
ZHLT 3.4 (final) was released on 24th February 2006.