SDK Docs: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (SDK Release Notes were duped)
(added link to choreography category page)
Line 22: Line 22:
Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.
Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.


==Choreography / FacePoser==
==[[:category:Choreography|Choreography / FacePoser]]==
[[FacePoser Documentation]]
How to control characters' actions and facial expressions.


==[[:category:Material System|Material System]]==
==[[:category:Material System|Material System]]==

Revision as of 21:19, 28 June 2005

Source SDK Documentation Index

General

Source SDK Release Notes

Source SDK FAQ

Developer Console

Source SDK Files and Directory Structure

Demo Recording Tools

Source TV

Advanced Configuration

The Game Directory

The GameInfo.txt File Structure

Level Design

Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.

Choreography / FacePoser

How to control characters' actions and facial expressions.

Material System

Source's material proxy exponentially increases flexibility and allows for multiple materials from just one texture.

Sound System

Documentation on Source's software sound system.

Modeling

Everything you need to know about modelling for Source.

Programming

The nuts and bolts of any MOD, programming is what makes things different.

Third Party Legal Notices